1 | Here are listed some todos which should be looked into sometimes. |
1 | Here are listed some todos which should be looked into sometimes. |
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2 | |
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3 | TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." |
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4 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
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5 | |
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6 | - think about: make it possible to update spell direction while it is fireing. |
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7 | for example the bullet swarm direction will not adapt if it fires while |
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8 | your character changes direction. |
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9 | |
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10 | - build code marks all sorts of objects as unique, but it clearly shouldn't do so. |
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11 | - stealing, mining, others has no "there is nothing" message if nothing is there. |
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12 | |
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13 | - 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0) |
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14 | 2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'. |
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15 | 2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'. |
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16 | 2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'. |
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17 | 2010-03-27 23:16:06.3560 object refering to nonexistant archetype 'scroll_boxing'. |
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18 | 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'. |
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19 | 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'. |
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20 | 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'. |
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21 | 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'. |
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22 | 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'. |
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23 | 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'. |
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24 | |
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25 | - rewrite jeweler resource file to use the new cf::match syntax to |
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26 | detect the ingredient items. |
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27 | - hitback causes evil "kill_object - unable to find skill that killed monster" |
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28 | messages when the player with hitback doesn't have a skill enabled. |
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29 | - fix the ryzian amulet in the quest at scorn/misc/wizhide |
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30 | - fix currency descriptions in gde! |
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31 | - GDE: pick tool does not work when picking with closed attribut eeditor |
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32 | - http://maps.deliantra.net/pup_land/nurnberg/reception/electricity3.xhtml |
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33 | how to get key 77497772343? |
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34 | - 02 14:29:06 {server} DetectiveFisch chats: btw elm, any idea why magic mapping crashes my client? |
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35 | 02 14:29:33 {server} DetectiveFisch chats: its a very reliable way to do so, ive never actually been able to use magic mapping |
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36 | 2010-03-02 14:27:43.7063 clientlog [24.156.48.77/DetectiveFisch]: OpenGL Info: Tungsten Graphics, Inc [1.3 Mesa 7.0.2] |
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37 | - http://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/branches/1.12/indoor/bed_save.base.111.png?revision=11155&view=markup |
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38 | - place some thing at the end of the under water dungeon in whaleisland |
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39 | - 08 17:13:14 {server} Artos chats: I remember the other bugs I wanted to report |
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40 | 08 17:13:35 {server} Roscoe chats: and i have a question as well |
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41 | 08 17:13:44 {server} Artos chats: renameing a book droped on the floor fails with a the book xy is now marked |
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42 | 08 17:14:10 {server} Neko-san was attacked by Dustfinger! |
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43 | 08 17:14:59 <elmex> Artos: you mean when renaming a book on the floor? |
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44 | 08 17:15:00 {server} Artos chats: and other are about my summon cult monsters, it seems like the ai is very bugy for the bigge |
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45 | r summons |
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46 | 08 17:15:06 {server} Artos chats: yes |
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47 | 08 17:15:25 <elmex> yes, the pet-monster AI is quite borked |
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48 | 08 17:15:34 {server} Artos chats: even with patmode s&d summons like belzebub only dance around |
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49 | 08 17:15:43 <elmex> we haven't rewritten the petmonster AI yet :-> |
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50 | 08 17:16:10 {server} elmex logged in |
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51 | 08 17:16:19 {server} Artos chats: also it somehow manages to summon bats which try to attack me |
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52 | - find level 0 wand generation, there should be no level 0 wands! |
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53 | - 07 21:51:26 {server} Artos chats: also good, I found a few bugs today and one yesterday |
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54 | 07 21:52:35 {server} Artos chats: one was that I was able to get a key of live with 32 bought death certificates and one unpaid |
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55 | 07 21:52:58 {server} Artos chats: looks like the angel doesn't check whether your certificats are already paid |
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56 | - map lostwages/alchemists shop cauldron teleport broken |
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57 | - boes' slotmachine code in perl :-/ |
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58 | - fix torch editor documentation |
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59 | - put mana force stuff together see deliantra todo |
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60 | - advertise: http://www.pro-linux.de/spiele/ |
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61 | => artikel schreiben |
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62 | => dito: http://www.holarse-linuxgaming.de/ |
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63 | - client: enter macht drop n fenster groesser, return machts zu! |
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64 | - unpaid items convrsion siehe mail |
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65 | - |
