1 | Here are listed some todos which should be looked into sometimes. |
1 | Here are listed some todos which should be looked into sometimes. |
2 | |
2 | |
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3 | * missile weapons seem to be buggy w.r.t. applying things to players like |
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4 | their sp attributed. see handcrossbow, which has eg. sp 30 set, which |
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5 | increases their spell regen. |
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6 | |
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7 | * when detect monster is casted while eg. a ball of lighning is active, it's not |
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8 | shown long enough for the player to notice (probably due to LOS calculations). |
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9 | |
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10 | * important: mobs can cross shop-boundaries using shopmats. this must not be :/ |
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11 | |
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12 | * important: word-of-recall cast before dieing will recall you out of nimbus. |
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13 | |
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14 | * drop all and get all will result in trying to pick up yourself |
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15 | (likely harmless) |
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16 | |
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17 | * IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows. |
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18 | 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows. |
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19 | |
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20 | * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner |
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21 | |
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22 | * sync_job in random map prepare still exists. |
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23 | |
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24 | * IMPORTANT: |
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25 | "cannot change rod when levitating" |
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26 | |
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27 | * vanessa kept active because of: |
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28 | owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1) |
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29 | owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1) |
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30 | -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob). |
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31 | |
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32 | * dragon cannot apply ipo writing pen (lack the body), but use skill fine |
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33 | |
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34 | * 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17) |
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35 | |
3 | http://stonewashed.net/sfx.html |
36 | http://stonewashed.net/sfx.html |
4 | |
37 | |
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38 | 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply() |
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39 | 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() |
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40 | 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() |
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41 | 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() |
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42 | |
5 | http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg |
43 | http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg |
6 | |
44 | |
7 | * 10:47:00 <irwiss> schmorp; I seem to have found a bug... If you open a container, and |
45 | 2007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500 |
8 | then it disappears - burnt by a fire spell for example, you can't |
46 | 2007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275 |
9 | close it, nor can you see items on the ground until you relogin |
47 | 2007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245 |
10 | 10:47:17 <schmorp> hmm |
48 | 2007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271 |
11 | 10:47:20 <schmorp> thats with cfplus? |
49 | 2007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106 |
12 | 10:47:22 -cfbot:#cf- irwiss logged in |
50 | 2007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059 |
13 | 10:47:26 <irwiss> Yep |
51 | 2007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612 |
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52 | 2007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509 |
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53 | 2007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145 |
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54 | 2007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506 |
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55 | 2007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60 |
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56 | 2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126 |
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57 | 2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse |
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58 | 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21) |
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59 | |
15 | * diseases refer to their owner, keeping diseasd players alive needlessly. |
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16 | |
60 | |
17 | * rabies or other long-lived (or other) diseases easily underflow/overflow stats, speed etc. |
61 | * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. |
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62 | |
19 | * for the future: adjust sp regenration in that way that it doesn't |
63 | * for the future: adjust sp regenration in that way that it doesn't |
20 | regenrate when food is below < 200 (a magic constant) |
64 | regenrate when food is below < 200 (a magic constant) |
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65 | |
22 | * IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid |
66 | * IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid |
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41 | 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms |
85 | 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms |
42 | |
86 | |
43 | * totla invisibility is too hard to get. monsters should attack the |
87 | * totla invisibility is too hard to get. monsters should attack the |
44 | player when hit by him or his spell anyways. |
88 | player when hit by him or his spell anyways. |
45 | |
89 | |
46 | * IMPORTANT: current server breaks all old cfplus clients due to partial transfers |
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47 | |
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48 | * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded |
90 | * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded |
49 | |
91 | |
50 | * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. |
92 | * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. |
51 | |
93 | |
52 | * is_animated is sometimes written twice when saving, because it must be off when |
94 | * is_animated is sometimes written twice when saving, because it must be off when |
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97 | * rewrite banish in perl (low priority) |
139 | * rewrite banish in perl (low priority) |
98 | |
140 | |
99 | * nekosan snatches the fish, which stays in the playr inventory. |
141 | * nekosan snatches the fish, which stays in the playr inventory. |
100 | remove should automaticlaly send esrv_del_item, and nobody else should, |
142 | remove should automaticlaly send esrv_del_item, and nobody else should, |
101 | for inv items. same for ipo. |
143 | for inv items. same for ipo. |
102 | |
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103 | * output-count and output-sync defaults *might* cause delay by one message |
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104 | for new users. |
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105 | |
144 | |
106 | * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) |
145 | * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) |
107 | 2007-02-03 03:49:06.011 Discarding object without arch: texas |
146 | 2007-02-03 03:49:06.011 Discarding object without arch: texas |
108 | 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) |
147 | 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) |
109 | 2007-02-03 03:54:36.926 Discarding object without arch: event_say |
148 | 2007-02-03 03:54:36.926 Discarding object without arch: event_say |
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147 | 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an |
186 | 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an |
148 | animated weapon out and you disconnect, that it'd simply a) fall to the |
187 | animated weapon out and you disconnect, that it'd simply a) fall to the |
149 | ground or b) return to your inv? Rather than disappearing into the void of |
188 | ground or b) return to your inv? Rather than disappearing into the void of |
150 | nothingness. |
189 | nothingness. |
151 | |
190 | |
152 | * mapinfo command should be handled asynchronously (cause it blocks the server) |
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153 | |
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154 | * 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven |
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155 | 16:09 <@schmorp> ende des themas |
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156 | 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden |
191 | * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden |
157 | 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten |
192 | 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten |
158 | 16:09 <@schmorp> erinnert mich dran |
193 | 16:09 <@schmorp> erinnert mich dran |
159 | |
194 | |
160 | * map converter |
195 | * map converter |
161 | elmex: because of the faces and all the other nice things - i guess |
196 | elmex: because of the faces and all the other nice things - i guess |