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Comparing deliantra/server/TODO (file contents):
Revision 1.102 by root, Sun Sep 30 16:24:28 2007 UTC vs.
Revision 1.161 by elmex, Wed Aug 11 14:57:26 2010 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* IMPORTANT: 3TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
4 "cannot change rod when levitating" 4TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
5TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
5 6
6* pupland worldmap region is "santo dominion" => fix. 7- monsters with high maxhp (don't know if it has to do with it) like the king
8 in /scorn/misc/castle2 tend to get negative hp when hit
9 (eg. by punching with damage 17).
7 10
8* 2007-09-24 02:27:29.4190 player/<1.23deeb16f>/PriestBonzai: cannot resolve object reference 11- /quests/peterm/Demonology/* - the markers only last 10 minutes, which is
9 (when playing at the same time...) 12 probably not long enough. and also the player is not informed of this.
10 13
11* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17) 14- think about: make it possible to update spell direction while it is fireing.
15 for example the bullet swarm direction will not adapt if it fires while
16 your character changes direction.
17
18- build code marks all sorts of objects as unique, but it clearly shouldn't do so.
19- stealing, mining, others has no "there is nothing" message if nothing is there.
20
21- 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0)
22 2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'.
23 2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'.
24 2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'.
25 2010-03-27 23:16:06.3560 object refering to nonexistant archetype 'scroll_boxing'.
26 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
27 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
28 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
29 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
30 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
31 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
32
33- rewrite jeweler resource file to use the new cf::match syntax to
34 detect the ingredient items.
35- hitback causes evil "kill_object - unable to find skill that killed monster"
36 messages when the player with hitback doesn't have a skill enabled.
37- fix the ryzian amulet in the quest at scorn/misc/wizhide
38- fix currency descriptions in gde!
39- GDE: pick tool does not work when picking with closed attribut eeditor
40- http://maps.deliantra.net/pup_land/nurnberg/reception/electricity3.xhtml
41 how to get key 77497772343?
42- 02 14:29:06 {server} DetectiveFisch chats: btw elm, any idea why magic mapping crashes my client?
43 02 14:29:33 {server} DetectiveFisch chats: its a very reliable way to do so, ive never actually been able to use magic mapping
44 2010-03-02 14:27:43.7063 clientlog [24.156.48.77/DetectiveFisch]: OpenGL Info: Tungsten Graphics, Inc [1.3 Mesa 7.0.2]
45- http://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/branches/1.12/indoor/bed_save.base.111.png?revision=11155&view=markup
46- place some thing at the end of the under water dungeon in whaleisland
47- 08 17:13:14 {server} Artos chats: I remember the other bugs I wanted to report
48 08 17:13:35 {server} Roscoe chats: and i have a question as well
49 08 17:13:44 {server} Artos chats: renameing a book droped on the floor fails with a the book xy is now marked
50 08 17:14:10 {server} Neko-san was attacked by Dustfinger!
51 08 17:14:59 <elmex> Artos: you mean when renaming a book on the floor?
52 08 17:15:00 {server} Artos chats: and other are about my summon cult monsters, it seems like the ai is very bugy for the bigge
53 r summons
54 08 17:15:06 {server} Artos chats: yes
55 08 17:15:25 <elmex> yes, the pet-monster AI is quite borked
56 08 17:15:34 {server} Artos chats: even with patmode s&d summons like belzebub only dance around
57 08 17:15:43 <elmex> we haven't rewritten the petmonster AI yet :->
58 08 17:16:10 {server} elmex logged in
59 08 17:16:19 {server} Artos chats: also it somehow manages to summon bats which try to attack me
60- find level 0 wand generation, there should be no level 0 wands!
61- 07 21:51:26 {server} Artos chats: also good, I found a few bugs today and one yesterday
62 07 21:52:35 {server} Artos chats: one was that I was able to get a key of live with 32 bought death certificates and one unpaid
63 07 21:52:58 {server} Artos chats: looks like the angel doesn't check whether your certificats are already paid
64- map lostwages/alchemists shop cauldron teleport broken
65- boes' slotmachine code in perl :-/
66- fix torch editor documentation
67- put mana force stuff together see deliantra todo
68- advertise: http://www.pro-linux.de/spiele/
69 => artikel schreiben
70 => dito: http://www.holarse-linuxgaming.de/
71- client: enter macht drop n fenster groesser, return machts zu!
