1 | Here are listed some todos which should be looked into sometimes. |
1 | Here are listed some todos which should be looked into sometimes. |
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2 | |
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3 | 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion" |
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4 | 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision |
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5 | 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified |
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6 | 07:21:37 <schmorp> unidentified they are called potions? |
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7 | 07:21:48 -cfbot:#cf- [Incen] ayup |
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8 | 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms |
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9 | |
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10 | * new players lack statistics |
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11 | |
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12 | * rename maps in tmpdir to .map. |
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13 | |
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14 | * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still |
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15 | |
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16 | * IMPORTANT: client structures (ns) seem to never get released ever. |
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17 | |
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18 | * IMPORTANT: never-defined archetypes should be flagged as such and a suitable |
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19 | check fucntion should be designed - the same for empty treasurelists |
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20 | and similar stuff. |
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21 | |
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22 | * IMPORTANT: reloading archetypes should create copies of used archetypes, letting |
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23 | existing objects refer to the old archteypoes (for purposes of saving). |
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24 | |
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25 | * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts |
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26 | firing into a specific direction. fire 0 only fires once (this is a bug, but most clients |
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27 | move firing on yourself on non-shift-kp_5 because servers do not support the shifted |
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28 | semantics). |
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29 | |
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30 | * /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest |
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31 | there. be inventive. |
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32 | |
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33 | * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() |
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34 | sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary |
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35 | hitting items it shouldn't. |
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36 | |
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37 | * can users in theory steal the gems out of their snitchangel pet monsters? |
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38 | => the nodrop mechanism used for that should also disallow stealing. |
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39 | |
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40 | * bowmode should offer different capabilities given on level of user |
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41 | (Leonov). |
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42 | |
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43 | * player_sold 1 still gets added to maps at some point, but server cnanot read it. |
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44 | resolve the situation by either implementing it fully or removing it fully. |
2 | |
45 | |
3 | * climbing, meditating, levitating skills etc. should give you experience per use |
46 | * climbing, meditating, levitating skills etc. should give you experience per use |
4 | |
47 | |
5 | * rewrite banish in perl (low priority) |
48 | * rewrite banish in perl (low priority) |
6 | |
49 | |
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40 | => use debug_desc |
83 | => use debug_desc |
41 | => find out whats causing it |
84 | => find out whats causing it |
42 | |
85 | |
43 | * training center (kobold etc.) does not stop working after 30-40min |
86 | * training center (kobold etc.) does not stop working after 30-40min |
44 | but goes on for 2 hours _at least_. |
87 | but goes on for 2 hours _at least_. |
45 | |
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46 | * summoned monsters seem to be too peaceful - demonology tower elementals, |
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47 | bloodwell (seems to be an old issue). |
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48 | |
88 | |
49 | * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. |
89 | * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. |
50 | original crossfire: 100% cpu usage => freeze |
90 | original crossfire: 100% cpu usage => freeze |
51 | after mapspace::update fix: 40% |
91 | after mapspace::update fix: 40% |
52 | after map protocol optimisation: 15% |
92 | after map protocol optimisation: 15% |
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88 | 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) |
128 | 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) |
89 | 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) |
129 | 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) |
90 | |
130 | |
91 | * make sure custom keys get saved in same order as they are being loaded. |
131 | * make sure custom keys get saved in same order as they are being loaded. |
92 | |
132 | |
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133 | * wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and |
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134 | implement buildable non-safe floors. |