1 | Here are listed some todos which should be looked into sometimes. |
1 | Here are listed some todos which should be looked into sometimes. |
|
|
2 | |
|
|
3 | http://stonewashed.net/sfx.html |
|
|
4 | |
|
|
5 | http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg |
|
|
6 | |
|
|
7 | * 10:47:00 <irwiss> schmorp; I seem to have found a bug... If you open a container, and |
|
|
8 | then it disappears - burnt by a fire spell for example, you can't |
|
|
9 | close it, nor can you see items on the ground until you relogin |
|
|
10 | 10:47:17 <schmorp> hmm |
|
|
11 | 10:47:20 <schmorp> thats with cfplus? |
|
|
12 | 10:47:22 -cfbot:#cf- irwiss logged in |
|
|
13 | 10:47:26 <irwiss> Yep |
|
|
14 | |
|
|
15 | * diseases refer to their owner, keeping diseasd players alive needlessly. |
|
|
16 | |
|
|
17 | * for the future: adjust sp regenration in that way that it doesn't |
|
|
18 | regenrate when food is below < 200 (a magic constant) |
|
|
19 | |
|
|
20 | * IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid |
|
|
21 | stuff beig dropped on the teleporter there). |
|
|
22 | |
|
|
23 | * gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot |
|
|
24 | crossfire developer who thinks that 4k is enough for everybody. |
|
|
25 | implement a workaround, either just telling people that their book |
|
|
26 | is winged or not sending it as book but as separate paragraphs or multiple |
|
|
27 | books. must be multiple paragraphs: |
|
|
28 | /* 4096 is probably way overkill, but 1024 could very well be too small. |
|
|
29 | |
|
|
30 | * level 100 inscription with 4 kills: a single random_Scorll treasure |
|
|
31 | item in the ancient mages of forgotten town palace create |
|
|
32 | many *hundreds* of actual scrolls when instantiated? |
|
|
33 | |
|
|
34 | 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion" |
|
|
35 | 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision |
|
|
36 | 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified |
|
|
37 | 07:21:37 <schmorp> unidentified they are called potions? |
|
|
38 | 07:21:48 -cfbot:#cf- [Incen] ayup |
|
|
39 | 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms |
|
|
40 | |
|
|
41 | * totla invisibility is too hard to get. monsters should attack the |
|
|
42 | player when hit by him or his spell anyways. |
|
|
43 | |
|
|
44 | * IMPORTANT: current server breaks all old cfplus clients due to partial transfers |
|
|
45 | |
|
|
46 | * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded |
|
|
47 | |
|
|
48 | * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. |
|
|
49 | |
|
|
50 | * is_animated is sometimes written twice when saving, because it must be off when |
|
|
51 | no animation is set. this does not work, of course, because later the flag is written again. |
|
|
52 | should probably be fixed on load, not on save. |
|
|
53 | |
|
|
54 | * 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning |
|
|
55 | obviously this should be the real name, not the arch name. |
|
|
56 | |
|
|
57 | * new players sometimes seem to lack statistics |
|
|
58 | |
|
|
59 | * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still |
|
|
60 | |
|
|
61 | * IMPORTANT: client structures (ns) seem to never get released ever. |
|
|
62 | |
|
|
63 | * IMPORTANT: never-defined archetypes should be flagged as such and a suitable |
|
|
64 | check fucntion should be designed - the same for empty treasurelists |
|
|
65 | and similar stuff. |
|
|
66 | |
|
|
67 | * IMPORTANT: reloading archetypes should create copies of used archetypes, letting |
|
|
68 | existing objects refer to the old archteypoes (for purposes of saving). |
|
|
69 | UPDATE: this is done, but an upgrade of in-memory objects is highly |
|
|
70 | advisable, as well as testing wether reloading actually works :) |
|
|
71 | |
|
|
72 | * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts |
|
|
73 | firing into a specific direction. fire 0 only fires once (this is a bug, but most clients |
|
|
74 | move firing on yourself on non-shift-kp_5 because servers do not support the shifted |
|
|
75 | semantics). |
|
|
76 | |
|
|
77 | * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest |
|
|
78 | there. be inventive. |
|
|
79 | |
|
|
80 | * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() |
|
|
81 | sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary |
|
|
82 | hitting items it shouldn't. |
|
|
83 | |
|
|
84 | * can users in theory steal the gems out of their snitchangel pet monsters? |
|
|
85 | => the nodrop mechanism used for that should also disallow stealing. |
|
|
86 | |
|
|
87 | * bowmode should offer different capabilities given on level of user |
|
|
88 | (Leonov). |
|
|
89 | |
|
|
90 | * player_sold 1 still gets added to maps at some point, but server cnanot read it. |
|
|
91 | resolve the situation by either implementing it fully or removing it fully. |
|
|
92 | |
|
|
93 | * climbing, meditating, levitating skills etc. should give you experience per use |
|
|
94 | |
|
|
95 | * rewrite banish in perl (low priority) |
|
|
96 | |
|
|
97 | * nekosan snatches the fish, which stays in the playr inventory. |
|
|
98 | remove should automaticlaly send esrv_del_item, and nobody else should, |
|
|
99 | for inv items. same for ipo. |
|
|
100 | |
|
|
101 | * output-count and output-sync defaults *might* cause delay by one message |
|
|
102 | for new users. |
2 | |
103 | |
3 | * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) |
104 | * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) |
4 | 2007-02-03 03:49:06.011 Discarding object without arch: texas |
105 | 2007-02-03 03:49:06.011 Discarding object without arch: texas |
5 | 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) |
106 | 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) |
6 | 2007-02-03 03:54:36.926 Discarding object without arch: event_say |
107 | 2007-02-03 03:54:36.926 Discarding object without arch: event_say |
7 | |
108 | |
8 | * IMPORTANT: |
109 | * IMPORTANT: |
9 | entering instantiated random maps whose meta file is missing freezes the player. |
110 | entering instantiated random maps whose meta file is missing freezes the player. |
10 | |
|
|
11 | * debug_desc should display env information, too. |
|
|
12 | |
111 | |
13 | * random speed should result in randomised initial animation face. |
112 | * random speed should result in randomised initial animation face. |
