1 | Here are listed some todos which should be looked into sometimes. |
1 | Here are listed some todos which should be looked into sometimes. |
|
|
2 | |
|
|
3 | 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion" |
|
|
4 | 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision |
|
|
5 | 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified |
|
|
6 | 07:21:37 <schmorp> unidentified they are called potions? |
|
|
7 | 07:21:48 -cfbot:#cf- [Incen] ayup |
|
|
8 | 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms |
|
|
9 | |
|
|
10 | * IMPORTANT: client structures (ns) seem to never get released ever. |
|
|
11 | |
|
|
12 | * IMPORTANT: never-defined archetypes should be flagged as such and a suitable |
|
|
13 | check fucntion should be designed - the same for empty treasurelists |
|
|
14 | and similar stuff. |
|
|
15 | |
|
|
16 | * IMPORTANT: reloading archetypes should create copies of used archetypes, letting |
|
|
17 | existing objects refer to the old archteypoes (for purposes of saving). |
|
|
18 | |
|
|
19 | * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts |
|
|
20 | firing into a specific direction. fire 0 only fires once (this is a bug, but most clients |
|
|
21 | move firing on yourself on non-shift-kp_5 because servers do not support the shifted |
|
|
22 | semantics). |
|
|
23 | |
|
|
24 | * /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest |
|
|
25 | there. be inventive. |
|
|
26 | |
|
|
27 | * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() |
|
|
28 | sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary |
|
|
29 | hitting items it shouldn't. |
|
|
30 | |
|
|
31 | * can users in theory steal the gems out of their snitchangel pet monsters? |
|
|
32 | => the nodrop mechanism used for that should also disallow stealing. |
2 | |
33 | |
3 | * bowmode should offer different capabilities given on level of user |
34 | * bowmode should offer different capabilities given on level of user |
4 | (Leonov). |
35 | (Leonov). |
5 | |
36 | |
6 | * player_sold 1 still gets added to maps at some point, but server cnanot read it. |
37 | * player_sold 1 still gets added to maps at some point, but server cnanot read it. |
… | |
… | |
47 | => find out whats causing it |
78 | => find out whats causing it |
48 | |
79 | |
49 | * training center (kobold etc.) does not stop working after 30-40min |
80 | * training center (kobold etc.) does not stop working after 30-40min |
50 | but goes on for 2 hours _at least_. |
81 | but goes on for 2 hours _at least_. |
51 | |
82 | |
52 | * summoned monsters seem to be too peaceful - demonology tower elementals, |
|
|
53 | bloodwell (seems to be an old issue). |
|
|
54 | |
|
|
55 | * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. |
83 | * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. |
56 | original crossfire: 100% cpu usage => freeze |
84 | original crossfire: 100% cpu usage => freeze |
57 | after mapspace::update fix: 40% |
85 | after mapspace::update fix: 40% |
58 | after map protocol optimisation: 15% |
86 | after map protocol optimisation: 15% |
59 | |
87 | |
… | |
… | |
94 | 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) |
122 | 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) |
95 | 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) |
123 | 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) |
96 | |
124 | |
97 | * make sure custom keys get saved in same order as they are being loaded. |
125 | * make sure custom keys get saved in same order as they are being loaded. |
98 | |
126 | |
|
|
127 | * wishlist: implement buildable "safe floors" for apartments. or make all aprtments safe and |
|
|
128 | implement buildable non-safe floors. |