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1WHAT IS CROSSFIRE? 1WHAT IS DELIANTRA?
2 2
3 This is a multiplayer graphical arcade and adventure game, that runs on 3 This is a multiplayer graphical arcade and adventure game, that runs on
4 a client/server model. There are clients for Microsoft(R) Windows(TM) 4 a client/server model. There are clients for Microsoft(R) Windows(TM)
5 and POSIX systems such as Linux and *BSD. To get the most joyful 5 and POSIX systems such as Linux and *BSD. To get the most joyful
6 experience, the Crossfire+ client should be used. This client is written 6 experience, the Deliantra client should be used. This client is written
7 in Perl and utilises SDL with OpenGL to provide you with the most 7 in Perl and utilises SDL with OpenGL to provide you with the most
8 immersive gameplay. 8 immersive gameplay.
9 9
10 Crossfire has certain flavours from other games, especially Gauntlet (TM) 10 Deliantra has certain flavours from other games, especially Gauntlet (TM)
11 and Nethack/Moria. 11 and Nethack/Moria.
12 12
13 Any number of players can move around in their own window on the 13 Any number of players can move around in their own window on the
14 world, finding and using items and battle monsters. They can choose to 14 world, finding and using items and battle monsters. They can choose to
15 cooperate or compete in the same "world". 15 cooperate or compete in the same "world".
18REQUIREMENTS 18REQUIREMENTS
19 19
20 For UNIX, a modern C++ compiler with some extensions is required to 20 For UNIX, a modern C++ compiler with some extensions is required to
21 compile this game (g++ 4.x works). In addition, you will need the Perl 21 compile this game (g++ 4.x works). In addition, you will need the Perl
22 development libraries along with the following Perl modules (the server 22 development libraries along with the following Perl modules (the server
23 is tested with perl 5.8.8 and 5.8-maint) and their dependencies. (the 23 requires perl 5.10.1). A perl configured for 64 bit integer support is
24 minimum versions below may not be up-to-date, the configure script will 24 highly recommended to avoid overflows, but 32 bit perls are supported)
25 check them all, though). 25 and their dependencies. In general, the newest version from CPAN will
26 do. The configure script will complain when it detects an unsuitable
27 version.
26 28
29 - common::sense
27 - AnyEvent >= v2.52 30 - AnyEvent
28 - BDB >= v0.1 **libdb4.5, libdb4.4 might work** 31 - AnyEvent::AIO
32 - AnyEvent::BDB
33 - BDB **compiled against libdb4.[567] (libdb4.4 *might* work)**
29 - Compress::LZF >= v1.8 34 - Compress::LZF
30 - Coro >= v3.64 **SEE IMPORTANT NOTICE BELOW** 35 - Coro **SEE IMPORTANT NOTICE BELOW**
31 - Coro::Event >= v2.1 36 - Coro::EV
32 - Crossfire >= v0.99 37 - Deliantra
33 - Digest::MD5 >= v2.0 38 - Digest::MD5
34 - Event >= v1.08 39 - EV
40 - Guard
35 - IO::AIO >= v2.4 41 - IO::AIO
36 - JSON::XS => v1.41 42 - JSON::XS
43 - AnyEvent::IRC
37 - Pod::POM >= v0.17 44 - Pod::POM
38 - Safe::Hole >= v0.10 45 - Safe::Hole
39 - Storable >= v2.0 46 - Storable
40 - Time::HiRes >= v1.0 47 - Time::HiRes
41 - YAML::Syck >= v0.71 48 - URI
42 - YAML => v0.62 49 - YAML::XS
43 50
44 **NOTICE**: Crossfire uses an alternative signal stack, so you have to 51 **NOTICE**: Deliantra uses an alternative signal stack, so you cannot
45 use either the "u"context method (slow) or "a"ssembly when configuring Coro. 52 use the sigaltstack method (== setjmp on unrecognised platforms) for
53 Coro. Try "a"ssembly, "u"context or "p"threads as backend instead on
54 those platforms.
