1 | Here are listed some todos which should be looked into sometimes. |
1 | Here are listed some todos which should be looked into sometimes. |
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3 | new skill system temporary todo: |
3 | 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion" |
4 | - cast xxx, ready_skill praying => no go |
4 | 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision |
5 | - readying a rod gives magic item exp when slashign monsters |
5 | 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified |
6 | - slots are beign forgotten on relogin |
6 | 07:21:37 <schmorp> unidentified they are called potions? |
7 | 07:45:25 -cfbot:#cf- [Lina] okay, pray was readied and i switched to missile swarm |
7 | 07:21:48 -cfbot:#cf- [Incen] ayup |
8 | 07:45:41 -cfbot:#cf- [Lina] pray was not able to be readied directly |
8 | 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms |
9 | 07:45:50 -cfbot:#cf- [Lina] BUT pyromancy was |
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10 | 07:46:05 -cfbot:#cf- [Lina] readying the skill pyromancy, useless, except to test |
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11 | 07:46:14 -cfbot:#cf- sciullofederico logged in |
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12 | 07:46:27 -cfbot:#cf- [Lina] WHILE pyromancy readied, i switch to missile swarm |
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13 | 07:46:42 -cfbot:#cf- [Lina] i can't ready pyro! |
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14 | 07:46:49 -cfbot:#cf- [Lina] BUT i can ready praying |
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15 | 07:47:15 -cfbot:#cf- [Lina] same for clawing, and probably others |
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17 | * cursed weapons should be force-applied even when not current_weapon. |
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19 | * applying scrolls complains about missing ranged item. |
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21 | * IMPORTANT: client structures (ns) seem to never get released ever. |
10 | * IMPORTANT: client structures (ns) seem to never get released ever. |
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23 | * IMPORTANT: never-.defined archetypes should be flagged as such and a suitable |
12 | * IMPORTANT: never-defined archetypes should be flagged as such and a suitable |
24 | check fucntion should be designed - the same for empty treasurelists |
13 | check fucntion should be designed - the same for empty treasurelists |
25 | and similar stuff. |
14 | and similar stuff. |
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16 | * IMPORTANT: reloading archetypes should create copies of used archetypes, letting |
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17 | existing objects refer to the old archteypoes (for purposes of saving). |
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27 | * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts |
19 | * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts |
28 | firing into a specific direction. fire 0 only fires once (this is a bug, but most clients |
20 | firing into a specific direction. fire 0 only fires once (this is a bug, but most clients |
29 | move firing on yourself on non-shift-kp_5 because servers do not support the shifted |
21 | move firing on yourself on non-shift-kp_5 because servers do not support the shifted |
30 | semantics). |
22 | semantics). |