1 | Here are listed some todos which should be looked into sometimes. |
1 | Here are listed some todos which should be looked into sometimes. |
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3 | * IMPORTANT: client structures (ns) seem to never get released ever. |
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4 | |
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5 | * IMPORTANT: never-.defined archetypes should be flagged as such and a suitable |
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6 | check fucntion should be designed - the same for empty treasurelists |
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7 | and similar stuff. |
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8 | |
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9 | * /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest |
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10 | there. be inventive. |
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11 | |
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12 | * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() |
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13 | sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary |
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14 | hitting items it shouldn't. |
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15 | |
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16 | * you cnanot sensibly buy mercenaries in their agency anymore: |
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17 | they burn, of course, in scorn. |
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18 | |
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19 | * can users in theory steal the gems out of their snitchangel pet monsters? |
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20 | => the nodrop mechanism used for that should also disallow stealing. |
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21 | |
3 | * bowmode should offer different capabilities given on level of user |
22 | * bowmode should offer different capabilities given on level of user |
4 | (Leonov). |
23 | (Leonov). |
5 | |
24 | |
6 | * player_sold 1 still gets added to maps at some point, but server cnanot read it. |
25 | * player_sold 1 still gets added to maps at some point, but server cnanot read it. |
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47 | => find out whats causing it |
66 | => find out whats causing it |
48 | |
67 | |
49 | * training center (kobold etc.) does not stop working after 30-40min |
68 | * training center (kobold etc.) does not stop working after 30-40min |
50 | but goes on for 2 hours _at least_. |
69 | but goes on for 2 hours _at least_. |
51 | |
70 | |
52 | * summoned monsters seem to be too peaceful - demonology tower elementals, |
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53 | bloodwell (seems to be an old issue). |
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54 | |
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55 | * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. |
71 | * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. |
56 | original crossfire: 100% cpu usage => freeze |
72 | original crossfire: 100% cpu usage => freeze |
57 | after mapspace::update fix: 40% |
73 | after mapspace::update fix: 40% |
58 | after map protocol optimisation: 15% |
74 | after map protocol optimisation: 15% |
59 | |
75 | |
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94 | 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) |
110 | 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) |
95 | 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) |
111 | 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) |
96 | |
112 | |
97 | * make sure custom keys get saved in same order as they are being loaded. |
113 | * make sure custom keys get saved in same order as they are being loaded. |
98 | |
114 | |
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115 | * wishlist: implement buildable "safe floors" for apartments. or make all aprtments safe and |
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116 | implement buildable non-safe floors. |