46 55
47 Furthermore, you will need the following programs and libraries: 56 Furthermore, you will need the following programs and libraries:
48 57
49 - gperf, the GNU perfect hash generator >= v3.0 58 - gperf, the GNU perfect hash generator >= v3.0
59 - blitz++ >= 0.9
50 - glib-2.0 >= v2.10 60 - glib-2.0 >= v2.10
51 - libpng >= v1.2 61 - libpng >= v1.2
52 - ImageMagick >= v6.0 (possibly higher, depending on its bugs) 62 - ImageMagick >= v6.6 (possibly higher, depending on its bugs)
53 - optipng => v0.5.5 (http://optipng.sf.net) 63 - optipng => v0.5.5 (http://optipng.sf.net)
54 - pngnq >= v0.4 (http://freshmeat.net/redir/pngnq/53146/url_homepage/pngnq.html) 64 - pngnq >= v0.4 (http://freshmeat.net/redir/pngnq/53146/url_homepage/pngnq.html)
55 - rsync >= v2.6 (a must have anyways) 65 - rsync >= v2.6 (a must have anyways)
56 66
57 Your compiler must support the Library Technical Report 1 extensions and 67 Your compiler must support the Library Technical Report 1 extensions and
60 70
61 On Debian GNU/Linux, you might get away with something like this for many of the 71 On Debian GNU/Linux, you might get away with something like this for many of the
62 above dependencies: 72 above dependencies:
63 73
64 apt-get install gperf optipng pngnq rsync imagemagick libglib2.0-dev libpng12-dev 74 apt-get install gperf optipng pngnq rsync imagemagick libglib2.0-dev libpng12-dev
65 apt-get install libpod-pom-perl libsafe-hole-perl libevent-perl 75 apt-get install libpod-pom-perl libsafe-hole-perl libevent-perl libblitz0-dev
66 76
67 If you want to get sensible backtraces for error conditions at runtime 77 If you want to get sensible backtraces for error conditions at runtime
68 to be logged you also need the external addr2line program (part of GNU 78 to be logged you also need the external addr2line program (part of GNU
69 binutils) in your PATH. 79 binutils) in your PATH.
70 80
71 81
72COMPILING 82COMPILING
73 83
74 Crossfire has been known to compile on a wide variety of systems. It should 84 Deliantra has been known to compile on a wide variety of systems. It should
75 compile and run on most ISO C++ 200x and POSIX compliant systems. 85 compile and run on most ISO C++ 200x and POSIX compliant systems.
76 86
77 To get generic directions on compilation, read the INSTALL file. 87 To get generic directions on compilation, read the INSTALL file.
78 88
79 89
80INSTALLATION/USAGE 90INSTALLATION/USAGE
81 91
82 Crossfire runs on a client/server model. You will also a client to 92 Deliantra runs on a client/server model. You will also need a client to
83 play. You can either connect to a server someone else has set up, or 93 play. You can either connect to a server someone else has set up, or
84 run your own server and connect to that. There are a number of clients 94 run your own server and connect to that. There are a number of clients
85 available, but the recommended one is CFPlus (see below for URL). 95 available, the recommended one is the Deliantra Client (see below for URL).
86 96
87 To run your own server, you need to build the crossfire server binaries 97 To run your own server, you need to build the deliantra server binaries
88 and install them, then you will have to download and install map and 98 and install them, then you will have to download and install map and
89 archetype packs: 99 archetype packs:
90 100
91 Download both the cfmaps-<version> and cfarch-<version> archives, then 101 Download both the cfmaps-<version> and cfarch-<version> archives, then
92 use cfutil to install both (the source directories must be writable for 102 use cfutil to install both (the source directories must be writable for
101 of cfutil: 111 of cfutil:
102 112
103 cfutil --cache --install-maps path/to/cfmaps-<version>/ 113 cfutil --cache --install-maps path/to/cfmaps-<version>/
104 cfutil --cache --install-arch path/to/cfarch-<version>/ 114 cfutil --cache --install-arch path/to/cfarch-<version>/
105 115
106 Atfer this you can then run the crossfire executable. This starts a 116 Atfer this you can then run the deliantra executable. This starts a
107 server which you/other people can connect to. 117 server which you/other people can connect to.
108 118
109 119
110WEB SITES 120WEB SITES
111 121
112 The following web addresses have crossfire information that you may find 122 The following web addresses have deliantra information that you may find
113 useful: 123 useful:
114 124
115 http://crossfire.schmorp.de/ (The main site) 125 http://www.deliantra.net/ (The main site)
116
117 http://crossfire.real-time.com/ (The website for the old Crossfire game)
118 126
119 127
120REPORTING BUGS 128REPORTING BUGS
121 129
122 First, check the INSTALL file for common problems, and see if yours is 130 First, check the INSTALL file for common problems, and see if yours is
123 mentioned. 131 mentioned.
124 132
125 Bugs should be filed using the following email address: 133 Bugs should be filed using the following email address:
126 crossfire@schmorp.de 134 support@deliantra.net
127 135
128 When reporting bugs, make sure you include the following: 136 When reporting bugs, make sure you include the following:
129 137
130 * What version of crossfire did you use? 138 * What version of deliantra did you use?
131 * What type of computer did you use (CPU type) 139 * What type of computer did you use (CPU type)
132 * What is the version of the OS? 140 * What is the version of the OS?
133 * What windowing system are you using (e.g. openwindows, X.org, XFree86) 141 * What windowing system are you using (e.g. openwindows, X.org, XFree86)
134 * What compiler (and its version) did you use (e.g. gcc, acc)? 142 * What compiler (and its version) did you use (e.g. gcc, acc)?
135 * Which flags did you give it? 143 * Which flags did you give it?
136 * If the bug happens when compiling crossfire, send an EXACT copy of the 144 * If the bug happens when compiling deliantra, send an EXACT copy of the
137 compiler line, as well as the errors it puts out. Sending bugs of the 145 compiler line, as well as the errors it puts out. Sending bugs of the
138 sort 'it failed with a line like ...' doesn't help any. 146 sort 'it failed with a line like ...' doesn't help any.
139 * If the bug happened while running crossfire: 147 * If the bug happened while running deliantra:
140 - Include any output before to the bug. 148 - Include any output before to the bug.
141 - Give a description of what you did before the bug occured. The better 149 - Give a description of what you did before the bug occured. The better
142 detailed the description, the better chance we have of figuring 150 detailed the description, the better chance we have of figuring
143 out where the bug happened, or how we can recreate the bug. 151 out where the bug happened, or how we can recreate the bug.
144 - If possible, a stack trace from gdb (or other debugger) is very 152 - If possible, a stack trace from gdb (or other debugger) is very
149 157
150 158
151SUBMITTING PATCHES 159SUBMITTING PATCHES
152 160
153 Patches should be submitted to email address: 161 Patches should be submitted to email address:
154 crossfire@schmorp.de 162 support@deliantra.net
155 163
156 164
157PUBLIC SERVERS 165PUBLIC SERVERS
158 166
159 The best way to find a server to play is to run the client 167 The best way to find a server to play is to run the client
160 and hit "Server List" in the setup dialog (this varies 168 and hit "Server List" in the setup dialog (this varies
161 depending on your client). You can also see a list at 169 depending on your client).
162 http://crossfire.real-time.com/metaserver/.
163 170
164 The canonical server for use with Crossfire and CFPlus is 171 The canonical server for use with Deliantra and CFPlus is
165 crossfire.schmorp.de, port 13327 (default). 172 gameserver.deliantra.net, port 13327 (the default).
166 173
167 174
168COPYRIGHT 175COPYRIGHT
169 176
170 Most files in this distribution are covered by the GNU General Public 177 Most files in this distribution are covered by the GNU General Public
176 given in ext/affero.ext. 183 given in ext/affero.ext.
177 184
178 185
179CONTACT 186CONTACT
180 187
181 The authors can be reached via e-mail to crossfire@schmorp.de 188 The authors can be reached via e-mail to support@deliantra.net
182 189

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