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66 | jemand hat "torch_type_on"-objekte (in-game-name!), die auch nicht brennen. |
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67 | |
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68 | die hat er angeblich von hier und related maps: |
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69 | http://maps.deliantra.net/port_joseph/goblin/dungeon1.xhtml |
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70 | |
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71 | dort finde ich "torch_1"-objekte in einigen goblins. |
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72 | |
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73 | hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser, |
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74 | kannst du das problem fixen? :) |
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75 | - http://maps.deliantra.net/quests/peterm/CTower/Barracks.xhtml |
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76 | die monster da schauen nicht wirklich so aus wie ich sie in erinnerung habe - |
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77 | tatsächlich haben sie alle ne animation gestezt, diew ird abe rnicht benutzt |
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78 | (auch nicht in-game). |
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79 | kannst du das mal anschauen? da muss irgendwas ganz arg schieflaufen. |
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80 | - rate limit mana fountain: max per hour |
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81 | => make them bring less with higher level |
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82 | 10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of |
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83 | mana? |
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84 | 10 18:29:00 <schmorp> interesting |
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85 | 10 18:29:14 <schmorp> elmex: no? |
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86 | 10 18:29:24 <schmorp> would not even need any code to implement |
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87 | 10 18:29:38 {server} Uccisore chats: would preserve the benefits of a large mana pool |
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88 | 10 18:30:02 {server} Uccisore chats: about the only tricky part is, you'd want them to stack with the characters current magic |
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89 | +, but probably NOT stack with other mana pots. :/ |
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90 | 10 18:33:30 <elmex> schmorp: i don't know how to give mana regen via potion, maybe a special spell that inserts a force that b |
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91 | oosts spell regen would work |
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92 | 10 18:33:44 <elmex> schmorp: and potions are usually just calling spells |
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93 | 10 18:34:27 <elmex> maybe |
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94 | 10 18:34:44 <schmorp> elmex: just like poision, except use gen_sp or so |
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95 | 10 18:34:48 {server} Uccisore chats: Like I said, I *think* if you can avoid having the pots stack, it might be good |
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96 | 10 18:35:00 <elmex> schmorp: then you drink 10 potions and get 10 times mana regen? |
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97 | 10 18:35:11 {server} Uccisore chats: Yeah, thats what you don't want |
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98 | 10 18:35:16 <schmorp> no, thats not how it usually works, no |
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99 | 10 18:35:30 {server} Uccisore chats: But, you DO want it to stack with a ring of magic+2 or whatever |
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100 | 10 18:35:34 <schmorp> drinking the second time would just tlel you teh effetc is already active |
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101 | 10 18:35:35 {server} Uccisore chats: I would tink |
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102 | 10 18:35:48 <elmex> schmorp: well, that might require code, i don't know exactly |
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103 | - 03:39:34 -server:#cf- Daath chats: "take 1 arrow;east;use_skil bowyer;drop arrow" is a |
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104 | great way to bump up bowyer skill |
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105 | - exits are pasable if you shoot magic missile on it. |
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106 | - fix http://www.deliantra.net/doc/user/skill_help.html#jeweler |
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107 | - 08 01:00:08 {server} Marble chats: heh... you make rings of adornment out of |
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108 | 10 gold nuggets, but the desc says there made of iron |
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109 | - client seems to messup when logging out/in in char gen in stat roll. |
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110 | - fix blackshield pupland terminal teleporter |
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111 | - improve armour/weapon might work while applied => leading to overused item power. |
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112 | - generic builder does still work even if dropped, see apply.C w.r.t. ranged_ob |
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113 | - 21 16:04:17 {server} Altwi chats: elmex: put in a "dumb-move" capture routine |
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114 | so that others cannot dump royals onto silver exchange tables. |
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115 | - singing experience, how?! |
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116 | - go over http://maps.deliantra.net/quests/greyshield/Greysword.xhtml |
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117 | - 03:08:52 -server:#cf- Deathshead chats: I was looking in |
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118 | /arch/treasures/player_starting_equip.trs and I noticed that fire hatchlings |
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119 | start with evocation, but in the previous version of the file they had |
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120 | pyromancy. Can a hatchling even use dragonbreath ability without pyromancy? |
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121 | Or are abilities not restricted to known skills? |
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122 | 03:09:54 -server:#cf- Daath chats: dragonbreath requires pyro, afaik. |
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123 | 03:10:47 <schmorp> afaik, there is no such thing as an ability |
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124 | 03:10:52 -server:#cf- Deathshead chats: Then that sounds like an unintended change. I |
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125 | think if I understood the details it happened in the 1.1 version of the file |
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126 | by elmex while changing some other details. |
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127 | - check reset timeouts in icecave w.r.t reentering and increasing. |
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128 | - 02 20:06:09 {server} polyphonyx chats: elmex, popadom is denied death and |
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129 | wounding because he i s gaea, but if he uses glyph, that can have death and |
