1 | Here are listed some todos which should be looked into sometimes. |
1 | Here are listed some todos which should be looked into sometimes. |
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2 | |
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3 | * tell player when he is starving. |
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4 | |
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5 | * drakkar pking system assumed to be well-balanced: any documentation? |
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6 | |
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7 | * tutorial in client |
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8 | 18:24:32 <qwe> just a note |
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9 | 18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I |
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10 | was reading it (by then) to get what was wrong and the instructions |
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11 | there are outdated. |
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12 | |
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13 | * missile weapons seem to be buggy w.r.t. applying things to players like |
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14 | their sp attributed. see handcrossbow, which has eg. sp 30 set, which |
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15 | increases their spell regen. |
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16 | |
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17 | * when detect monster is cast while eg. a ball of lighning is active, it's not |
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18 | shown long enough for the player to notice (probably due to LOS calculations). |
2 | |
19 | |
3 | * important: mobs can cross shop-boundaries using shopmats. this must not be :/ |
20 | * important: mobs can cross shop-boundaries using shopmats. this must not be :/ |
4 | |
21 | |
5 | * important: word-of-recall cats before dieing will recall you out of nimbus. |
22 | * important: word-of-recall cast before dieing will recall you out of nimbus. |
6 | |
23 | |
7 | * drop all and get all will result in trying to pick up yourself |
24 | * drop all and get all will result in trying to pick up yourself |
8 | (likely harmless) |
25 | (likely harmless) |
9 | |
26 | |
10 | * IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows. |
27 | * IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows. |
11 | 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows. |
28 | 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows. |
12 | |
29 | |
13 | * IMPORTANT: shot arrows do not stack (e.g. from angels, they leave single arrows). |
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14 | |
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15 | * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner |
30 | * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner |
16 | |
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17 | 2007-10-11 02:30:45.0068 sync job at /opt/crossfire/share/crossfire/cf.pm line 2573 |
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18 | cf::object::player::enter_exit('cf::object::player::wrap=HASH(0x4760a60)', 'cf::object::wrap=HASH(0xb8d2f0)') called at /opt/crossfire/share/crossfire/cf.pm line 3505 |
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19 | eval {...} called at /opt/crossfire/share/crossfire/cf.pm line 3505 |
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20 | cf::__ANON__('Event::Event=SCALAR(0x692ff20)') called at /opt/perl/lib/perl5/Event.pm line 164 |
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21 | eval {...} called at /opt/perl/lib/perl5/Event.pm line 164 |
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22 | eval {...} called at /opt/perl/lib/perl5/Event.pm line 164 |
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23 | Event::loop() called at /opt/crossfire/share/crossfire/cf.pm line 3213 |
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24 | cf::main() called at -e line 0 |
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25 | |
31 | |
26 | * sync_job in random map prepare still exists. |
32 | * sync_job in random map prepare still exists. |
27 | |
33 | |
28 | *** |
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29 | |
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30 | 2007-10-08 23:06:07.8314 error in event callback: Event::Event=SCALAR(0x1131a2f0) Can't call method "ob" without a package or object reference at /opt/crossfire/share/crossfire/ext/follow.ext line 38, <GEN28> line 27. |
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31 | ^ cause for server freezes? |
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32 | |
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33 | * IMPORTANT: |
34 | * IMPORTANT: |
34 | "cannot change rod when levitating" |
35 | "cannot change rod when levitating" |
35 | |
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36 | * balance does not work in the bank anymore |
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37 | |
36 | |
38 | * vanessa kept active because of: |
37 | * vanessa kept active because of: |
39 | owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1) |
38 | owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1) |
40 | owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1) |
39 | owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1) |
41 | -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob). |
40 | -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob). |
42 | |
41 | |
43 | * dragon cannot apply ipo writing pen (lack the body), but use skill fine |
42 | * dragon cannot apply ipo writing pen (lack the body), but use skill fine |
44 | |
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45 | * pupland worldmap region is "santo dominion" => fix. |
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46 | |
43 | |
47 | * 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17) |
44 | * 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17) |
48 | |
45 | |
49 | http://stonewashed.net/sfx.html |
46 | http://stonewashed.net/sfx.html |
50 | |
47 | |
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69 | 2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126 |
66 | 2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126 |
70 | 2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse |
67 | 2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse |
71 | 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21) |
68 | 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21) |
72 | |
69 | |
73 | |
70 | |
74 | * "You get the distinct feeling that <other> is nuts" actually appeared once. |
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75 | |
