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Revision 1.28 by root, Sun Oct 7 15:52:04 2007 UTC vs.
Revision 1.34 by elmex, Sun Dec 2 10:18:12 2007 UTC

1WHAT IS CROSSFIRE? 1WHAT IS DELIANTRA?
2 2
3 This is a multiplayer graphical arcade and adventure game, that runs on 3 This is a multiplayer graphical arcade and adventure game, that runs on
4 a client/server model. There are clients for Microsoft(R) Windows(TM) 4 a client/server model. There are clients for Microsoft(R) Windows(TM)
5 and POSIX systems such as Linux and *BSD. To get the most joyful 5 and POSIX systems such as Linux and *BSD. To get the most joyful
6 experience, the Crossfire+ client should be used. This client is written 6 experience, the Deliantra client should be used. This client is written
7 in Perl and utilises SDL with OpenGL to provide you with the most 7 in Perl and utilises SDL with OpenGL to provide you with the most
8 immersive gameplay. 8 immersive gameplay.
9 9
10 Crossfire has certain flavours from other games, especially Gauntlet (TM) 10 Deliantra has certain flavours from other games, especially Gauntlet (TM)
11 and Nethack/Moria. 11 and Nethack/Moria.
12 12
13 Any number of players can move around in their own window on the 13 Any number of players can move around in their own window on the
14 world, finding and using items and battle monsters. They can choose to 14 world, finding and using items and battle monsters. They can choose to
15 cooperate or compete in the same "world". 15 cooperate or compete in the same "world".
22 development libraries along with the following Perl modules (the server 22 development libraries along with the following Perl modules (the server
23 is tested with perl 5.8.8 and 5.8-maint) and their dependencies. (the 23 is tested with perl 5.8.8 and 5.8-maint) and their dependencies. (the
24 minimum versions below may not be up-to-date, the configure script will 24 minimum versions below may not be up-to-date, the configure script will
25 check them all, though). 25 check them all, though).
26 26
27 - AnyEvent >= v2.52 27 - AnyEvent >= v2.6
28 - BDB >= v1.1 **libdb4.5, libdb4.4 might work** 28 - BDB >= v1.1 **libdb4.5, libdb4.4 might work**
29 - Compress::LZF >= v1.8 29 - Compress::LZF >= v1.8
30 - Coro >= v4.01 **SEE IMPORTANT NOTICE BELOW** 30 - Coro >= v4.13 **SEE IMPORTANT NOTICE BELOW**
31 - Coro::Event >= v2.1 31 - Coro::EV >= v2.1
32 - Crossfire >= v0.99 32 - Crossfire >= v0.99
33 - Digest::MD5 >= v2.0 33 - Digest::MD5 >= v2.0
34 - Event >= v1.08 34 - EV >= v0.9
35 - IO::AIO >= v2.4 35 - IO::AIO >= v2.51
36 - JSON::XS >= v1.5 36 - JSON::XS >= v1.5
37 - Net::IRC3 => v0.5
37 - Pod::POM >= v0.17 38 - Pod::POM >= v0.17
38 - Safe::Hole >= v0.10 39 - Safe::Hole >= v0.10
39 - Storable >= v2.0 40 - Storable >= v2.0
40 - Time::HiRes >= v1.0 41 - Time::HiRes >= v1.0
41 - URI >= 1.35 42 - URI >= 1.35
42 - YAML >= v0.62 43 - YAML >= v0.62
43 - YAML::Syck >= v0.71 44 - YAML::Syck >= v0.71
44 45
45 **NOTICE**: Crossfire uses an alternative signal stack, so you have to 46 **NOTICE**: Deliantra uses an alternative signal stack, so you have to
46 use either the "u"context method (slow) or "a"ssembly when configuring Coro. 47 use either the "u"context method (slow) or "a"ssembly when configuring Coro.
47 48
48 Furthermore, you will need the following programs and libraries: 49 Furthermore, you will need the following programs and libraries:
49 50
50 - gperf, the GNU perfect hash generator >= v3.0 51 - gperf, the GNU perfect hash generator >= v3.0
70 binutils) in your PATH. 71 binutils) in your PATH.
71 72
72 73
73COMPILING 74COMPILING
74 75
75 Crossfire has been known to compile on a wide variety of systems. It should 76 Deliantra has been known to compile on a wide variety of systems. It should
76 compile and run on most ISO C++ 200x and POSIX compliant systems. 77 compile and run on most ISO C++ 200x and POSIX compliant systems.
77 78
78 To get generic directions on compilation, read the INSTALL file. 79 To get generic directions on compilation, read the INSTALL file.
79 80
80 81
81INSTALLATION/USAGE 82INSTALLATION/USAGE
82 83
83 Crossfire runs on a client/server model. You will also a client to 84 Deliantra runs on a client/server model. You will also a client to
84 play. You can either connect to a server someone else has set up, or 85 play. You can either connect to a server someone else has set up, or
85 run your own server and connect to that. There are a number of clients 86 run your own server and connect to that. There are a number of clients
86 available, but the recommended one is CFPlus (see below for URL). 87 available, but the recommended one is CFPlus (see below for URL).