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130 | wounding prayers. is that a bug or is that ok? |
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131 | |
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132 | - discuss with schmorp: rune of transference |
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133 | can be used to make more mana!!! |
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134 | - fix tutorial in client! => button bar! |
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135 | - http://maps.deliantra.net/lake_country/Butakis/prison_e.xhtml |
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136 | ^ horribly made map-mechnism! fix it somehow... |
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137 | - flu immunity war visible => schaun wir mal nach wie eine |
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138 | immunity auf der map landen kann. |
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139 | - angel in nimbus should tell about godgiveneness of keytolife |
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140 | - hostile to stay an hour after kill |
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141 | - old castle archetype fixen |
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142 | - chat-tab farben mal angucken udn fixen (graue message => hellblau?) |
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143 | - ein paar shops in lone_town haben keine shop desc => use bargaining |
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144 | => no shop nearby |
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145 | => check for shop floor and make better message! |
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146 | - 18 21:44:53 <schmorp> elmex: wegen punching |
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147 | 18 21:45:01 <schmorp> elmex: vielleicht soltle punching in die rasse wandern |
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148 | 18 21:45:07 <elmex> hmmm |
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149 | 18 21:45:11 <schmorp> elmex: d.h. jeder hat punching X-ODER einen anderen skill |
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150 | 18 21:45:16 <elmex> ja |
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151 | 18 21:45:20 <schmorp> d.h. sparklings müssten halt mir schocks leben |
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152 | 18 21:45:24 <schmorp> :) |
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153 | 18 21:45:28 <elmex> :) |
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154 | 18 21:45:34 <schmorp> macht zumindest sinn |
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155 | 18 21:45:38 <elmex> absolut |
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156 | - editor: |
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157 | On Tue, Dec 16, 2008 at 02:30:37AM +0100, Marc Lehmann wrote: |
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158 | > das verschiwnden der attribute ist definitiv ein editor-bug. |
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159 | > |
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160 | > habe eben ein magic mouth auf die map gesetzt, dnan angeklickt, dann |
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161 | > ediert, dann im stack-window auf denselben magic mouth geclickt und mein |
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162 | > edit war weg. |
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163 | > |
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164 | > auf der map war mein edit allerdings noch (tooltip). |
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165 | - add notice after race selection about the floorbox |
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166 | - 09 02:44:51 <Asarth> schmorp: also, the scroll i wrote is level 22, the level of the spell, whi le my inscription level is 15. is this a coincidence, a bug, or deliberate ? |
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167 | - primer |
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168 | - habe eben ein problemd ebugged: |
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169 | |
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170 | if (hitter->skill && hitter->type != PLAYER) |
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171 | skill = hitter->skill; |
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172 | else if (owner->chosen_skill) |
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173 | { |
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174 | skop = owner->chosen_skill; |
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175 | skill = skop->skill; |
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176 | } |
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177 | else if (QUERY_FLAG (owner, FLAG_READY_WEAPON)) |
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178 | skill = owner->current_weapon->skill; |
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179 | |
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180 | das kommt aus kill_objetc, um festzustellen, welcher skill die experience kriegt. |
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181 | |
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182 | der crash erfolgt in owner->current_weapon, weil die 0 ist (war eri). der |
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183 | fix ist im cvs, aber: |
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184 | |
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185 | problem: sie hatte einen "golem" als pet, der hat ein monster getötet. |
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186 | offenbar fehlt den golems der richtige skill (sollte eigentlich |
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187 | hitter->skill) sein, sonst kann man auf diese weise ja beliebig experience |
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188 | channeln. |
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189 | - golems: |
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190 | - damage so lassen, |
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191 | => golems schneller machen |
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192 | => lesser golem langsamer leveln lassen/schwaecher machen |
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193 | - spieler ohne animation |
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194 | 2008-11-15 01:37:01.5664 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@5+17) lacks animatio |
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195 | 2008-11-15 01:37:01.6848 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@6+18) lacks animatio |
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196 | 2008-11-15 01:37:01.8091 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@7+19) lacks animatio |
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197 | 2008-11-15 01:37:02.0436 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@8+20) lacks animatio |
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198 | 2008-11-15 01:37:02.4076 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@9+21) lacks animatio |
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199 | 2008-11-15 01:37:03.0036 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@10+21) lacks animati |
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200 | |
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201 | hast ne idee, wie da spasiseren kann, bzw. wie da sausgelöst wird, bzw. wie mans fixen kann? |
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202 | - fix dragonbreath rod => see how string it should be at magic item level 1 |
