--- deliantra/server/README 2007/12/17 07:27:58 1.40 +++ deliantra/server/README 2010/05/05 09:05:03 1.50 @@ -20,31 +20,37 @@ For UNIX, a modern C++ compiler with some extensions is required to compile this game (g++ 4.x works). In addition, you will need the Perl development libraries along with the following Perl modules (the server - is tested with perl 5.8.8 and 5.8-maint) and their dependencies. In general, - the newest version from CPAN will do. The configure script will complain - when it detects an unsuitable version. + requires perl 5.10.1). A perl configured for 64 bit integer support is + highly recommended to avoid overflows, but 32 bit perls are supported) + and their dependencies. In general, the newest version from CPAN will + do. The configure script will complain when it detects an unsuitable + version. + - common::sense - AnyEvent - - BDB **compiled against libdb4.5 or 4.6, libdb4.4 might work** + - AnyEvent::AIO + - AnyEvent::BDB + - BDB **compiled against libdb4.[567] (libdb4.4 *might* work)** - Compress::LZF - - Coro **SEE IMPORTANT NOTICE BELOW** + - Coro **SEE IMPORTANT NOTICE BELOW** - Coro::EV - - Crossfire + - Deliantra - Digest::MD5 - EV + - Guard - IO::AIO - JSON::XS - - Net::IRC3 + - AnyEvent::IRC - Pod::POM - Safe::Hole - Storable - Time::HiRes - URI - - YAML - - YAML::Syck + - YAML::XS **NOTICE**: Deliantra uses an alternative signal stack, so you have to - use either the "u"context method (slow) or "a"ssembly when configuring Coro. + use either the "u"context method (slow) or "a"ssembly when configuring + Coro. Furthermore, you will need the following programs and libraries: