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12 | 07:46:27 -cfbot:#cf- [Lina] WHILE pyromancy readied, i switch to missile swarm |
12 | 07:46:27 -cfbot:#cf- [Lina] WHILE pyromancy readied, i switch to missile swarm |
13 | 07:46:42 -cfbot:#cf- [Lina] i can't ready pyro! |
13 | 07:46:42 -cfbot:#cf- [Lina] i can't ready pyro! |
14 | 07:46:49 -cfbot:#cf- [Lina] BUT i can ready praying |
14 | 07:46:49 -cfbot:#cf- [Lina] BUT i can ready praying |
15 | 07:47:15 -cfbot:#cf- [Lina] same for clawing, and probably others |
15 | 07:47:15 -cfbot:#cf- [Lina] same for clawing, and probably others |
16 | |
16 | |
17 | |
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18 | * IMPORTANT: chat with > => > probbaly a client bug. |
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19 | |
17 | |
20 | * IMPORTANT: client structures (ns) seem to never get released ever. |
18 | * IMPORTANT: client structures (ns) seem to never get released ever. |
21 | |
19 | |
22 | * IMPORTANT: never-.defined archetypes should be flagged as such and a suitable |
20 | * IMPORTANT: never-.defined archetypes should be flagged as such and a suitable |
23 | check fucntion should be designed - the same for empty treasurelists |
21 | check fucntion should be designed - the same for empty treasurelists |
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32 | there. be inventive. |
30 | there. be inventive. |
33 | |
31 | |
34 | * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() |
32 | * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() |
35 | sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary |
33 | sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary |
36 | hitting items it shouldn't. |
34 | hitting items it shouldn't. |
37 | |
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38 | * you cnanot sensibly buy mercenaries in their agency anymore: |
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39 | they burn, of course, in scorn. |
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40 | FIX: possibly create a precious flag that preserved pets in such a case |
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41 | (and also preserve them over saved! so mercenaries and familiars could |
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42 | be implemented in a sensible way). |
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43 | |
35 | |
44 | * can users in theory steal the gems out of their snitchangel pet monsters? |
36 | * can users in theory steal the gems out of their snitchangel pet monsters? |
45 | => the nodrop mechanism used for that should also disallow stealing. |
37 | => the nodrop mechanism used for that should also disallow stealing. |
46 | |
38 | |
47 | * bowmode should offer different capabilities given on level of user |
39 | * bowmode should offer different capabilities given on level of user |