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203 | => what change did lerp introduce? |
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204 | - kannste da smal debuggen? |
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205 | |
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206 | der fehler ist, daß etwas ein objekt auf die freed objects map legen |
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207 | will. wahrscheinlich ist die disease dort und aktiv. das eigentliche |
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208 | problem ist, wie auf der freed objects map überhaupt was aktives landen |
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209 | kann. |
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210 | |
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211 | meinst du, du kannst das irgendwie reproduzieren? |
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212 | |
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213 | (lina hat's irgwendwie ausgelöst, auf der southpole-map (castleb3), |
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214 | rabies flu und cold hat sie gecastet). |
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215 | |
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216 | 2008-11-10 03:18:30.4626 tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1) |
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217 | 2008-11-10 03:18:30.4643 tries to insret object on freed objects map: {cnt:9161123,uuid:<1.43b0f06bb>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1) |
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218 | 2008-11-10 03:18:30.6778 [ABT] tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1) at /opt/crossfire/share/deliantra-server/cf.pm line 3845 |
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219 | 2008-11-10 03:18:30.6778+ eval {...} called at /opt/crossfire/share/deliantra-server/cf.pm line 3845 |
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220 | 2008-11-10 03:18:30.6778+ cf::tick() called at /opt/crossfire/share/deliantra-server/cf.pm line 3475 |
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221 | 2008-11-10 03:18:30.6778+ cf::main() called at -e line 0 |
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222 | 2008-11-10 03:18:30.6778+ |
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223 | 2008-11-10 03:18:30.6778 [ABT] --- C backtrace follows --- |
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224 | 2008-11-10 03:18:30.6779 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1155 |
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225 | 2008-11-10 03:18:30.6779 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:210 |
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226 | 2008-11-10 03:18:30.6779 [ABT] [xy_normalise] /root/src/cf.schmorp.de/server/common/../include/map.h:379 |
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227 | 2008-11-10 03:18:30.6779 [ABT] [insert_ob_in_map(object*, maptile*, object*, int)] /root/src/cf.schmorp.de/server/common/object.C:1279 |
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228 | 2008-11-10 03:18:30.6779 [ABT] [move_symptom(object*)] /root/src/cf.schmorp.de/server/server/disease.C:565 |
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229 | 2008-11-10 03:18:30.6779 [ABT] [process_events()] /root/src/cf.schmorp.de/server/server/main.C:319 |
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230 | 2008-11-10 03:18:30.6779 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:445 |
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231 | 2008-11-10 03:18:30.6779 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1664 |
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232 | 2008-11-10 03:18:30.6779 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 |
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233 | 2008-11-10 03:18:30.6780 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 |
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234 | 2008-11-10 03:18:30.6780 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
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235 | 2008-11-10 03:18:30.6780 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:951 |
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236 | 2008-11-10 03:18:30.6780 [ABT] [??] ??:0 |
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237 | 2008-11-10 03:18:30.6780 [ABT] [??] ??:0 |
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238 | |
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239 | - |
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240 | 28 11:03:52 {server} [boetz] another problem, probably related to praying - im devourers now, but still getting infected by typhoid |
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241 | 28 11:05:05 <elmex> hmm, don't know |
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242 | 28 11:05:55 {server} [boetz] this appeared too, after the accidental conversion |
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243 | |
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244 | - 24 15:20:40 {server} [boetz] hmm, looks like I somehow got partially detached from |
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245 | my god - devourers. 'a random spirit' grants you prayer, and so on. but |
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246 | i'm still repelled from healing. and summon cult monsters now summons |
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247 | noone. seems like a bug |
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248 | => wie kann sowas passieren? |
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249 | |
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250 | - |
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251 | 09 12:13:27 <schmorp> elmex: die signs sehen furchtbar aus, abe rich glaube, denen fehlt einrückung :) |
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252 | 09 12:14:13 <schmorp> elmex: du brauchst DRINGEND |
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253 | 09 12:14:22 <schmorp> elmex: nen editor-button in gde, so wie gimp ihn hat |
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254 | 09 12:14:46 <elmex> editor button? |
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255 | 09 12:15:12 <schmorp> elmex: hast du noch nie tetx ediert innem gimp-perl-plugin? |
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256 | 09 12:15:21 <schmorp> elmex: da ist neben/über der textarea ein EDITOR button |
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257 | 09 12:15:24 <schmorp> elmex: der invoked $EDITOR |
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258 | 09 12:15:25 <elmex> oh |
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259 | 09 12:15:32 <elmex> ja |
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260 | 09 12:15:48 <schmorp> $ENV{EDITOR} || "vi" :-> |
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261 | 09 12:15:51 <schmorp> elmex: warte |
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262 | 09 12:16:08 <elmex> system ("vi"); kommt innem gtk program nich so geil ;-/ |
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263 | 09 12:16:17 <schmorp> elmex: http://ue.tst.eu/cc785ce5608502223557e7f1b9e880f5.txt |
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264 | 09 12:16:36 <schmorp> elmex: man fork? |
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265 | 09 12:16:49 <schmorp> elmex: abgesehen davon hat der gimp-code faszinierendes gemacht, nämlich das fenster gehiddened :) |
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266 | 09 12:16:54 <schmorp> ist ja krank |
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267 | 09 12:17:11 <schmorp> ist bestimmt noch 5.6 code |