72- unpaid items convrsion siehe mail
73-
74 jemand hat "torch_type_on"-objekte (in-game-name!), die auch nicht brennen.
75
76 die hat er angeblich von hier und related maps:
77 http://maps.deliantra.net/port_joseph/goblin/dungeon1.xhtml
78
79 dort finde ich "torch_1"-objekte in einigen goblins.
80
81 hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser,
82 kannst du das problem fixen? :)
83- rate limit mana fountain: max per hour
84 => make them bring less with higher level
85 10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of
86 mana?
87 10 18:29:00 <schmorp> interesting
88 10 18:29:14 <schmorp> elmex: no?
89 10 18:29:24 <schmorp> would not even need any code to implement
90 10 18:29:38 {server} Uccisore chats: would preserve the benefits of a large mana pool
91 10 18:30:02 {server} Uccisore chats: about the only tricky part is, you'd want them to stack with the characters current magic
92 +, but probably NOT stack with other mana pots. :/
93 10 18:33:30 <elmex> schmorp: i don't know how to give mana regen via potion, maybe a special spell that inserts a force that b
94 oosts spell regen would work
95 10 18:33:44 <elmex> schmorp: and potions are usually just calling spells
96 10 18:34:27 <elmex> maybe
97 10 18:34:44 <schmorp> elmex: just like poision, except use gen_sp or so
98 10 18:34:48 {server} Uccisore chats: Like I said, I *think* if you can avoid having the pots stack, it might be good
99 10 18:35:00 <elmex> schmorp: then you drink 10 potions and get 10 times mana regen?
100 10 18:35:11 {server} Uccisore chats: Yeah, thats what you don't want
101 10 18:35:16 <schmorp> no, thats not how it usually works, no
102 10 18:35:30 {server} Uccisore chats: But, you DO want it to stack with a ring of magic+2 or whatever
103 10 18:35:34 <schmorp> drinking the second time would just tlel you teh effetc is already active
104 10 18:35:35 {server} Uccisore chats: I would tink
105 10 18:35:48 <elmex> schmorp: well, that might require code, i don't know exactly
106- 03:39:34 -server:#cf- Daath chats: "take 1 arrow;east;use_skil bowyer;drop arrow" is a
107 great way to bump up bowyer skill
108- exits are pasable if you shoot magic missile on it.
109- fix http://www.deliantra.net/doc/user/skill_help.html#jeweler
110- 08 01:00:08 {server} Marble chats: heh... you make rings of adornment out of
111 10 gold nuggets, but the desc says there made of iron
112- client seems to messup when logging out/in in char gen in stat roll.
113- fix blackshield pupland terminal teleporter
114- improve armour/weapon might work while applied => leading to overused item power.
115- generic builder does still work even if dropped, see apply.C w.r.t. ranged_ob
116- 21 16:04:17 {server} Altwi chats: elmex: put in a "dumb-move" capture routine
117 so that others cannot dump royals onto silver exchange tables.
118- singing experience, how?!
119- go over http://maps.deliantra.net/quests/greyshield/Greysword.xhtml
120- 03:08:52 -server:#cf- Deathshead chats: I was looking in
121 /arch/treasures/player_starting_equip.trs and I noticed that fire hatchlings
122 start with evocation, but in the previous version of the file they had
123 pyromancy. Can a hatchling even use dragonbreath ability without pyromancy?
124 Or are abilities not restricted to known skills?
125 03:09:54 -server:#cf- Daath chats: dragonbreath requires pyro, afaik.
126 03:10:47 <schmorp> afaik, there is no such thing as an ability
127 03:10:52 -server:#cf- Deathshead chats: Then that sounds like an unintended change. I
128 think if I understood the details it happened in the 1.1 version of the file
129 by elmex while changing some other details.