14 | |
113 | |
15 | * example of why a player was kept alive long after having logged out. |
114 | * example of why a player was kept alive long after having logged out. |
16 | those are probably in a player inventory. |
115 | those are probably in a player inventory. |
… | |
… | |
22 | 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1) |
121 | 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1) |
23 | 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1) |
122 | 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1) |
24 | 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1) |
123 | 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1) |
25 | 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1) |
124 | 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1) |
26 | |
125 | |
27 | * The exit to 'random map at , level ' is closed |
|
|
28 | happens on first entry to a random map *sometimes*. meta file not yet written? |
|
|
29 | |
|
|
30 | * 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() |
126 | * 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() |
31 | => use debug_desc |
127 | => use debug_desc |
32 | => find out whats causing it |
128 | => find out whats causing it |
33 | |
129 | |
34 | * the server loves to basically freeze with high cpu load. |
|
|
35 | everything seems to work, except extremely slow. |
|
|
36 | maybe related to such stuff: (maybe too many monsters for some reason?) |
|
|
37 | 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object |
|
|
38 | |
|
|
39 | * training center (kobold etc.) does not stop working after 30-40min |
130 | * training center (kobold etc.) does not stop working after 30-40min |
40 | but goes on for 2 hours _at least_. |
131 | but goes on for 2 hours _at least_. |
41 | |
132 | |
42 | * summoned monsters seem to be too peaceful - demonology tower elementals, |
|
|
43 | bloodwell (seems to be an old issue). |
|
|
44 | |
|
|
45 | * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. |
133 | * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. |
46 | |
134 | original crossfire: 100% cpu usage => freeze |
47 | * re-enable cede in save, when deemed stable. |
135 | after mapspace::update fix: 40% |
48 | |
136 | after map protocol optimisation: 15% |
49 | * important: re-enable out-of-order execution of chat and say by making them |
|
|
50 | packets instead of commands, by pre-parsing ncom/command. |
|
|
51 | (this is really hard, other command smight qualify, too...) |
|
|
52 | |
137 | |
53 | * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. |
138 | * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. |
54 | this is simply counterwall hitting monsters. but why does it happen? |
139 | this is simply counterwall hitting monsters. but why does it happen? |
55 | |
140 | |
56 | * 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type |
141 | * 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type |
… | |
… | |
60 | 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an |
145 | 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an |
61 | animated weapon out and you disconnect, that it'd simply a) fall to the |
146 | animated weapon out and you disconnect, that it'd simply a) fall to the |
62 | ground or b) return to your inv? Rather than disappearing into the void of |
147 | ground or b) return to your inv? Rather than disappearing into the void of |
63 | nothingness. |
148 | nothingness. |
64 | |
149 | |
65 | * rewrite gen_worldmap so that it replaces floors instead putting the |
|
|
66 | overlay on top of the worldmap. |
|
|
67 | |
|
|
68 | * investigate face and ground problems in world_109_126 |
|
|
69 | |
|
|
70 | * mapinfo command should be handled asynchronously (cause it blocks the server) |
150 | * mapinfo command should be handled asynchronously (cause it blocks the server) |
71 | |
|
|
72 | * drop unpaid items when dieing on the spot. |
|
|
73 | |
|
|
74 | * arch/river/* need to be converted to new .x scheme |
|
|
75 | |
151 | |
76 | * 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven |
152 | * 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven |
77 | 16:09 <@schmorp> ende des themas |
153 | 16:09 <@schmorp> ende des themas |
78 | 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden |
154 | 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden |
79 | 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten |
155 | 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten |
80 | 16:09 <@schmorp> erinnert mich dran |
156 | 16:09 <@schmorp> erinnert mich dran |
81 | |
157 | |
82 | * map converter |
158 | * map converter |
83 | elmex: because of the faces and all the other nice things - i guess |
159 | elmex: because of the faces and all the other nice things - i guess |
|
|
160 | [HUH?? please specify or remove] |
84 | |
161 | |
85 | * implement no-drop-on-destroy flag (done) |
162 | * implement no-drop-on-destroy flag (done) |
86 | for example to remove the specialcases for books that are destroyed |
163 | for example to remove the specialcases for books that are destroyed |
87 | and contain spells (should be done) |
164 | and contain spells (should be done) |
88 | |
165 | |
89 | * look at these logs: |
166 | * look at these logs: |
90 | 2006-09-16 01:38:16 Got unknown value in map header: race human |
167 | 2006-09-16 01:38:16 Got unknown value in map header: race human |
91 | 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90; |
|
|
92 | 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) |
168 | 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) |
93 | 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) |
169 | 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) |
94 | 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) |
170 | 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) |
95 | 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) |
171 | 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) |
96 | 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) |
172 | 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) |
97 | |
173 | |
|
|
174 | * make sure custom keys get saved in same order as they are being loaded. |
98 | |
175 | |
|
|
176 | * wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and |
|
|
177 | implement buildable non-safe floors. |