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268 | 09 12:17:44 <schmorp> aber das hiden und modale verhindetr unerwünschte effekte |
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269 | 09 12:18:14 <elmex> oh, gut |
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270 | 09 12:18:26 <schmorp> elmex: kannste das tutorial mal durchgehen und schauen ob schilder noch richtig bzw. vernünftig angezeig |
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271 | t werden? |
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272 | 09 12:18:44 <elmex> jo, sek |
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273 | 09 12:21:19 <schmorp> elmex: kannst du auch was anderes machen? |
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274 | 09 12:21:31 <schmorp> elmex: nämlich schauen, bo du nach der ersten message für ein tab im client |
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275 | 09 12:21:41 <schmorp> elmex: daß das CLEAR flag gestezt hat |
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276 | 09 12:21:47 <schmorp> elmex: wieder ganz nahc oben scrollst? |
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277 | 09 12:21:56 <schmorp> nee |
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278 | 09 12:21:57 <schmorp> einfacher |
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279 | 09 12:22:06 <schmorp> wenn du ne message ausgibst mit clear flag, scrolle wieder nach oben |
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280 | |
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281 | - 05 18:17:26 <schmorp> elmex: kannste mal schauen, ob "install Deliantra::Client" funzt |
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282 | 05 18:17:35 <schmorp> elmex: und wnen ja, die install-anleitung enstprechend abändern? |
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283 | 05 18:17:42 <schmorp> elmex: da ist ein workaround-hack drin |
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284 | |
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285 | - gourmet mushroom balancing |
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286 | |
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287 | - pup_land terminal portals in guilds don't work! |
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288 | |
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289 | - http://maps.deliantra.net/lake_country/shops/Olds_jewel.xhtml |
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290 | - the crowns appea UNDER the weird altar... |
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291 | |
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292 | - 09 19:20:34 <schmorp> ich finde, gde <notexistignyet> soltle einen frgaen, ob man die map anelgen will |
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293 | - |
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294 | 06 23:27:30 {cfbot} [Khaleh] chat Heh, unfair! The diamond selling table |
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295 | in the diamond exchang e converts like crossfire 24 gold -> 120 silver (1 |
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296 | gold -> 5 silver) |
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297 | - merging a +99 ring doesn't work for blade... he got - stats... |
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298 | +99 poison merge with armour cold + 30 |
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299 | - 21 14:01:39 {cfbot} [BladeStorm] the totem didnt let me pray |
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300 | - hall of selection => auto apply sign? |
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301 | - jeweler => mehr potions |
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302 | - rot chat tab nich von blau ruecksetzen! |
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303 | - nimbus engel key in inventory packen und evtl. createn oder so und |
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304 | per dialog uebergeben direkt. |
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305 | - random quest npc |
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306 | - rods und firebrands/mithrichainmail limitieren |
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307 | - evtl. per drop-chance? |
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308 | - PR: nach kuenstlern offiziell suchen |
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309 | - tutorial pfeile |
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310 | - bei distris promoten |
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311 | - GDE |
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312 | - editor mal ueberarbeiten |
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313 | - automerging optional machen?! |
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314 | ======================================================= |
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315 | |
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316 | TODO: =item Svd: the amount of seconds the map was last saved (++ means >99). |
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317 | ^^^ the ">" gets eaten. |
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318 | TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries? |
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319 | TODO: books head2, possibly after verbatim (prison de...) |
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320 | TODO: emergency swap mode is not working |
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321 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
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322 | (when picking up a bomb quickly enough) |
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323 | TODO: inscription cannot be readied. |
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324 | TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville |
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325 | TODO: ready_skill find traps does nto unapply the range slot item (bow) |
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326 | TODO: no detah messages for arena anymore |
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327 | TODO: remove curse should *maybe* work on players themselves |
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328 | TODO: remove curse in glyph/rune doesn't have any effect? |
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329 | TODO: rewrite highscore code |
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330 | |
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331 | TODO: greeting message on what to do in dialog after race selection. |
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332 | TODO: onefang's catsle conatisn many references to 'book' and 'scroll_wresting' and other fun stuff. |
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333 | |
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334 | 2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) |
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335 | 2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. |
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336 | 2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. |
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337 | 2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. |
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338 | 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. |
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339 | 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. |
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340 | 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. |
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341 | |
