ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/TODO
(Generate patch)

Comparing deliantra/server/TODO (file contents):
Revision 1.20 by root, Sun Jan 14 22:54:18 2007 UTC vs.
Revision 1.27 by root, Thu Jan 18 00:08:29 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* 2007-01-14 23:52:16.889 Object {cnt:633692,uuid:<1,a1a1ab5c>,name:"Guard of the ancient mages",flags:[0,8,11,14,21,33,38,39,40,52,53,54,55,56,57,58,66,79,82,93,103],type:0}(on /darcap/forgotten_town/palace@6+1) lacks animation. 3* The exit to 'random map at , level ' is closed
4 happens on first entry to a random map *sometimes*. meta file not yet written?
4 5
5#possibly fixed 6* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
6#* The exit to 'random map at , level ' is closed 7 => use debug_desc
7# happens on first entry to a random map *sometimes*. meta file not yet written? 8 => find out whats causing it
9
10* the server loves to basically freeze with high cpu load.
11 everything seems to work, except extremely slow.
12 maybe related to such stuff: (maybe too many monsters for some reason?)
13 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object
14
15* summoned monsters seem to be too peaceful - demonology tower elementals,
16 bloodwell (seems to be an old issue).
17
18* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
8 19
9* re-enable cede in save, when deemed stable. 20* re-enable cede in save, when deemed stable.
10 21
11* important: 2007-01-14 18:51:45.228 find_nearest_living_creature: map /mlab/cwdccastleofmarquis3 (40,44) has is_alive set but did not find a monster?
12 seems to cause severe cpu usage
13 swapping out fixes it
14
15* important: re-enable out-of-order execution of chat and say by making them 22* important: re-enable out-of-order execution of chat and say by making them
16 packets instead of commands, by pre-parsing ncom/command. 23 packets instead of commands, by pre-parsing ncom/command.
24 (this is really hard, other command smight qualify, too...)
17 25
18* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 26* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
19 this is simply counterwall hitting monsters. but why does it happen? 27 this is simply counterwall hitting monsters. but why does it happen?
28
29* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
30 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
20 31
21* animated weapons should come back to the player when he dies/disconnects? 32* animated weapons should come back to the player when he dies/disconnects?
22 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 33 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
23 animated weapon out and you disconnect, that it'd simply a) fall to the 34 animated weapon out and you disconnect, that it'd simply a) fall to the
24 ground or b) return to your inv? Rather than disappearing into the void of 35 ground or b) return to your inv? Rather than disappearing into the void of
33 44
34* drop unpaid items when dieing on the spot. 45* drop unpaid items when dieing on the spot.
35 46
36* arch/river/* need to be converted to new .x scheme 47* arch/river/* need to be converted to new .x scheme
37 48
38* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven 49* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
39 16:09 <@schmorp> ende des themas 50 16:09 <@schmorp> ende des themas
40 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 51 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
41 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 52 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
42 16:09 <@schmorp> erinnert mich dran 53 16:09 <@schmorp> erinnert mich dran
43 16:09 <@schmorp> (schreibs is todo und rede alle paar tage drüber, danke)
44 54
45* map converter 55* map converter
46 elmex: because of the faces and all the other nice things - i guess 56 elmex: because of the faces and all the other nice things - i guess
47 57
48* implement no-drop-on-destroy flag (done) 58* implement no-drop-on-destroy flag (done)
49 for example to remove the specialcases for books that are destroyed 59 for example to remove the specialcases for books that are destroyed
50 and contain spells (should be done) 60 and contain spells (should be done)
51 61
52* look at these logs: 62* look at these logs:
53 2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp] 63 2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp]
54 2006-09-16 01:38:16 Got unknown value in map header: race human 64 2006-09-16 01:38:16 Got unknown value in map header: race human
55 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90; 65 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
56 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) 66 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
67 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
68 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
69 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
70 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
57 71
58* requirements need to be dcoumented: 72* requirements need to be dcoumented:
59 safe:hole, gperf, glib, std::tr1 (::unoredred_map) 73 glib, std::tr1 (::unoredred_map)
74
75

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines