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Comparing deliantra/server/TODO (file contents):
Revision 1.36 by root, Fri Feb 16 19:43:40 2007 UTC vs.
Revision 1.102 by root, Sun Sep 30 16:24:28 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* when players QUIT, nuke their in-memroy maps 3* IMPORTANT:
4 "cannot change rod when levitating"
5
6* pupland worldmap region is "santo dominion" => fix.
7
8* 2007-09-24 02:27:29.4190 player/<1.23deeb16f>/PriestBonzai: cannot resolve object reference
9 (when playing at the same time...)
10
11* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
12
13* dragon cannot apply ipo writing pen (lack the body), but use skill fine
14
15http://stonewashed.net/sfx.html
16
172007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
182007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
192007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
202007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
21
22http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
23
242007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
252007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
262007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
272007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
282007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
292007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
302007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
312007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
322007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
332007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
342007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
352007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
362007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
372007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
38
39
40* "You get the distinct feeling that <other> is nuts" actually appeared once.
41
42* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
43
44* IMPORTANT: the ex command does not properly filter cfpod.
45
46* diseases refer to their owner, keeping diseasd players alive needlessly.
47
48* for the future: adjust sp regenration in that way that it doesn't
49 regenrate when food is below < 200 (a magic constant)
50
51* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
52 stuff beig dropped on the teleporter there).
53
54* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
55 crossfire developer who thinks that 4k is enough for everybody.
56 implement a workaround, either just telling people that their book
57 is winged or not sending it as book but as separate paragraphs or multiple
58 books. must be multiple paragraphs:
59 /* 4096 is probably way overkill, but 1024 could very well be too small.
60
61* level 100 inscription with 4 kills: a single random_Scorll treasure
62 item in the ancient mages of forgotten town palace create
63 many *hundreds* of actual scrolls when instantiated?
64
6507:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
6607:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
6707:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
6807:21:37 <schmorp> unidentified they are called potions?
6907:21:48 -cfbot:#cf- [Incen] ayup
7007:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
71
72* totla invisibility is too hard to get. monsters should attack the
73 player when hit by him or his spell anyways.
74
75* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
76
77* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
78
79* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
80
81* is_animated is sometimes written twice when saving, because it must be off when
82 no animation is set. this does not work, of course, because later the flag is written again.
83 should probably be fixed on load, not on save.
84
85* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
86 obviously this should be the real name, not the arch name.
87
88* new players sometimes seem to lack statistics
89
90* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
91
92* IMPORTANT: client structures (ns) seem to never get released ever.
93
94* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
95 check fucntion should be designed - the same for empty treasurelists
96 and similar stuff.
97
98* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
99 existing objects refer to the old archteypoes (for purposes of saving).
100 UPDATE: this is done, but an upgrade of in-memory objects is highly
101 advisable, as well as testing wether reloading actually works :)
102
103* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
104 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
105 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
106 semantics).
107
108* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
109 there. be inventive.
110
111* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
112 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
113 hitting items it shouldn't.
114
115* can users in theory steal the gems out of their snitchangel pet monsters?
116 => the nodrop mechanism used for that should also disallow stealing.
117
118* bowmode should offer different capabilities given on level of user
119 (Leonov).
120
121* player_sold 1 still gets added to maps at some point, but server cnanot read it.
122 resolve the situation by either implementing it fully or removing it fully.
123
124* climbing, meditating, levitating skills etc. should give you experience per use
125
126* rewrite banish in perl (low priority)
127
128* nekosan snatches the fish, which stays in the playr inventory.
129 remove should automaticlaly send esrv_del_item, and nobody else should,
130 for inv items. same for ipo.
4 131
5* output-count and output-sync defaults *might* cause delay by one message 132* output-count and output-sync defaults *might* cause delay by one message
6 for new users. 133 for new users.
7
8* arrest => jail, but the jailed player can suicide and will wake up
9 in his normal savebed, not the jailbed.