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76 | * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. |
71 | * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. |
77 | |
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78 | * IMPORTANT: the ex command does not properly filter cfpod. |
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79 | |
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80 | * diseases refer to their owner, keeping diseasd players alive needlessly. |
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81 | |
72 | |
82 | * for the future: adjust sp regenration in that way that it doesn't |
73 | * for the future: adjust sp regenration in that way that it doesn't |
83 | regenrate when food is below < 200 (a magic constant) |
74 | regenrate when food is below < 200 (a magic constant) |
84 | |
75 | |
85 | * IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid |
76 | * IMPORTANT: create a no_drop flag (DONE) and set it on the nexus (or somehow avoid |
86 | stuff beig dropped on the teleporter there). |
77 | stuff beig dropped on the teleporter there). |
87 | |
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88 | * gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot |
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89 | crossfire developer who thinks that 4k is enough for everybody. |
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90 | implement a workaround, either just telling people that their book |
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91 | is winged or not sending it as book but as separate paragraphs or multiple |
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92 | books. must be multiple paragraphs: |
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93 | /* 4096 is probably way overkill, but 1024 could very well be too small. |
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94 | |
78 | |
95 | * level 100 inscription with 4 kills: a single random_Scorll treasure |
79 | * level 100 inscription with 4 kills: a single random_Scorll treasure |
96 | item in the ancient mages of forgotten town palace create |
80 | item in the ancient mages of forgotten town palace create |
97 | many *hundreds* of actual scrolls when instantiated? |
81 | many *hundreds* of actual scrolls when instantiated? |
98 | |
82 | |
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103 | 07:21:48 -cfbot:#cf- [Incen] ayup |
87 | 07:21:48 -cfbot:#cf- [Incen] ayup |
104 | 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms |
88 | 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms |
105 | |
89 | |
106 | * totla invisibility is too hard to get. monsters should attack the |
90 | * totla invisibility is too hard to get. monsters should attack the |
107 | player when hit by him or his spell anyways. |
91 | player when hit by him or his spell anyways. |
108 | |
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109 | * IMPORTANT: current server breaks all old cfplus clients due to partial transfers |
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110 | |
92 | |
111 | * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded |
93 | * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded |
112 | |
94 | |
113 | * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. |
95 | * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. |
114 | |
96 | |
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122 | * new players sometimes seem to lack statistics |
104 | * new players sometimes seem to lack statistics |
123 | |
105 | |
124 | * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still |
106 | * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still |
125 | |
107 | |
126 | * IMPORTANT: client structures (ns) seem to never get released ever. |
108 | * IMPORTANT: client structures (ns) seem to never get released ever. |
127 | |
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128 | * IMPORTANT: never-defined archetypes should be flagged as such and a suitable |
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129 | check fucntion should be designed - the same for empty treasurelists |
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130 | and similar stuff. |
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131 | |
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132 | * IMPORTANT: reloading archetypes should create copies of used archetypes, letting |
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133 | existing objects refer to the old archteypoes (for purposes of saving). |
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134 | UPDATE: this is done, but an upgrade of in-memory objects is highly |
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135 | advisable, as well as testing wether reloading actually works :) |
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136 | |
109 | |
137 | * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts |
110 | * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts |
138 | firing into a specific direction. fire 0 only fires once (this is a bug, but most clients |
111 | firing into a specific direction. fire 0 only fires once (this is a bug, but most clients |
139 | move firing on yourself on non-shift-kp_5 because servers do not support the shifted |
112 | move firing on yourself on non-shift-kp_5 because servers do not support the shifted |
140 | semantics). |
113 | semantics). |
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157 | |
130 | |
158 | * climbing, meditating, levitating skills etc. should give you experience per use |
131 | * climbing, meditating, levitating skills etc. should give you experience per use |
159 | |
132 | |
160 | * rewrite banish in perl (low priority) |
133 | * rewrite banish in perl (low priority) |
161 | |
134 | |
162 | * nekosan snatches the fish, which stays in the playr inventory. |
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163 | remove should automaticlaly send esrv_del_item, and nobody else should, |
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164 | for inv items. same for ipo. |
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165 | |
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166 | * output-count and output-sync defaults *might* cause delay by one message |
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167 | for new users. |
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168 | |
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169 | * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) |
135 | * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) |
170 | 2007-02-03 03:49:06.011 Discarding object without arch: texas |
136 | 2007-02-03 03:49:06.011 Discarding object without arch: texas |
171 | 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) |