130- check reset timeouts in icecave w.r.t reentering and increasing.
131- 02 20:06:09 {server} polyphonyx chats: elmex, popadom is denied death and
132 wounding because he i s gaea, but if he uses glyph, that can have death and
133 wounding prayers. is that a bug or is that ok?
134
135- discuss with schmorp: rune of transference
136 can be used to make more mana!!!
137- fix tutorial in client! => button bar!
138- http://maps.deliantra.net/lake_country/Butakis/prison_e.xhtml
139 ^ horribly made map-mechnism! fix it somehow...
140- flu immunity war visible => schaun wir mal nach wie eine
141 immunity auf der map landen kann.
142- angel in nimbus should tell about godgiveneness of keytolife
143- hostile to stay an hour after kill
144- old castle archetype fixen
145- chat-tab farben mal angucken udn fixen (graue message => hellblau?)
146- ein paar shops in lone_town haben keine shop desc => use bargaining
147 => no shop nearby
148 => check for shop floor and make better message!
149- 18 21:44:53 <schmorp> elmex: wegen punching
150 18 21:45:01 <schmorp> elmex: vielleicht soltle punching in die rasse wandern
151 18 21:45:07 <elmex> hmmm
152 18 21:45:11 <schmorp> elmex: d.h. jeder hat punching X-ODER einen anderen skill
153 18 21:45:16 <elmex> ja
154 18 21:45:20 <schmorp> d.h. sparklings müssten halt mir schocks leben
155 18 21:45:24 <schmorp> :)
156 18 21:45:28 <elmex> :)
157 18 21:45:34 <schmorp> macht zumindest sinn
158 18 21:45:38 <elmex> absolut
159- editor:
160 On Tue, Dec 16, 2008 at 02:30:37AM +0100, Marc Lehmann wrote:
161 > das verschiwnden der attribute ist definitiv ein editor-bug.
162 >
163 > habe eben ein magic mouth auf die map gesetzt, dnan angeklickt, dann
164 > ediert, dann im stack-window auf denselben magic mouth geclickt und mein
165 > edit war weg.
166 >
167 > auf der map war mein edit allerdings noch (tooltip).
168- add notice after race selection about the floorbox
169- 09 02:44:51 <Asarth> schmorp: also, the scroll i wrote is level 22, the level of the spell, whi le my inscription level is 15. is this a coincidence, a bug, or deliberate ?
170- primer
171- habe eben ein problemd ebugged:
172
173 if (hitter->skill && hitter->type != PLAYER)
174 skill = hitter->skill;
175 else if (owner->chosen_skill)
176 {
177 skop = owner->chosen_skill;
178 skill = skop->skill;
179 }
180 else if (QUERY_FLAG (owner, FLAG_READY_WEAPON))
181 skill = owner->current_weapon->skill;
182
183 das kommt aus kill_objetc, um festzustellen, welcher skill die experience kriegt.
184
185 der crash erfolgt in owner->current_weapon, weil die 0 ist (war eri). der
186 fix ist im cvs, aber:
187
188 problem: sie hatte einen "golem" als pet, der hat ein monster getötet.
189 offenbar fehlt den golems der richtige skill (sollte eigentlich
190 hitter->skill) sein, sonst kann man auf diese weise ja beliebig experience
191 channeln.
192- golems:
193 - damage so lassen,
194 => golems schneller machen
195 => lesser golem langsamer leveln lassen/schwaecher machen
196- spieler ohne animation
197 2008-11-15 01:37:01.5664 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@5+17) lacks animatio
198 2008-11-15 01:37:01.6848 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@6+18) lacks animatio
199 2008-11-15 01:37:01.8091 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@7+19) lacks animatio
200 2008-11-15 01:37:02.0436 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@8+20) lacks animatio
201 2008-11-15 01:37:02.4076 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@9+21) lacks animatio
202 2008-11-15 01:37:03.0036 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@10+21) lacks animati
203
204 hast ne idee, wie da spasiseren kann, bzw. wie da sausgelöst wird, bzw. wie mans fixen kann?