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342 | 2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster |
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343 | 2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9) |
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344 | 2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15) |
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345 | 2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16) |
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346 | |
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347 | |
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348 | TODO: autopickup in shop |
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349 | TODO: quit charcetr doesn't nuke in-memory per-player maps |
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350 | TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp |
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351 | TODO: farmwife doesn't react to guuh's head? |
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352 | TODO: shop mats should use the nesrest other shopmat, always. |
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353 | TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects. |
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354 | |
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355 | * where is pippijns script to generate the emote_help.pod? |
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356 | |
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357 | * make inscription easier to use: offer a full dialog with multiple lines, let |
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358 | users re-write/edit books to their liking (without givign exp). |
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359 | |
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360 | * TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further |
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361 | |
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362 | * TODO: re-apply items on log-in |
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363 | |
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364 | * create 100 chicken => some unseen item updates |
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365 | |
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366 | * dragons should not be able to change their title via the settings tab in playerbook |
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367 | |
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368 | * syncpoints: rules, news, motd, crossfiremail, hiscore |
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369 | "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc... |
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370 | |
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371 | * lone-town shops say "no shop nearby" with use_skill bargaining. |
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372 | |
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373 | * 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback. |
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374 | |
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375 | * off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP |
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376 | |
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377 | * *sigh* |
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378 | 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172) |
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379 | _after_ the weight update fix |
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380 | |
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381 | * unique items in maps not handled correctly: server should remember wether a unique |
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382 | file was written and force it to be written again, even if empty. |
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383 | |
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384 | * can't move onto navar harbour piers when levitating. |
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385 | |
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386 | * drakkar pking system assumed to be well-balanced: any documentation? |
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387 | |
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388 | * tutorial in client |
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389 | 18:24:32 <qwe> just a note |
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390 | 18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I |
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391 | was reading it (by then) to get what was wrong and the instructions |
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392 | there are outdated. |
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393 | |
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394 | * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or |
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395 | simply by dropping it. |
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396 | |
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397 | * important: mobs can cross shop-boundaries using shopmats. this must not be :/ |
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398 | |
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399 | * drop all and get all will result in trying to pick up yourself |
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400 | (likely harmless) |
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401 | |
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402 | * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner |
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403 | |
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404 | * vanessa kept active because of: |
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405 | owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1) |
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406 | owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1) |
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407 | -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob). |
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408 | |
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409 | * dragon cannot apply ipo writing pen (lack the body), but use skill fine |
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410 | |
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411 | http://stonewashed.net/sfx.html |
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412 | |
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413 | 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply() |
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414 | 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() |
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415 | 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() |
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416 | 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() |
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417 | |
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418 | http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg |
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419 | |
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420 | * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. |
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421 | |
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422 | * for the future: adjust sp regenration in that way that it doesn't |
