1 | WHAT IS CROSSFIRE? |
1 | WHAT IS DELIANTRA? |
2 | |
2 | |
3 | This is a multiplayer graphical arcade and adventure game, that runs on a |
3 | This is a multiplayer graphical arcade and adventure game, that runs on |
4 | client/server model. There are clients for Microsoft(R) Windows(TM) and |
4 | a client/server model. There are clients for Microsoft(R) Windows(TM) |
5 | POSIX systems such as Linux and *BSD. To get the most joyful experience, |
5 | and POSIX systems such as Linux and *BSD. To get the most joyful |
6 | the Crossfire+ client should be used. This client is written in Perl and |
6 | experience, the Deliantra client should be used. This client is written |
7 | utilises SDL with OpenGL. |
7 | in Perl and utilises SDL with OpenGL to provide you with the most |
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8 | immersive gameplay. |
8 | |
9 | |
9 | Crossfire has certain flavours from other games, especially Gauntlet (TM) |
10 | Deliantra has certain flavours from other games, especially Gauntlet (TM) |
10 | and Nethack/Moria. |
11 | and Nethack/Moria. |
11 | |
12 | |
12 | Any number of players can move around in their own window, finding |
13 | Any number of players can move around in their own window on the |
13 | and using items and battle monsters. They can choose to cooperate |
14 | world, finding and using items and battle monsters. They can choose to |
14 | or compete in the same "world". |
15 | cooperate or compete in the same "world". |
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16 | |
15 | |
17 | |
16 | REQUIREMENTS |
18 | REQUIREMENTS |
17 | |
19 | |
18 | For UNIX, the ISO C++ 200x compiler are required to compile this game. In |
20 | For UNIX, a modern C++ compiler with some extensions is required to |
19 | addition, you will need the Perl development libraries along with the |
21 | compile this game (g++ 4.x works). In addition, you will need the Perl |
20 | following Perl modules: |
22 | development libraries along with the following Perl modules (the server |
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23 | is tested with perl 5.8.8, 5.8-maint and 5.10.0. A perl configured for |
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24 | 64 bit integer support is highly recommended to avoid overflows, but 32 |
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25 | bit perls are supported) and their dependencies. In general, the newest |
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26 | version from CPAN will do. The configure script will complain when it |
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27 | detects an unsuitable version. |
21 | |
28 | |
22 | - Crossfire >= v0.97 |
29 | - AnyEvent |
23 | - Coro >= v3.5 |
30 | - BDB **compiled against libdb4.[56] (libdb4.4 *might* work)** |
24 | - Coro::Event >= v2.1 |
31 | - Compress::LZF |
25 | - Event >= v1.08 |
32 | - Coro **SEE IMPORTANT NOTICE BELOW** |
26 | - IO::AIO >= 2.32 |
33 | - Coro::EV |
27 | - BDB >= v0.1 |
34 | - Deliantra |
28 | - Storable >= v2.0 |
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29 | - Time::HiRes >= v1.0 |
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30 | - YAML::Syck >= v0.71 |
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31 | - Digest::MD5 >= v2.0 |
35 | - Digest::MD5 |
32 | - Compress::LZF >= v1.71 |
36 | - EV |
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37 | - IO::AIO |
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38 | - JSON::XS |
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39 | - Net::IRC3 |
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40 | - Pod::POM |
33 | - Safe::Hole >= v0.10 |
41 | - Safe::Hole |
34 | - Pod::POM >= v0.17 |
42 | - Storable |
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43 | - Time::HiRes |
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44 | - URI |
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45 | - YAML |
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46 | - YAML::Syck |
35 | |
47 | |
36 | Furthermore, to build the crossfire server you will need the following: |
48 | **NOTICE**: Deliantra uses an alternative signal stack, so you have to |
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49 | use either the "u"context method (slow) or "a"ssembly when configuring |
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50 | Coro. |
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51 | |
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52 | Furthermore, you will need the following programs and libraries: |
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53 | |
38 | - gperf, the GNU perfect hash generator |
54 | - gperf, the GNU perfect hash generator >= v3.0 |
39 | - glib-2.0 >= v2.10 |
55 | - glib-2.0 >= v2.10 |
40 | - libpng >= v1.2 |
56 | - libpng >= v1.2 |
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57 | - ImageMagick >= v6.0 (possibly higher, depending on its bugs) |
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58 | - optipng => v0.5.5 (http://optipng.sf.net) |
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59 | - pngnq >= v0.4 (http://freshmeat.net/redir/pngnq/53146/url_homepage/pngnq.html) |
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60 | - rsync >= v2.6 (a must have anyways) |
41 | |
61 | |
42 | Your compiler must support the Library Technical Report 1 extensions. |
62 | Your compiler must support the Library Technical Report 1 extensions and |
43 | The GNU C++ compiler >= version 4.0 does support these. |
63 | the upcoming typeof extension. The GNU C++ compiler >= version 4.0 does |
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64 | support all these. |
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65 | |
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66 | On Debian GNU/Linux, you might get away with something like this for many of the |
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67 | above dependencies: |
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68 | |
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69 | apt-get install gperf optipng pngnq rsync imagemagick libglib2.0-dev libpng12-dev |