205- fix dragonbreath rod => see how string it should be at magic item level 1
206 => what change did lerp introduce?
207- kannste da smal debuggen?
208
209 der fehler ist, daß etwas ein objekt auf die freed objects map legen
210 will. wahrscheinlich ist die disease dort und aktiv. das eigentliche
211 problem ist, wie auf der freed objects map überhaupt was aktives landen
212 kann.
213
214 meinst du, du kannst das irgendwie reproduzieren?
215
216 (lina hat's irgwendwie ausgelöst, auf der southpole-map (castleb3),
217 rabies flu und cold hat sie gecastet).
218
219 2008-11-10 03:18:30.4626 tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
220 2008-11-10 03:18:30.4643 tries to insret object on freed objects map: {cnt:9161123,uuid:<1.43b0f06bb>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
221 2008-11-10 03:18:30.6778 [ABT] tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1) at /opt/crossfire/share/deliantra-server/cf.pm line 3845
222 2008-11-10 03:18:30.6778+ eval {...} called at /opt/crossfire/share/deliantra-server/cf.pm line 3845
223 2008-11-10 03:18:30.6778+ cf::tick() called at /opt/crossfire/share/deliantra-server/cf.pm line 3475
224 2008-11-10 03:18:30.6778+ cf::main() called at -e line 0
225 2008-11-10 03:18:30.6778+
226 2008-11-10 03:18:30.6778 [ABT] --- C backtrace follows ---
227 2008-11-10 03:18:30.6779 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1155
228 2008-11-10 03:18:30.6779 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:210
229 2008-11-10 03:18:30.6779 [ABT] [xy_normalise] /root/src/cf.schmorp.de/server/common/../include/map.h:379
230 2008-11-10 03:18:30.6779 [ABT] [insert_ob_in_map(object*, maptile*, object*, int)] /root/src/cf.schmorp.de/server/common/object.C:1279
231 2008-11-10 03:18:30.6779 [ABT] [move_symptom(object*)] /root/src/cf.schmorp.de/server/server/disease.C:565
232 2008-11-10 03:18:30.6779 [ABT] [process_events()] /root/src/cf.schmorp.de/server/server/main.C:319
233 2008-11-10 03:18:30.6779 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:445
234 2008-11-10 03:18:30.6779 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1664
235 2008-11-10 03:18:30.6779 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
236 2008-11-10 03:18:30.6780 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
237 2008-11-10 03:18:30.6780 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
238 2008-11-10 03:18:30.6780 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:951
239 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
240 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
241
242-
24328 11:03:52 {server} [boetz] another problem, probably related to praying - im devourers now, but still getting infected by typhoid
24428 11:05:05 <elmex> hmm, don't know
24528 11:05:55 {server} [boetz] this appeared too, after the accidental conversion
246
247- 24 15:20:40 {server} [boetz] hmm, looks like I somehow got partially detached from
248 my god - devourers. 'a random spirit' grants you prayer, and so on. but
249 i'm still repelled from healing. and summon cult monsters now summons
250 noone. seems like a bug
251 => wie kann sowas passieren?
252
253-
254 09 12:13:27 <schmorp> elmex: die signs sehen furchtbar aus, abe rich glaube, denen fehlt einrückung :)
255 09 12:14:13 <schmorp> elmex: du brauchst DRINGEND
256 09 12:14:22 <schmorp> elmex: nen editor-button in gde, so wie gimp ihn hat
257 09 12:14:46 <elmex> editor button?
258 09 12:15:12 <schmorp> elmex: hast du noch nie tetx ediert innem gimp-perl-plugin?
259 09 12:15:21 <schmorp> elmex: da ist neben/über der textarea ein EDITOR button
260 09 12:15:24 <schmorp> elmex: der invoked $EDITOR
261 09 12:15:25 <elmex> oh
262 09 12:15:32 <elmex> ja
263 09 12:15:48 <schmorp> $ENV{EDITOR} || "vi" :->
264 09 12:15:51 <schmorp> elmex: warte
265 09 12:16:08 <elmex> system ("vi"); kommt innem gtk program nich so geil ;-/
266 09 12:16:17 <schmorp> elmex: http://ue.tst.eu/cc785ce5608502223557e7f1b9e880f5.txt
267 09 12:16:36 <schmorp> elmex: man fork?