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423 | regenrate when food is below < 200 (a magic constant) |
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424 | |
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425 | * level 100 inscription with 4 kills: a single random_Scorll treasure |
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426 | item in the ancient mages of forgotten town palace create |
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427 | many *hundreds* of actual scrolls when instantiated? |
2 | |
428 | |
3 | 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion" |
429 | 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion" |
4 | 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision |
430 | 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision |
5 | 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified |
431 | 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified |
6 | 07:21:37 <schmorp> unidentified they are called potions? |
432 | 07:21:37 <schmorp> unidentified they are called potions? |
7 | 07:21:48 -cfbot:#cf- [Incen] ayup |
433 | 07:21:48 -cfbot:#cf- [Incen] ayup |
8 | 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms |
434 | 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms |
9 | |
435 | |
10 | * is_animated is sometimes written twice when saving, because it must be off when |
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11 | no animation is set. this does not work, of course, because later the flag is written again. |
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12 | should probably be fixed on load, not on save. |
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13 | |
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14 | * IMPORTANT: item_power should be a body slot like other such qualities, |
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15 | so they can be sensibly tested against exclusion. Right now, one can |
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16 | equip more than item power allows because it is not checked everywhere |
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17 | (and should not have to be checked, either). |
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18 | |
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19 | * the following semantics was removed form enter_exit, bring it back sensibly and safely |
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20 | (don't want the savebed set on a random map). |
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21 | /* mids 02/13/2002 if exit is damned, update players death & WoR home-position and delete town portal */ |
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22 | if (QUERY_FLAG(exit_ob, FLAG_DAMNED)) { |
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23 | /* remove an old force with a slaying field == PORTAL_DESTINATION_NAME */ |
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24 | for(tmp=op->inv; tmp != NULL; tmp = tmp->below) { |
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25 | if(tmp->type == FORCE && tmp->slaying && !strcmp(tmp->slaying, PORTAL_DESTINATION_NAME)) break; |
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26 | } |
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27 | if(tmp) { |
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28 | remove_ob(tmp); |
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29 | free_object(tmp); |
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30 | } |
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31 | |
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32 | path_combine_and_normalize(exit_ob->map->path, EXIT_PATH(exit_ob), op->contr->savebed_map, sizeof(op->contr->savebed_map)); |
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33 | op->contr->bed_x = EXIT_X(exit_ob), op->contr->bed_y = EXIT_Y(exit_ob); |
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34 | save_player(op, 1); |
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35 | /* LOG(llevDebug,"enter_exit: Taking damned exit %s to (%d,%d) on map %s\n", |
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36 | * exit_ob->name?exit_ob->name:"(none)", exit_ob->x, exit_ob->y, |
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37 | * path_combine_and_normalize(exit_ob->map->path, EXIT_PATH(exit_ob))); */ |
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38 | } |
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39 | |
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40 | * new players lack statistics |
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41 | |
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42 | * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still |
436 | * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still |
43 | |
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44 | * IMPORTANT: client structures (ns) seem to never get released ever. |
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45 | |
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46 | * IMPORTANT: never-defined archetypes should be flagged as such and a suitable |
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47 | check fucntion should be designed - the same for empty treasurelists |
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48 | and similar stuff. |
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49 | |
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50 | * IMPORTANT: reloading archetypes should create copies of used archetypes, letting |
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51 | existing objects refer to the old archteypoes (for purposes of saving). |
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52 | UPDATE: this is done, but an upgrade of in-memory objects is highly |
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53 | advisable, as well as testing wether reloading actually works :) |
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54 | |
437 | |
55 | * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts |
438 | * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts |
56 | firing into a specific direction. fire 0 only fires once (this is a bug, but most clients |
439 | firing into a specific direction. fire 0 only fires once (this is a bug, but most clients |
57 | move firing on yourself on non-shift-kp_5 because servers do not support the shifted |
440 | move firing on yourself on non-shift-kp_5 because servers do not support the shifted |
58 | semantics). |
441 | semantics). |
… | |
… | |
73 | * player_sold 1 still gets added to maps at some point, but server cnanot read it. |
456 | * player_sold 1 still gets added to maps at some point, but server cnanot read it. |
74 | resolve the situation by either implementing it fully or removing it fully. |
457 | resolve the situation by either implementing it fully or removing it fully. |
75 | |
458 | |
76 | * climbing, meditating, levitating skills etc. should give you experience per use |
459 | * climbing, meditating, levitating skills etc. should give you experience per use |
77 | |
460 | |
78 | * rewrite banish in perl (low priority) |
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79 | |
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80 | * nekosan snatches the fish, which stays in the playr inventory. |
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81 | remove should automaticlaly send esrv_del_item, and nobody else should, |
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82 | for inv items. same for ipo. |
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83 | |
|
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84 | * output-count and output-sync defaults *might* cause delay by one message |
|