137 | 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) |
172 | 2007-02-03 03:54:36.926 Discarding object without arch: event_say |
138 | 2007-02-03 03:54:36.926 Discarding object without arch: event_say |
173 | |
139 | |
174 | * IMPORTANT: |
140 | * IMPORTANT: |
175 | entering instantiated random maps whose meta file is missing freezes the player. |
141 | entering instantiated random maps whose meta file is missing freezes the player. |
176 | |
142 | |
177 | * random speed should result in randomised initial animation face. |
143 | * random speed should result in randomised initial animation face. |
178 | |
144 | |
179 | * example of why a player was kept alive long after having logged out. |
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180 | those are probably in a player inventory. |
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181 | 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9 |
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182 | 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1) |
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183 | 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1) |
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184 | 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1) |
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185 | 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1) |
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186 | 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1) |
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187 | 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1) |
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188 | 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1) |
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189 | 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1) |
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190 | |
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191 | * 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() |
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192 | => use debug_desc |
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193 | => find out whats causing it |
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194 | |
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195 | * training center (kobold etc.) does not stop working after 30-40min |
145 | * training center (kobold etc.) does not stop working after 30-40min |
196 | but goes on for 2 hours _at least_. |
146 | but goes on for 2 hours _at least_. |
197 | |
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198 | * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. |
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199 | original crossfire: 100% cpu usage => freeze |
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200 | after mapspace::update fix: 40% |
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201 | after map protocol optimisation: 15% |
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202 | |
147 | |
203 | * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. |
148 | * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. |
204 | this is simply counterwall hitting monsters. but why does it happen? |
149 | this is simply counterwall hitting monsters. but why does it happen? |
205 | |
150 | |
206 | * 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type |
151 | * 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type |
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210 | 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an |
155 | 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an |
211 | animated weapon out and you disconnect, that it'd simply a) fall to the |
156 | animated weapon out and you disconnect, that it'd simply a) fall to the |
212 | ground or b) return to your inv? Rather than disappearing into the void of |
157 | ground or b) return to your inv? Rather than disappearing into the void of |
213 | nothingness. |
158 | nothingness. |
214 | |
159 | |
215 | * mapinfo command should be handled asynchronously (cause it blocks the server) |
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216 | |
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217 | * 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven |
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218 | 16:09 <@schmorp> ende des themas |
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219 | 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden |
160 | * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden |
220 | 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten |
161 | 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten |
221 | 16:09 <@schmorp> erinnert mich dran |
162 | 16:09 <@schmorp> erinnert mich dran |
222 | |
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223 | * map converter |
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224 | elmex: because of the faces and all the other nice things - i guess |
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225 | [HUH?? please specify or remove] |
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226 | |
163 | |
227 | * implement no-drop-on-destroy flag (done) |
164 | * implement no-drop-on-destroy flag (done) |
228 | for example to remove the specialcases for books that are destroyed |
165 | for example to remove the specialcases for books that are destroyed |
229 | and contain spells (should be done) |
166 | and contain spells (should be done) |
230 | |
167 | |
231 | * look at these logs: |
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232 | 2006-09-16 01:38:16 Got unknown value in map header: race human |
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233 | 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) |
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234 | 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) |
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235 | 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) |
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236 | 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) |
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237 | 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) |
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238 | |
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239 | * make sure custom keys get saved in same order as they are being loaded. |
168 | * make sure custom keys get saved in same order as they are being loaded. |
240 | |
169 | |
241 | * wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and |
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242 | implement buildable non-safe floors. |
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