268 09 12:16:49 <schmorp> elmex: abgesehen davon hat der gimp-code faszinierendes gemacht, nämlich das fenster gehiddened :)
269 09 12:16:54 <schmorp> ist ja krank
270 09 12:17:11 <schmorp> ist bestimmt noch 5.6 code
271 09 12:17:44 <schmorp> aber das hiden und modale verhindetr unerwünschte effekte
272 09 12:18:14 <elmex> oh, gut
273 09 12:18:26 <schmorp> elmex: kannste das tutorial mal durchgehen und schauen ob schilder noch richtig bzw. vernünftig angezeig
274 t werden?
275 09 12:18:44 <elmex> jo, sek
276 09 12:21:19 <schmorp> elmex: kannst du auch was anderes machen?
277 09 12:21:31 <schmorp> elmex: nämlich schauen, bo du nach der ersten message für ein tab im client
278 09 12:21:41 <schmorp> elmex: daß das CLEAR flag gestezt hat
279 09 12:21:47 <schmorp> elmex: wieder ganz nahc oben scrollst?
280 09 12:21:56 <schmorp> nee
281 09 12:21:57 <schmorp> einfacher
282 09 12:22:06 <schmorp> wenn du ne message ausgibst mit clear flag, scrolle wieder nach oben
283
284- 05 18:17:26 <schmorp> elmex: kannste mal schauen, ob "install Deliantra::Client" funzt
285 05 18:17:35 <schmorp> elmex: und wnen ja, die install-anleitung enstprechend abändern?
286 05 18:17:42 <schmorp> elmex: da ist ein workaround-hack drin
287
288- gourmet mushroom balancing
289
290- pup_land terminal portals in guilds don't work!
291
292- http://maps.deliantra.net/lake_country/shops/Olds_jewel.xhtml
293 - the crowns appea UNDER the weird altar...
294
295- 09 19:20:34 <schmorp> ich finde, gde <notexistignyet> soltle einen frgaen, ob man die map anelgen will
296-
297 06 23:27:30 {cfbot} [Khaleh] chat Heh, unfair! The diamond selling table
298 in the diamond exchang e converts like crossfire 24 gold -> 120 silver (1
299 gold -> 5 silver)
300- merging a +99 ring doesn't work for blade... he got - stats...
301 +99 poison merge with armour cold + 30
302- 21 14:01:39 {cfbot} [BladeStorm] the totem didnt let me pray
303- hall of selection => auto apply sign?
304- jeweler => mehr potions
305- rot chat tab nich von blau ruecksetzen!
306- nimbus engel key in inventory packen und evtl. createn oder so und
307 per dialog uebergeben direkt.
308- random quest npc
309- rods und firebrands/mithrichainmail limitieren
310 - evtl. per drop-chance?
311- PR: nach kuenstlern offiziell suchen
312- tutorial pfeile
313- bei distris promoten
314- GDE
315 - editor mal ueberarbeiten
316 - automerging optional machen?!
317=======================================================
318
319TODO: =item Svd: the amount of seconds the map was last saved (++ means >99).
320 ^^^ the ">" gets eaten.
321TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
322TODO: books head2, possibly after verbatim (prison de...)
323TODO: emergency swap mode is not working
324TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
325 (when picking up a bomb quickly enough)
326TODO: inscription cannot be readied.
327TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
328TODO: ready_skill find traps does nto unapply the range slot item (bow)
329TODO: no detah messages for arena anymore
330TODO: remove curse should *maybe* work on players themselves
331TODO: remove curse in glyph/rune doesn't have any effect?
332TODO: rewrite highscore code
333
334TODO: greeting message on what to do in dialog after race selection.
335TODO: onefang's catsle conatisn many references to 'book' and 'scroll_wresting' and other fun stuff.
