--- deliantra/server/README 2006/02/03 07:11:13 1.1.1.1 +++ deliantra/server/README 2006/03/15 14:04:31 1.1.1.2 @@ -2,7 +2,8 @@ This is a multiplayer graphical arcade and adventure game made for the X-Windows environment. It runs on a client/server model. - The client runs with X11, GTK, or SDL within a gtk window. + The client runs with X11, GTK, or SDL within a gtk window. A + windows client is available, and a java client is under development. It has certain flavours from other games, especially Gauntlet (TM) and Nethack/Moria. @@ -39,28 +40,29 @@ To run your own server, you need to make the crossfire binaries and install them, and then run the crossfire program. This now creates a server which you/other people can connect to. The map files will need to get downloaded - and installed for the server to run properly. If you plan to run a long - term server, you should use one of the scripts provided that will re-run - crossfire if it dies for some reason. + and installed for the server to run properly. The maps should be + unpacked in the $(TARGET)/share/crossfire directory - after unpacking, + you should have a $(TARGET)/share/crossfire/maps directory. + + If you plan to run a long term server, you should use one of the scripts + provided that will re-run crossfire if it dies for some reason. MAILING LIST For the latest subscription for crossfire mailing lists, go to: - http://crossfire.real-time.com/Website_Index/Mailing_Lists/mailing_lists.jhtml + http://crossfire.real-time.com/mailinglists/index.html From there you should be able to subscribe/unsubscribe any of the mailing - lists. The mailing lists based off the ifi.uio.no host are being - discontinued. - - An archive of old messages can be found at - http://www.real-time.com/maillists/rte/crossfire + lists. Links to archives of the mailing lists can be found there, as well + as at: + http://gmane.org/find.php?list=crossfire FTP SITES FTP-sites where you can look for the latest versions are: - ftp://ftp.sourceforge.net/pub/sourceforge/crossfire + http://prdownloads.sourceforge.net/crossfire/ ftp://ftp.real-time.com/pub/games/crossfire Changes made since the latest release can be found at the CVS @@ -70,9 +72,6 @@ http://sourceforge.net/cvs/?group_id=13833 - If you are looking for a windows/NT client, look at: - http://mids.student.utwente.nl/%7Emichtoen/crossfire/ - WEB SITES: The following web addresses have crossfire information that you may find @@ -87,22 +86,16 @@ First, check the INSTALL file for common problems, and see if yours is mentioned. - The mailing list is where present development work and bugs are typically - discussed. If you want to know what is happening with crossfire, join the - list and please ask there. - - I will likely delete mail messages of the following sort: - 1) Bug reports of failed installation when the installation instructions - were not followed. - 2) Bug reports that contain so little information that it tells me nothing - more than the fact that there is a bug. - 3) Bugs in which the solution has already been answered in the INSTALL - file. + Bugs should be filed at the sourceforge web site: + http://sourceforge.net/cvs/?group_id=13833 When reporting bugs, make sure you include the following: + o If you have a sourceforge login, make sure you are logged in. In this + way, if there are questions about the bug, you will be notified about + the request for more information. o What version of crossfire did you use? - o What type of computer did you use? - o What release of the operating system did it have? + o What type of computer did you use (CPU type) + o What is the version of the OS? o What windowing system are you using (Ie, openwindows, X11R6, etc) o What compiler (and its version) did you use (ie, gcc, acc, etc)? o Which flags did you give it? @@ -114,22 +107,19 @@ - Give a description of what you did before the bug occured. The better detailed the description, the better chance I have of figuring out where the bug happened, or how I can recreate the bug. - o If you managed to compile Crossfire, include the output of - "crossfire -o". + - If possible, a stack trace from gdb (or other debugger) is very + helpful. - Lack of any of this information in a bug report can make that bug report -useless. Also, if you have a bug, make sure you are using the latest -version. If you report a bug that has since been fixed, you are not likely -to get any help. +The more information provided, the better chance of the bug being fixed in +a timely fashion. Further debugging informatiion can be found at http://crossfire.real-time.com/debugging_tips.html - Mail the bug report to crossfire-devel@listserv.real-time.com - ------------------------------------------------------------------------------ SUBMITTING PATCHES: See the doc/programming_guide file. - + The patches should be submitted to the patch tracker on sourceforge: + http://sourceforge.net/cvs/?group_id=13833 PUBLIC SERVERS: @@ -143,7 +133,7 @@ Don't get scared by the below, it's included just for "safety" reasons 8) (Don't want anyone to start selling the game) - Copyright (C) 2000 Mark Wedel + Copyright (C) 2000,2006 Mark Wedel Copyright (C) 1992 Frank Tore Johansen This program is free software; you can redistribute it and/or modify @@ -160,4 +150,4 @@ along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - The author can be reached via e-mail to mwedel@scruz.net + The author can be reached via e-mail to crossfire-devel@real-time.com