1 | Here are listed some todos which should be looked into sometimes. |
1 | Here are listed some todos which should be looked into sometimes. |
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2 | |
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3 | http://stonewashed.net/sfx.html |
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4 | |
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5 | http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg |
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6 | |
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7 | * 10:47:00 <irwiss> schmorp; I seem to have found a bug... If you open a container, and |
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8 | then it disappears - burnt by a fire spell for example, you can't |
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9 | close it, nor can you see items on the ground until you relogin |
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10 | 10:47:17 <schmorp> hmm |
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11 | 10:47:20 <schmorp> thats with cfplus? |
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12 | 10:47:22 -cfbot:#cf- irwiss logged in |
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13 | 10:47:26 <irwiss> Yep |
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14 | |
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15 | * diseases refer to their owner, keeping diseasd players alive needlessly. |
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16 | |
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17 | * for the future: adjust sp regenration in that way that it doesn't |
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18 | regenrate when food is below < 200 (a magic constant) |
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19 | |
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20 | * IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid |
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21 | stuff beig dropped on the teleporter there). |
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22 | |
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23 | * gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot |
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24 | crossfire developer who thinks that 4k is enough for everybody. |
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25 | implement a workaround, either just telling people that their book |
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26 | is winged or not sending it as book but as separate paragraphs or multiple |
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27 | books. must be multiple paragraphs: |
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28 | /* 4096 is probably way overkill, but 1024 could very well be too small. |
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29 | |
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30 | * level 100 inscription with 4 kills: a single random_Scorll treasure |
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31 | item in the ancient mages of forgotten town palace create |
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32 | many *hundreds* of actual scrolls when instantiated? |
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33 | |
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34 | 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion" |
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35 | 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision |
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36 | 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified |
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37 | 07:21:37 <schmorp> unidentified they are called potions? |
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38 | 07:21:48 -cfbot:#cf- [Incen] ayup |
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39 | 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms |
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40 | |
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41 | * totla invisibility is too hard to get. monsters should attack the |
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42 | player when hit by him or his spell anyways. |
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43 | |
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44 | * IMPORTANT: current server breaks all old cfplus clients due to partial transfers |
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45 | |
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46 | * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded |
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47 | |
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48 | * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. |
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49 | |
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50 | * is_animated is sometimes written twice when saving, because it must be off when |
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51 | no animation is set. this does not work, of course, because later the flag is written again. |
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52 | should probably be fixed on load, not on save. |
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53 | |
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54 | * 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning |
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55 | obviously this should be the real name, not the arch name. |
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56 | |
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57 | * new players sometimes seem to lack statistics |
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58 | |
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59 | * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still |
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60 | |
3 | * IMPORTANT: client structures (ns) seem to never get released ever. |
61 | * IMPORTANT: client structures (ns) seem to never get released ever. |
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62 | |
5 | * IMPORTANT: never-.defined archetypes should be flagged as such and a suitable |
63 | * IMPORTANT: never-defined archetypes should be flagged as such and a suitable |
6 | check fucntion should be designed - the same for empty treasurelists |
64 | check fucntion should be designed - the same for empty treasurelists |
7 | and similar stuff. |
65 | and similar stuff. |
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66 | |
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67 | * IMPORTANT: reloading archetypes should create copies of used archetypes, letting |
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68 | existing objects refer to the old archteypoes (for purposes of saving). |
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69 | UPDATE: this is done, but an upgrade of in-memory objects is highly |
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70 | advisable, as well as testing wether reloading actually works :) |
8 | |
71 | |
9 | * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts |
72 | * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts |
10 | firing into a specific direction. fire 0 only fires once (this is a bug, but most clients |
73 | firing into a specific direction. fire 0 only fires once (this is a bug, but most clients |
11 | move firing on yourself on non-shift-kp_5 because servers do not support the shifted |
74 | move firing on yourself on non-shift-kp_5 because servers do not support the shifted |
12 | semantics). |
75 | semantics). |
13 | |
76 | |
14 | * /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest |
77 | * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest |
15 | there. be inventive. |
78 | there. be inventive. |
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79 | |
17 | * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() |
80 | * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() |
18 | sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary |
81 | sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary |
19 | hitting items it shouldn't. |
82 | hitting items it shouldn't. |
20 | |
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21 | * you cnanot sensibly buy mercenaries in their agency anymore: |
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22 | they burn, of course, in scorn. |
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23 | FIX: possibly create a precious flag that preserved pets in such a case |
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24 | (and also preserve them over saved! so mercenaries and familiars could |
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25 | be implemented in a sensible way). |
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26 | |
83 | |
27 | * can users in theory steal the gems out of their snitchangel pet monsters? |
84 | * can users in theory steal the gems out of their snitchangel pet monsters? |
28 | => the nodrop mechanism used for that should also disallow stealing. |
85 | => the nodrop mechanism used for that should also disallow stealing. |
29 | |
86 | |
30 | * bowmode should offer different capabilities given on level of user |
87 | * bowmode should offer different capabilities given on level of user |
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41 | remove should automaticlaly send esrv_del_item, and nobody else should, |
98 | remove should automaticlaly send esrv_del_item, and nobody else should, |
42 | for inv items. same for ipo. |
99 | for inv items. same for ipo. |
43 | |
100 | |
44 | * output-count and output-sync defaults *might* cause delay by one message |
101 | * output-count and output-sync defaults *might* cause delay by one message |
45 | for new users. |
102 | for new users. |
46 | |
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47 | * arrest => jail, but the jailed player can suicide and will wake up |
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48 | in his normal savebed, not the jailbed. |
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49 | |
103 | |
50 | * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) |
104 | * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) |
51 | 2007-02-03 03:49:06.011 Discarding object without arch: texas |
105 | 2007-02-03 03:49:06.011 Discarding object without arch: texas |
52 | 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) |
106 | 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) |
53 | 2007-02-03 03:54:36.926 Discarding object without arch: event_say |
107 | 2007-02-03 03:54:36.926 Discarding object without arch: event_say |
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109 | for example to remove the specialcases for books that are destroyed |
163 | for example to remove the specialcases for books that are destroyed |
110 | and contain spells (should be done) |
164 | and contain spells (should be done) |
111 | |
165 | |
112 | * look at these logs: |
166 | * look at these logs: |
113 | 2006-09-16 01:38:16 Got unknown value in map header: race human |
167 | 2006-09-16 01:38:16 Got unknown value in map header: race human |
114 | 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90; |
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115 | 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) |
168 | 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) |
116 | 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) |
169 | 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) |
117 | 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) |
170 | 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) |
118 | 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) |
171 | 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) |
119 | 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) |
172 | 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) |
120 | |
173 | |
121 | * make sure custom keys get saved in same order as they are being loaded. |
174 | * make sure custom keys get saved in same order as they are being loaded. |
122 | |
175 | |
123 | * wishlist: implement buildable "safe floors" for apartments. or make all aprtments safe and |
176 | * wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and |
124 | implement buildable non-safe floors. |
177 | implement buildable non-safe floors. |