1 | Here are listed some todos which should be looked into sometimes. |
1 | Here are listed some todos which should be looked into sometimes. |
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3 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
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4 | TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." |
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5 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
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7 | - /quests/peterm/Demonology/* - the markers only last 10 minutes, which is |
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8 | probably not long enough. and also the player is not informed of this. |
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10 | - think about: make it possible to update spell direction while it is fireing. |
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11 | for example the bullet swarm direction will not adapt if it fires while |
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12 | your character changes direction. |
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14 | - build code marks all sorts of objects as unique, but it clearly shouldn't do so. |
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15 | - stealing, mining, others has no "there is nothing" message if nothing is there. |
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3 | - 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0) |
17 | - 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0) |
4 | 2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'. |
18 | 2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'. |
5 | 2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'. |
19 | 2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'. |
6 | 2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'. |
20 | 2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'. |