--- deliantra/server/TODO 2007/01/14 13:12:49 1.16 +++ deliantra/server/TODO 2007/01/14 19:55:37 1.18 @@ -1,13 +1,23 @@ Here are listed some todos which should be looked into sometimes. +important: 2007-01-14 18:51:45.228 find_nearest_living_creature: map /mlab/cwdccastleofmarquis3 (40,44) has is_alive set but did not find a monster? +- seems to cause severe cpu usage +- swapping out fixes it + +* important: re-enable out-of-order execution of chat and say by making them + packets instead of commands, by pre-parsing ncom/command. + +* animated weapons should come back to the player when he dies/disconnects? + 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an + animated weapon out and you disconnect, that it'd simply a) fall to the + ground or b) return to your inv? Rather than disappearing into the void of + nothingness. + * rewrite gen_worldmap so that it replaces floors instead putting the overlay on top of the worldmap. * investigate face and ground problems in world_109_126 -* important: re-enable out-of-order execution of chat and say by making them - packets instead of commands, by pre-parsing ncom/command. - * mapinfo command should be handled asynchronously (cause it blocks the server) * drop unpaid items when dieing on the spot.