10 134
11* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 135* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
12 2007-02-03 03:49:06.011 Discarding object without arch: texas 136 2007-02-03 03:49:06.011 Discarding object without arch: texas
13 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 137 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
14 2007-02-03 03:54:36.926 Discarding object without arch: event_say 138 2007-02-03 03:54:36.926 Discarding object without arch: event_say
15 139
16* IMPORTANT: 140* IMPORTANT:
17 entering instantiated random maps whose meta file is missing freezes the player. 141 entering instantiated random maps whose meta file is missing freezes the player.
18
19* debug_desc should display env information, too.
20 142
21* random speed should result in randomised initial animation face. 143* random speed should result in randomised initial animation face.
22 144
23* example of why a player was kept alive long after having logged out. 145* example of why a player was kept alive long after having logged out.
24 those are probably in a player inventory. 146 those are probably in a player inventory.
30 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1) 152 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
31 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1) 153 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
32 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1) 154 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
33 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1) 155 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
34 156
35* The exit to 'random map at , level ' is closed
36 happens on first entry to a random map *sometimes*. meta file not yet written?
37
38* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() 157* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
39 => use debug_desc 158 => use debug_desc
40 => find out whats causing it 159 => find out whats causing it
41 160
42* the server loves to basically freeze with high cpu load.
43 everything seems to work, except extremely slow.
44 maybe related to such stuff: (maybe too many monsters for some reason?)
45 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object
46
47* training center (kobold etc.) does not stop working after 30-40min 161* training center (kobold etc.) does not stop working after 30-40min
48 but goes on for 2 hours _at least_. 162 but goes on for 2 hours _at least_.
49 163
50* summoned monsters seem to be too peaceful - demonology tower elementals,
51 bloodwell (seems to be an old issue).
52
53* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 164* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
54 165 original crossfire: 100% cpu usage => freeze
55* re-enable cede in save, when deemed stable. 166 after mapspace::update fix: 40%
56 167 after map protocol optimisation: 15%
57* important: re-enable out-of-order execution of chat and say by making them
58 packets instead of commands, by pre-parsing ncom/command.
59 (this is really hard, other command smight qualify, too...)
60 168
61* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 169* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
62 this is simply counterwall hitting monsters. but why does it happen? 170 this is simply counterwall hitting monsters. but why does it happen?
63 171
64* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type 172* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
68 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 176 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
69 animated weapon out and you disconnect, that it'd simply a) fall to the 177 animated weapon out and you disconnect, that it'd simply a) fall to the
70 ground or b) return to your inv? Rather than disappearing into the void of 178 ground or b) return to your inv? Rather than disappearing into the void of
71 nothingness. 179 nothingness.
72 180
73* rewrite gen_worldmap so that it replaces floors instead putting the
74 overlay on top of the worldmap.
75
76* investigate face and ground problems in world_109_126
77
78* mapinfo command should be handled asynchronously (cause it blocks the server) 181* mapinfo command should be handled asynchronously (cause it blocks the server)
79
80* drop unpaid items when dieing on the spot.
81
82* arch/river/* need to be converted to new .x scheme
83 182
84* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven 183* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
85 16:09 <@schmorp> ende des themas 184 16:09 <@schmorp> ende des themas
86 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 185 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
87 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 186 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
88 16:09 <@schmorp> erinnert mich dran 187 16:09 <@schmorp> erinnert mich dran
89 188
90* map converter 189* map converter
91 elmex: because of the faces and all the other nice things - i guess 190 elmex: because of the faces and all the other nice things - i guess
191 [HUH?? please specify or remove]
92 192
93* implement no-drop-on-destroy flag (done) 193* implement no-drop-on-destroy flag (done)
94 for example to remove the specialcases for books that are destroyed 194 for example to remove the specialcases for books that are destroyed
95 and contain spells (should be done) 195 and contain spells (should be done)
96 196
97* look at these logs: 197* look at these logs:
98 2006-09-16 01:38:16 Got unknown value in map header: race human 198 2006-09-16 01:38:16 Got unknown value in map header: race human
99 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
100 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) 199 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
101 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) 200 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
102 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) 201 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
103 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 202 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
104 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 203 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
105 204
205* make sure custom keys get saved in same order as they are being loaded.
106 206
207* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
208 implement buildable non-safe floors.

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