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70 | apt-get install libpod-pom-perl libsafe-hole-perl libevent-perl |
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71 | |
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72 | If you want to get sensible backtraces for error conditions at runtime |
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73 | to be logged you also need the external addr2line program (part of GNU |
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74 | binutils) in your PATH. |
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75 | |
44 | |
76 | |
45 | COMPILING |
77 | COMPILING |
46 | |
78 | |
47 | Crossfire has been known to compile on a wide variety of systems. It should |
79 | Deliantra has been known to compile on a wide variety of systems. It should |
48 | compile and most all ISO C++ 200x and POSIX compliant systems. |
80 | compile and run on most ISO C++ 200x and POSIX compliant systems. |
49 | |
81 | |
50 | To get directions on compilation for UNIX/LINUX, read the INSTALL file. |
82 | To get generic directions on compilation, read the INSTALL file. |
51 | |
83 | |
52 | USAGE |
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53 | |
84 | |
54 | Crossfire runs on a client/server model. You will also need the client to |
85 | INSTALLATION/USAGE |
55 | play. You can either connect to a server someone else has set up, or run |
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56 | your own server and connect to that. The client package has information for |
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57 | connecting to servers. |
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58 | |
86 | |
59 | To run your own server, you need to make the crossfire binaries and install |
87 | Deliantra runs on a client/server model. You will also a client to |
60 | them, and then run the crossfire program. This now creates a server which |
88 | play. You can either connect to a server someone else has set up, or |
61 | you/other people can connect to. The map files will need to get downloaded |
89 | run your own server and connect to that. There are a number of clients |
62 | and installed for the server to run properly. The maps should be unpacked in |
90 | available, but the recommended one is CFPlus (see below for URL). |
63 | the $(TARGET)/share/crossfire directory - after unpacking, you should have a |
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64 | $(TARGET)/share/crossfire/maps directory. |
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65 | |
91 | |
66 | If you plan to run a long term server, you should use one of the scripts |
92 | To run your own server, you need to build the deliantra server binaries |
67 | provided that will re-run crossfire if it dies for some reason. |
93 | and install them, then you will have to download and install map and |
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94 | archetype packs: |
68 | |
95 | |
69 | WEB SITES: |
96 | Download both the cfmaps-<version> and cfarch-<version> archives, then |
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97 | use cfutil to install both (the source directories must be writable for |
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98 | this to work): |
70 | |
99 | |
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100 | cfutil --install-maps path/to/cfmaps-<version>/ |
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101 | cfutil --install-arch path/to/cfarch-<version>/ |
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102 | |
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103 | Both processes can take some time, depending on your resources :) If you |
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104 | plan to repeat the installation you should specify the --cache option |
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105 | first, which will keep costly-to-generate files around for further runs |
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106 | of cfutil: |
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107 | |
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108 | cfutil --cache --install-maps path/to/cfmaps-<version>/ |
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109 | cfutil --cache --install-arch path/to/cfarch-<version>/ |
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110 | |
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111 | Atfer this you can then run the deliantra executable. This starts a |
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112 | server which you/other people can connect to. |
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113 | |
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114 | |
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115 | WEB SITES |
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116 | |
71 | The following web addresses have crossfire information that you may find |
117 | The following web addresses have deliantra information that you may find |
72 | useful: |
118 | useful: |
73 | |
119 | |
74 | http://crossfire.schmorp.de/ (The main site) |
120 | http://www.deliantra.net/ (The main site) |
75 | |
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76 | http://crossfire.real-time.com/ (The website for the old Crossfire game) |
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77 | |
121 | |
78 | |
122 | |
79 | REPORTING BUGS |
123 | REPORTING BUGS |
80 | |
124 | |
81 | First, check the INSTALL file for common problems, and see if yours is |
125 | First, check the INSTALL file for common problems, and see if yours is |
82 | mentioned. |
126 | mentioned. |
83 | |
127 | |
84 | Bugs should be filed using the following email address: |
128 | Bugs should be filed using the following email address: |
85 | crossfire@schmorp.de |
129 | support@deliantra.net |
86 | |
130 | |
87 | When reporting bugs, make sure you include the following: |
131 | When reporting bugs, make sure you include the following: |
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132 | |
88 | o What version of crossfire did you use? |
