1 | Here are listed some todos which should be looked into sometimes. |
1 | Here are listed some todos which should be looked into sometimes. |
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3 | #possibly fixed |
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4 | #* The exit to 'random map at , level ' is closed |
3 | * The exit to 'random map at , level ' is closed |
5 | # happens on first entry to a random map *sometimes*. meta file not yet written? |
4 | happens on first entry to a random map *sometimes*. meta file not yet written? |
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6 | * 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() |
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7 | => use debug_desc |
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8 | => find out whats causing it |
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7 | * the server loves to basically freeze with high cpu load. |
10 | * the server loves to basically freeze with high cpu load. |
8 | everything seems to work, except extremely slow. |
11 | everything seems to work, except extremely slow. |
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12 | maybe related to such stuff: (maybe too many monsters for some reason?) |
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13 | 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object |
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15 | * summoned monsters seem to be too peaceful - demonology tower elementals, |
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16 | bloodwell (seems to be an old issue). |
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10 | * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. |
18 | * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. |
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12 | * re-enable cede in save, when deemed stable. |
20 | * re-enable cede in save, when deemed stable. |
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