336
3372009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
3382009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
3392009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
3402009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
3412009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
3422009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
3432009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
344
3452009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
3462009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
3472009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
3482009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
349
350
351TODO: autopickup in shop
352TODO: quit charcetr doesn't nuke in-memory per-player maps
353TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
354TODO: farmwife doesn't react to guuh's head?
355TODO: shop mats should use the nesrest other shopmat, always.
356TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
357
358* where is pippijns script to generate the emote_help.pod?
359
360* make inscription easier to use: offer a full dialog with multiple lines, let
361 users re-write/edit books to their liking (without givign exp).
362
363* TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
364
365* TODO: re-apply items on log-in
366
367* create 100 chicken => some unseen item updates
368
369* dragons should not be able to change their title via the settings tab in playerbook
370
371* syncpoints: rules, news, motd, crossfiremail, hiscore
372 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
373
374* lone-town shops say "no shop nearby" with use_skill bargaining.
375
376* 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
377
378* off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
379
380* *sigh*
381 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
382 _after_ the weight update fix
383
384* unique items in maps not handled correctly: server should remember wether a unique
385 file was written and force it to be written again, even if empty.
386
387* can't move onto navar harbour piers when levitating.
388
389* drakkar pking system assumed to be well-balanced: any documentation?
390
391* tutorial in client
39218:24:32 <qwe> just a note
39318:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
394 was reading it (by then) to get what was wrong and the instructions
395 there are outdated.
396
397* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
398 simply by dropping it.
399
400* important: mobs can cross shop-boundaries using shopmats. this must not be :/
401
402* drop all and get all will result in trying to pick up yourself
403 (likely harmless)
404
405* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
406
407* vanessa kept active because of:
408 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
409 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
410 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
12 411
13* dragon cannot apply ipo writing pen (lack the body), but use skill fine 412* dragon cannot apply ipo writing pen (lack the body), but use skill fine
14 413
15http://stonewashed.net/sfx.html 414http://stonewashed.net/sfx.html
16 415
192007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() 4182007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
202007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() 4192007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
21 420
22http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg 421http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
23 422
242007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
252007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
262007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
272007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
282007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
292007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
302007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
312007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
322007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
332007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
342007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
352007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
362007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
372007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
38
39
40* "You get the distinct feeling that <other> is nuts" actually appeared once.
41
42* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. 423* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
43
44* IMPORTANT: the ex command does not properly filter cfpod.
45
46* diseases refer to their owner, keeping diseasd players alive needlessly.
47 424
48* for the future: adjust sp regenration in that way that it doesn't 425* for the future: adjust sp regenration in that way that it doesn't
49 regenrate when food is below < 200 (a magic constant) 426 regenrate when food is below < 200 (a magic constant)
50
51* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
52 stuff beig dropped on the teleporter there).
53
54* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
55 crossfire developer who thinks that 4k is enough for everybody.
56 implement a workaround, either just telling people that their book
57 is winged or not sending it as book but as separate paragraphs or multiple
58 books. must be multiple paragraphs:
59 /* 4096 is probably way overkill, but 1024 could very well be too small.
60 427
61* level 100 inscription with 4 kills: a single random_Scorll treasure 428* level 100 inscription with 4 kills: a single random_Scorll treasure
62 item in the ancient mages of forgotten town palace create 429 item in the ancient mages of forgotten town palace create
63 many *hundreds* of actual scrolls when instantiated? 430 many *hundreds* of actual scrolls when instantiated?
64 431
6707:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified 43407:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
6807:21:37 <schmorp> unidentified they are called potions? 43507:21:37 <schmorp> unidentified they are called potions?
6907:21:48 -cfbot:#cf- [Incen] ayup 43607:21:48 -cfbot:#cf- [Incen] ayup
7007:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 43707:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
71 438
72* totla invisibility is too hard to get. monsters should attack the
73 player when hit by him or his spell anyways.
74
75* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
76
77* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
78
79* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
80
81* is_animated is sometimes written twice when saving, because it must be off when
82 no animation is set. this does not work, of course, because later the flag is written again.
83 should probably be fixed on load, not on save.
84
85* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
86 obviously this should be the real name, not the arch name.