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85 | for new users. |
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86 | |
|
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87 | * arrest => jail, but the jailed player can suicide and will wake up |
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88 | in his normal savebed, not the jailbed. |
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89 | |
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90 | * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) |
461 | * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) |
91 | 2007-02-03 03:49:06.011 Discarding object without arch: texas |
462 | 2007-02-03 03:49:06.011 Discarding object without arch: texas |
92 | 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) |
463 | 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) |
93 | 2007-02-03 03:54:36.926 Discarding object without arch: event_say |
464 | 2007-02-03 03:54:36.926 Discarding object without arch: event_say |
94 | |
465 | |
95 | * IMPORTANT: |
466 | * IMPORTANT: |
96 | entering instantiated random maps whose meta file is missing freezes the player. |
467 | entering instantiated random maps whose meta file is missing freezes the player. |
97 | |
468 | |
98 | * random speed should result in randomised initial animation face. |
469 | * random speed should result in randomised initial animation face. |
99 | |
470 | |
100 | * example of why a player was kept alive long after having logged out. |
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101 | those are probably in a player inventory. |
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102 | 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9 |
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103 | 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1) |
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104 | 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1) |
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105 | 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1) |
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106 | 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1) |
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107 | 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1) |
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108 | 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1) |
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109 | 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1) |
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110 | 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1) |
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111 | |
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112 | * 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() |
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113 | => use debug_desc |
|
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114 | => find out whats causing it |
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115 | |
|
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116 | * training center (kobold etc.) does not stop working after 30-40min |
471 | * training center (kobold etc.) does not stop working after 30-40min |
117 | but goes on for 2 hours _at least_. |
472 | but goes on for 2 hours _at least_. |
118 | |
473 | |
119 | * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. |
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120 | original crossfire: 100% cpu usage => freeze |
|
|
121 | after mapspace::update fix: 40% |
|
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122 | after map protocol optimisation: 15% |
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123 | |
|
|
124 | * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. |
474 | * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. |
125 | this is simply counterwall hitting monsters. but why does it happen? |
475 | this is simply counterwall hitting monsters. but why does it happen? |
126 | |
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127 | * 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type |
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128 | fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type. |
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129 | |
476 | |
130 | * animated weapons should come back to the player when he dies/disconnects? |
477 | * animated weapons should come back to the player when he dies/disconnects? |
131 | 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an |
478 | 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an |
132 | animated weapon out and you disconnect, that it'd simply a) fall to the |
479 | animated weapon out and you disconnect, that it'd simply a) fall to the |
133 | ground or b) return to your inv? Rather than disappearing into the void of |
480 | ground or b) return to your inv? Rather than disappearing into the void of |
134 | nothingness. |
481 | nothingness. |
135 | |
482 | |
136 | * mapinfo command should be handled asynchronously (cause it blocks the server) |
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137 | |
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138 | * 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven |
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139 | 16:09 <@schmorp> ende des themas |
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140 | 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden |
483 | * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden |
141 | 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten |
484 | 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten |
142 | 16:09 <@schmorp> erinnert mich dran |
485 | 16:09 <@schmorp> erinnert mich dran |
143 | |
486 | |
144 | * map converter |
487 | * 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type |
145 | elmex: because of the faces and all the other nice things - i guess |
488 | (improve message) |
146 | [HUH?? please specify or remove] |
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147 | |
489 | |
148 | * implement no-drop-on-destroy flag (done) |
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149 | for example to remove the specialcases for books that are destroyed |
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150 | and contain spells (should be done) |
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151 | |
490 | |
152 | * look at these logs: |
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153 | 2006-09-16 01:38:16 Got unknown value in map header: race human |
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154 | 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90; |
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155 | 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) |
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156 | 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) |
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157 | 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) |
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158 | 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) |
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159 | 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) |
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160 | |
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161 | * make sure custom keys get saved in same order as they are being loaded. |
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162 | |
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163 | * wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and |
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164 | implement buildable non-safe floors. |
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