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Comparing deliantra/server/TODO (file contents):
Revision 1.56 by root, Mon May 7 03:05:57 2007 UTC vs.
Revision 1.58 by root, Wed May 16 23:40:06 2007 UTC

1207:46:27 -cfbot:#cf- [Lina] WHILE pyromancy readied, i switch to missile swarm 1207:46:27 -cfbot:#cf- [Lina] WHILE pyromancy readied, i switch to missile swarm
1307:46:42 -cfbot:#cf- [Lina] i can't ready pyro! 1307:46:42 -cfbot:#cf- [Lina] i can't ready pyro!
1407:46:49 -cfbot:#cf- [Lina] BUT i can ready praying 1407:46:49 -cfbot:#cf- [Lina] BUT i can ready praying
1507:47:15 -cfbot:#cf- [Lina] same for clawing, and probably others 1507:47:15 -cfbot:#cf- [Lina] same for clawing, and probably others
16 16
17* cursed weapons should be force-applied even when not current_weapon.
17 18
18* IMPORTANT: chat with > => > probbaly a client bug. 19* applying scrolls complains about missing ranged item.
19 20
20* IMPORTANT: client structures (ns) seem to never get released ever. 21* IMPORTANT: client structures (ns) seem to never get released ever.
21 22
22* IMPORTANT: never-.defined archetypes should be flagged as such and a suitable 23* IMPORTANT: never-.defined archetypes should be flagged as such and a suitable
23 check fucntion should be designed - the same for empty treasurelists 24 check fucntion should be designed - the same for empty treasurelists
32 there. be inventive. 33 there. be inventive.
33 34
34* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() 35* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
35 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary 36 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
36 hitting items it shouldn't. 37 hitting items it shouldn't.
37
38* you cnanot sensibly buy mercenaries in their agency anymore:
39 they burn, of course, in scorn.
40 FIX: possibly create a precious flag that preserved pets in such a case
41 (and also preserve them over saved! so mercenaries and familiars could
42 be implemented in a sensible way).
43 38
44* can users in theory steal the gems out of their snitchangel pet monsters? 39* can users in theory steal the gems out of their snitchangel pet monsters?
45 => the nodrop mechanism used for that should also disallow stealing. 40 => the nodrop mechanism used for that should also disallow stealing.
46 41
47* bowmode should offer different capabilities given on level of user 42* bowmode should offer different capabilities given on level of user

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