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Comparing deliantra/server/TODO (file contents):
Revision 1.102 by root, Sun Sep 30 16:24:28 2007 UTC vs.
Revision 1.134 by root, Tue May 6 17:34:58 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* IMPORTANT: 3* 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6)
4 "cannot change rod when levitating"
5 4
6* pupland worldmap region is "santo dominion" => fix. 5* can't move onto navar harbour piers when levitating.
7 6
8* 2007-09-24 02:27:29.4190 player/<1.23deeb16f>/PriestBonzai: cannot resolve object reference 7* drakkar pking system assumed to be well-balanced: any documentation?
9 (when playing at the same time...)
10 8
11* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17) 9* tutorial in client
1018:24:32 <qwe> just a note
1118:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
12 was reading it (by then) to get what was wrong and the instructions
13 there are outdated.
14
15* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
16 simply by dropping it.
17
18* important: mobs can cross shop-boundaries using shopmats. this must not be :/
19
20* drop all and get all will result in trying to pick up yourself
21 (likely harmless)
22
23* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
24
25* vanessa kept active because of:
26 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
27 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
28 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
12 29
13* dragon cannot apply ipo writing pen (lack the body), but use skill fine 30* dragon cannot apply ipo writing pen (lack the body), but use skill fine
14 31
15http://stonewashed.net/sfx.html 32http://stonewashed.net/sfx.html
16 33
352007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126 522007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
362007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse 532007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
372007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21) 542007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
38 55
39 56
40* "You get the distinct feeling that <other> is nuts" actually appeared once.
41
42* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. 57* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
43
44* IMPORTANT: the ex command does not properly filter cfpod.
45
46* diseases refer to their owner, keeping diseasd players alive needlessly.
47 58
48* for the future: adjust sp regenration in that way that it doesn't 59* for the future: adjust sp regenration in that way that it doesn't
49 regenrate when food is below < 200 (a magic constant) 60 regenrate when food is below < 200 (a magic constant)
50
51* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
52 stuff beig dropped on the teleporter there).
53
54* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
55 crossfire developer who thinks that 4k is enough for everybody.
56 implement a workaround, either just telling people that their book
57 is winged or not sending it as book but as separate paragraphs or multiple
58 books. must be multiple paragraphs:
59 /* 4096 is probably way overkill, but 1024 could very well be too small.
60 61
61* level 100 inscription with 4 kills: a single random_Scorll treasure 62* level 100 inscription with 4 kills: a single random_Scorll treasure
62 item in the ancient mages of forgotten town palace create 63 item in the ancient mages of forgotten town palace create
63 many *hundreds* of actual scrolls when instantiated? 64 many *hundreds* of actual scrolls when instantiated?
64 65
7007:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 7107:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
71 72
72* totla invisibility is too hard to get. monsters should attack the 73* totla invisibility is too hard to get. monsters should attack the
73 player when hit by him or his spell anyways. 74 player when hit by him or his spell anyways.
74 75
75* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
76
77* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
78
79* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
80
81* is_animated is sometimes written twice when saving, because it must be off when
82 no animation is set. this does not work, of course, because later the flag is written again.
83 should probably be fixed on load, not on save.
84
85* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
86 obviously this should be the real name, not the arch name.
87
88* new players sometimes seem to lack statistics
89
90* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 76* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
91
92* IMPORTANT: client structures (ns) seem to never get released ever.
93
94* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
95 check fucntion should be designed - the same for empty treasurelists
96 and similar stuff.
97
98* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
99 existing objects refer to the old archteypoes (for purposes of saving).
100 UPDATE: this is done, but an upgrade of in-memory objects is highly
101 advisable, as well as testing wether reloading actually works :)
102 77
103* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 78* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
104 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 79 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
105 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 80 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
106 semantics). 81 semantics).
123 98
124* climbing, meditating, levitating skills etc. should give you experience per use 99* climbing, meditating, levitating skills etc. should give you experience per use
125 100
126* rewrite banish in perl (low priority) 101* rewrite banish in perl (low priority)
127 102
128* nekosan snatches the fish, which stays in the playr inventory.
129 remove should automaticlaly send esrv_del_item, and nobody else should,
130 for inv items. same for ipo.
131
132* output-count and output-sync defaults *might* cause delay by one message
133 for new users.
134
135* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 103* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
136 2007-02-03 03:49:06.011 Discarding object without arch: texas 104 2007-02-03 03:49:06.011 Discarding object without arch: texas
137 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 105 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
138 2007-02-03 03:54:36.926 Discarding object without arch: event_say 106 2007-02-03 03:54:36.926 Discarding object without arch: event_say
139 107
140* IMPORTANT: 108* IMPORTANT:
141 entering instantiated random maps whose meta file is missing freezes the player. 109 entering instantiated random maps whose meta file is missing freezes the player.
142 110
143* random speed should result in randomised initial animation face. 111* random speed should result in randomised initial animation face.
144 112
145* example of why a player was kept alive long after having logged out.
146 those are probably in a player inventory.
147 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
148 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
149 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
150 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
151 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
152 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
153 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
154 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
155 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
156
157* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
158 => use debug_desc
159 => find out whats causing it
160
161* training center (kobold etc.) does not stop working after 30-40min 113* training center (kobold etc.) does not stop working after 30-40min
162 but goes on for 2 hours _at least_. 114 but goes on for 2 hours _at least_.
163 115
164* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
165 original crossfire: 100% cpu usage => freeze
166 after mapspace::update fix: 40%
167 after map protocol optimisation: 15%
168
169* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 116* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
170 this is simply counterwall hitting monsters. but why does it happen? 117 this is simply counterwall hitting monsters. but why does it happen?
171
172* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
173 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
174 118
175* animated weapons should come back to the player when he dies/disconnects? 119* animated weapons should come back to the player when he dies/disconnects?
176 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 120 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
177 animated weapon out and you disconnect, that it'd simply a) fall to the 121 animated weapon out and you disconnect, that it'd simply a) fall to the
178 ground or b) return to your inv? Rather than disappearing into the void of 122 ground or b) return to your inv? Rather than disappearing into the void of
179 nothingness. 123 nothingness.
180 124
181* mapinfo command should be handled asynchronously (cause it blocks the server)
182
183* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
184 16:09 <@schmorp> ende des themas
185 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 125* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
186 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 126 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
187 16:09 <@schmorp> erinnert mich dran 127 16:09 <@schmorp> erinnert mich dran
188 128
189* map converter 129* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
190 elmex: because of the faces and all the other nice things - i guess 130 (improve message)
191 [HUH?? please specify or remove]
192 131
193* implement no-drop-on-destroy flag (done)
194 for example to remove the specialcases for books that are destroyed
195 and contain spells (should be done)
196 132
197* look at these logs:
198 2006-09-16 01:38:16 Got unknown value in map header: race human
199 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
200 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
201 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
202 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
203 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
204
205* make sure custom keys get saved in same order as they are being loaded.
206
207* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
208 implement buildable non-safe floors.

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