87
88* new players sometimes seem to lack statistics
89
90* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 439* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
91
92* IMPORTANT: client structures (ns) seem to never get released ever.
93
94* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
95 check fucntion should be designed - the same for empty treasurelists
96 and similar stuff.
97
98* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
99 existing objects refer to the old archteypoes (for purposes of saving).
100 UPDATE: this is done, but an upgrade of in-memory objects is highly
101 advisable, as well as testing wether reloading actually works :)
102 440
103* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 441* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
104 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 442 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
105 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 443 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
106 semantics). 444 semantics).
121* player_sold 1 still gets added to maps at some point, but server cnanot read it. 459* player_sold 1 still gets added to maps at some point, but server cnanot read it.
122 resolve the situation by either implementing it fully or removing it fully. 460 resolve the situation by either implementing it fully or removing it fully.
123 461
124* climbing, meditating, levitating skills etc. should give you experience per use 462* climbing, meditating, levitating skills etc. should give you experience per use
125 463
126* rewrite banish in perl (low priority)
127
128* nekosan snatches the fish, which stays in the playr inventory.
129 remove should automaticlaly send esrv_del_item, and nobody else should,
130 for inv items. same for ipo.
131
132* output-count and output-sync defaults *might* cause delay by one message
133 for new users.
134
135* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 464* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
136 2007-02-03 03:49:06.011 Discarding object without arch: texas 465 2007-02-03 03:49:06.011 Discarding object without arch: texas
137 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 466 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
138 2007-02-03 03:54:36.926 Discarding object without arch: event_say 467 2007-02-03 03:54:36.926 Discarding object without arch: event_say
139 468
140* IMPORTANT: 469* IMPORTANT:
141 entering instantiated random maps whose meta file is missing freezes the player. 470 entering instantiated random maps whose meta file is missing freezes the player.
142 471
143* random speed should result in randomised initial animation face. 472* random speed should result in randomised initial animation face.
144 473
145* example of why a player was kept alive long after having logged out.
146 those are probably in a player inventory.
147 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
148 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
149 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
150 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
151 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
152 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
153 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
154 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
155 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
156
157* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
158 => use debug_desc
159 => find out whats causing it
160
161* training center (kobold etc.) does not stop working after 30-40min 474* training center (kobold etc.) does not stop working after 30-40min
162 but goes on for 2 hours _at least_. 475 but goes on for 2 hours _at least_.
163 476
164* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
165 original crossfire: 100% cpu usage => freeze
166 after mapspace::update fix: 40%
167 after map protocol optimisation: 15%
168
169* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 477* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
170 this is simply counterwall hitting monsters. but why does it happen? 478 this is simply counterwall hitting monsters. but why does it happen?
171
172* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
173 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
174 479
175* animated weapons should come back to the player when he dies/disconnects? 480* animated weapons should come back to the player when he dies/disconnects?
176 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 481 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
177 animated weapon out and you disconnect, that it'd simply a) fall to the 482 animated weapon out and you disconnect, that it'd simply a) fall to the
178 ground or b) return to your inv? Rather than disappearing into the void of 483 ground or b) return to your inv? Rather than disappearing into the void of
179 nothingness. 484 nothingness.
180 485
181* mapinfo command should be handled asynchronously (cause it blocks the server)
182
183* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
184 16:09 <@schmorp> ende des themas
185 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 486* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
186 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 487 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
187 16:09 <@schmorp> erinnert mich dran 488 16:09 <@schmorp> erinnert mich dran
188 489
189* map converter 490* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
190 elmex: because of the faces and all the other nice things - i guess 491 (improve message)
191 [HUH?? please specify or remove]
192 492
193* implement no-drop-on-destroy flag (done)
194 for example to remove the specialcases for books that are destroyed
195 and contain spells (should be done)
196 493
197* look at these logs:
198 2006-09-16 01:38:16 Got unknown value in map header: race human
199 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
200 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
201 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
202 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
203 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
204
205* make sure custom keys get saved in same order as they are being loaded.
206
207* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
208 implement buildable non-safe floors.

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