133 | * What version of deliantra did you use? |
89 | o What type of computer did you use (CPU type) |
134 | * What type of computer did you use (CPU type) |
90 | o What is the version of the OS? |
135 | * What is the version of the OS? |
91 | o What windowing system are you using (e.g. openwindows, X.org, XFree86) |
136 | * What windowing system are you using (e.g. openwindows, X.org, XFree86) |
92 | o What compiler (and its version) did you use (e.g. gcc, acc)? |
137 | * What compiler (and its version) did you use (e.g. gcc, acc)? |
93 | o Which flags did you give it? |
138 | * Which flags did you give it? |
94 | o If the bug happens when compiling crossfire, send an EXACT copy of the |
139 | * If the bug happens when compiling deliantra, send an EXACT copy of the |
95 | compiler line, as well as the errors it puts out. Sending bugs of the |
140 | compiler line, as well as the errors it puts out. Sending bugs of the |
96 | sort 'it failed with a line like ...' doesn't help any. |
141 | sort 'it failed with a line like ...' doesn't help any. |
97 | o If the bug happened while running crossfire: |
142 | * If the bug happened while running deliantra: |
98 | - Include any output before to the bug. |
143 | - Include any output before to the bug. |
99 | - Give a description of what you did before the bug occured. The better |
144 | - Give a description of what you did before the bug occured. The better |
100 | detailed the description, the better chance I have of figuring |
145 | detailed the description, the better chance we have of figuring |
101 | out where the bug happened, or how I can recreate the bug. |
146 | out where the bug happened, or how we can recreate the bug. |
102 | - If possible, a stack trace from gdb (or other debugger) is very |
147 | - If possible, a stack trace from gdb (or other debugger) is very |
103 | helpful. |
148 | helpful. |
104 | |
149 | |
105 | The more information provided, the better chance of the bug being fixed in |
150 | The more information provided, the better chance of the bug being fixed |
106 | a timely fashion. |
151 | in a timely fashion. |
107 | |
152 | |
108 | ------------------------------------------------------------------------------ |
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109 | SUBMITTING PATCHES: |
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110 | Patches should be submitted to email address: |
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111 | crossfire@schmorp.de |
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112 | |
153 | |
113 | PUBLIC SERVERS: |
154 | SUBMITTING PATCHES |
114 | |
155 | |
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156 | Patches should be submitted to email address: |
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157 | support@deliantra.net |
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158 | |
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159 | |
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160 | PUBLIC SERVERS |
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161 | |
115 | The best way to find a server to play is to run the client. It will contact |
162 | The best way to find a server to play is to run the client |
116 | the metaserver and present a list to choose from. You can also see |
163 | and hit "Server List" in the setup dialog (this varies |
117 | a list at http://crossfire.real-time.com/metaserver/ |
164 | depending on your client). |
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165 | |
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166 | The canonical server for use with Deliantra and CFPlus is |
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167 | gameserver.deliantra.net, port 13327 (the default). |
118 | |
168 | |
119 | |
169 | |
120 | COPYRIGHT |
170 | COPYRIGHT |
121 | |
171 | |
122 | Copyright (C) 2007 Crossfire Development Team |
172 | Most files in this distribution are covered by the GNU General Public |
123 | Copyright (C) 2000, 2006 Mark Wedel |
173 | License, version 3 (COPYING.GPL), or any later version, with the |
124 | Copyright (C) 1992 Frank Tore Johansen |
174 | exception of ext/affero.ext, which is covered by the GNU Affero General |
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175 | Public License, Version 3 (COPYING.Affero). Please take note of the |
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176 | special requirements of the Affero license with respect to network |
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177 | servers and configure your network server according to the instructions |
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178 | given in ext/affero.ext. |
125 | |
179 | |
126 | This program is free software; you can redistribute it and/or modify |
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127 | it under the terms of the GNU General Public License as published by |
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128 | the Free Software Foundation; either version 2 of the License, or |
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129 | (at your option) any later version. |
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130 | |
180 | |
131 | This program is distributed in the hope that it will be useful, |
181 | CONTACT |
132 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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133 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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134 | GNU General Public License for more details. |
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135 | |
182 | |
136 | You should have received a copy of the GNU General Public License |
183 | The authors can be reached via e-mail to support@deliantra.net |
137 | along with this program; if not, write to the Free Software |
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138 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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139 | |
184 | |
140 | The authors can be reached via e-mail to crossfire@schmorp.de |
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