87 88
88 To run your own server, you need to build the crossfire server binaries 89 To run your own server, you need to build the deliantra server binaries
89 and install them, then you will have to download and install map and 90 and install them, then you will have to download and install map and
90 archetype packs: 91 archetype packs:
91 92
92 Download both the cfmaps-<version> and cfarch-<version> archives, then 93 Download both the cfmaps-<version> and cfarch-<version> archives, then
93 use cfutil to install both (the source directories must be writable for 94 use cfutil to install both (the source directories must be writable for
102 of cfutil: 103 of cfutil:
103 104
104 cfutil --cache --install-maps path/to/cfmaps-<version>/ 105 cfutil --cache --install-maps path/to/cfmaps-<version>/
105 cfutil --cache --install-arch path/to/cfarch-<version>/ 106 cfutil --cache --install-arch path/to/cfarch-<version>/
106 107
107 Atfer this you can then run the crossfire executable. This starts a 108 Atfer this you can then run the deliantra executable. This starts a
108 server which you/other people can connect to. 109 server which you/other people can connect to.
109 110
110 111
111WEB SITES 112WEB SITES
112 113
113 The following web addresses have crossfire information that you may find 114 The following web addresses have deliantra information that you may find
114 useful: 115 useful:
115 116
116 http://crossfire.schmorp.de/ (The main site) 117 http://www.deliantra.net/ (The main site)
117
118 http://crossfire.real-time.com/ (The website for the old Crossfire game)
119 118
120 119
121REPORTING BUGS 120REPORTING BUGS
122 121
123 First, check the INSTALL file for common problems, and see if yours is 122 First, check the INSTALL file for common problems, and see if yours is
124 mentioned. 123 mentioned.
125 124
126 Bugs should be filed using the following email address: 125 Bugs should be filed using the following email address:
127 crossfire@schmorp.de 126 support@deliantra.net
128 127
129 When reporting bugs, make sure you include the following: 128 When reporting bugs, make sure you include the following:
130 129
131 * What version of crossfire did you use? 130 * What version of deliantra did you use?
132 * What type of computer did you use (CPU type) 131 * What type of computer did you use (CPU type)
133 * What is the version of the OS? 132 * What is the version of the OS?
134 * What windowing system are you using (e.g. openwindows, X.org, XFree86) 133 * What windowing system are you using (e.g. openwindows, X.org, XFree86)
135 * What compiler (and its version) did you use (e.g. gcc, acc)? 134 * What compiler (and its version) did you use (e.g. gcc, acc)?
136 * Which flags did you give it? 135 * Which flags did you give it?
137 * If the bug happens when compiling crossfire, send an EXACT copy of the 136 * If the bug happens when compiling deliantra, send an EXACT copy of the
138 compiler line, as well as the errors it puts out. Sending bugs of the 137 compiler line, as well as the errors it puts out. Sending bugs of the
139 sort 'it failed with a line like ...' doesn't help any. 138 sort 'it failed with a line like ...' doesn't help any.
140 * If the bug happened while running crossfire: 139 * If the bug happened while running deliantra:
141 - Include any output before to the bug. 140 - Include any output before to the bug.
142 - Give a description of what you did before the bug occured. The better 141 - Give a description of what you did before the bug occured. The better
143 detailed the description, the better chance we have of figuring 142 detailed the description, the better chance we have of figuring
144 out where the bug happened, or how we can recreate the bug. 143 out where the bug happened, or how we can recreate the bug.
145 - If possible, a stack trace from gdb (or other debugger) is very 144 - If possible, a stack trace from gdb (or other debugger) is very
150 149
151 150
152SUBMITTING PATCHES 151SUBMITTING PATCHES
153 152
154 Patches should be submitted to email address: 153 Patches should be submitted to email address:
155 crossfire@schmorp.de 154 support@deliantra.net
156 155
157 156
158PUBLIC SERVERS 157PUBLIC SERVERS
159 158
160 The best way to find a server to play is to run the client 159 The best way to find a server to play is to run the client
161 and hit "Server List" in the setup dialog (this varies 160 and hit "Server List" in the setup dialog (this varies
162 depending on your client). You can also see a list at 161 depending on your client).
163 http://crossfire.real-time.com/metaserver/.
164 162
165 The canonical server for use with Crossfire and CFPlus is 163 The canonical server for use with Deliantra and CFPlus is
166 crossfire.schmorp.de, port 13327 (default). 164 gameserver.deliantra.net, port 13327 (the default).
167 165
168 166
169COPYRIGHT 167COPYRIGHT
170 168
171 Most files in this distribution are covered by the GNU General Public 169 Most files in this distribution are covered by the GNU General Public
177 given in ext/affero.ext. 175 given in ext/affero.ext.
178 176
179 177
180CONTACT 178CONTACT
181 179
182 The authors can be reached via e-mail to crossfire@schmorp.de 180 The authors can be reached via e-mail to support@deliantra.net
183 181

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