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Comparing deliantra/server/TODO (file contents):
Revision 1.103 by root, Thu Oct 4 12:10:51 2007 UTC vs.
Revision 1.122 by root, Fri Apr 25 11:40:34 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3* tell player when he is starving.
4
5* drakkar pking system assumed to be well-balanced: any documentation?
6
7* tutorial in client
818:24:32 <qwe> just a note
918:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
10 was reading it (by then) to get what was wrong and the instructions
11 there are outdated.
12
13* missile weapons seem to be buggy w.r.t. applying things to players like
14 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
15 increases their spell regen.
16
17* when detect monster is cast while eg. a ball of lighning is active, it's not
18 shown long enough for the player to notice (probably due to LOS calculations).
19
20* important: mobs can cross shop-boundaries using shopmats. this must not be :/
21
22* important: word-of-recall cast before dieing will recall you out of nimbus.
23
24* drop all and get all will result in trying to pick up yourself
25 (likely harmless)
26
27* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
28 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
29
30* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
31
32* sync_job in random map prepare still exists.
2 33
3* IMPORTANT: 34* IMPORTANT:
4 "cannot change rod when levitating" 35 "cannot change rod when levitating"
5 36
37* vanessa kept active because of:
38 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
39 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
40 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
41
6* dragon cannot apply ipo writing pen (lack the body), but use skill fine 42* dragon cannot apply ipo writing pen (lack the body), but use skill fine
7
8* pupland worldmap region is "santo dominion" => fix.
9 43
10* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17) 44* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
11 45
12http://stonewashed.net/sfx.html 46http://stonewashed.net/sfx.html
13 47
322007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126 662007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
332007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse 672007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
342007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21) 682007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
35 69
36 70
37* "You get the distinct feeling that <other> is nuts" actually appeared once.
38
39* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. 71* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
40
41* IMPORTANT: the ex command does not properly filter cfpod.
42
43* diseases refer to their owner, keeping diseasd players alive needlessly.
44 72
45* for the future: adjust sp regenration in that way that it doesn't 73* for the future: adjust sp regenration in that way that it doesn't
46 regenrate when food is below < 200 (a magic constant) 74 regenrate when food is below < 200 (a magic constant)
47 75
48* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid 76* IMPORTANT: create a no_drop flag (DONE) and set it on the nexus (or somehow avoid
49 stuff beig dropped on the teleporter there). 77 stuff beig dropped on the teleporter there).
50
51* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
52 crossfire developer who thinks that 4k is enough for everybody.
53 implement a workaround, either just telling people that their book
54 is winged or not sending it as book but as separate paragraphs or multiple
55 books. must be multiple paragraphs:
56 /* 4096 is probably way overkill, but 1024 could very well be too small.
57 78
58* level 100 inscription with 4 kills: a single random_Scorll treasure 79* level 100 inscription with 4 kills: a single random_Scorll treasure
59 item in the ancient mages of forgotten town palace create 80 item in the ancient mages of forgotten town palace create
60 many *hundreds* of actual scrolls when instantiated? 81 many *hundreds* of actual scrolls when instantiated?
61 82
6607:21:48 -cfbot:#cf- [Incen] ayup 8707:21:48 -cfbot:#cf- [Incen] ayup
6707:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 8807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
68 89
69* totla invisibility is too hard to get. monsters should attack the 90* totla invisibility is too hard to get. monsters should attack the
70 player when hit by him or his spell anyways. 91 player when hit by him or his spell anyways.
71
72* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
73 92
74* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded 93* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
75 94
76* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. 95* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
77 96
85* new players sometimes seem to lack statistics 104* new players sometimes seem to lack statistics
86 105
87* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 106* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
88 107
89* IMPORTANT: client structures (ns) seem to never get released ever. 108* IMPORTANT: client structures (ns) seem to never get released ever.
90
91* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
92 check fucntion should be designed - the same for empty treasurelists
93 and similar stuff.
94
95* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
96 existing objects refer to the old archteypoes (for purposes of saving).
97 UPDATE: this is done, but an upgrade of in-memory objects is highly
98 advisable, as well as testing wether reloading actually works :)
99 109
100* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 110* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
101 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 111 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
102 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 112 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
103 semantics). 113 semantics).
120 130
121* climbing, meditating, levitating skills etc. should give you experience per use 131* climbing, meditating, levitating skills etc. should give you experience per use
122 132
123* rewrite banish in perl (low priority) 133* rewrite banish in perl (low priority)
124 134
125* nekosan snatches the fish, which stays in the playr inventory.
126 remove should automaticlaly send esrv_del_item, and nobody else should,
127 for inv items. same for ipo.
128
129* output-count and output-sync defaults *might* cause delay by one message
130 for new users.
131
132* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 135* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
133 2007-02-03 03:49:06.011 Discarding object without arch: texas 136 2007-02-03 03:49:06.011 Discarding object without arch: texas
134 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 137 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
135 2007-02-03 03:54:36.926 Discarding object without arch: event_say 138 2007-02-03 03:54:36.926 Discarding object without arch: event_say
136 139
137* IMPORTANT: 140* IMPORTANT:
138 entering instantiated random maps whose meta file is missing freezes the player. 141 entering instantiated random maps whose meta file is missing freezes the player.
139 142
140* random speed should result in randomised initial animation face. 143* random speed should result in randomised initial animation face.
141 144
142* example of why a player was kept alive long after having logged out.
143 those are probably in a player inventory.
144 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
145 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
146 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
147 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
148 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
149 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
150 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
151 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
152 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
153
154* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
155 => use debug_desc
156 => find out whats causing it
157
158* training center (kobold etc.) does not stop working after 30-40min 145* training center (kobold etc.) does not stop working after 30-40min
159 but goes on for 2 hours _at least_. 146 but goes on for 2 hours _at least_.
160 147
161* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
162 original crossfire: 100% cpu usage => freeze
163 after mapspace::update fix: 40%
164 after map protocol optimisation: 15%
165
166* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 148* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
167 this is simply counterwall hitting monsters. but why does it happen? 149 this is simply counterwall hitting monsters. but why does it happen?
168
169* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
170 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
171 150
172* animated weapons should come back to the player when he dies/disconnects? 151* animated weapons should come back to the player when he dies/disconnects?
173 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 152 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
174 animated weapon out and you disconnect, that it'd simply a) fall to the 153 animated weapon out and you disconnect, that it'd simply a) fall to the
175 ground or b) return to your inv? Rather than disappearing into the void of 154 ground or b) return to your inv? Rather than disappearing into the void of
176 nothingness. 155 nothingness.
177 156
178* mapinfo command should be handled asynchronously (cause it blocks the server)
179
180* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
181 16:09 <@schmorp> ende des themas
182 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 157* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
183 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 158 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
184 16:09 <@schmorp> erinnert mich dran 159 16:09 <@schmorp> erinnert mich dran
185
186* map converter
187 elmex: because of the faces and all the other nice things - i guess
188 [HUH?? please specify or remove]
189 160
190* implement no-drop-on-destroy flag (done) 161* implement no-drop-on-destroy flag (done)
191 for example to remove the specialcases for books that are destroyed 162 for example to remove the specialcases for books that are destroyed
192 and contain spells (should be done) 163 and contain spells (should be done)
193 164
194* look at these logs:
195 2006-09-16 01:38:16 Got unknown value in map header: race human
196 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
197 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
198 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
199 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
200 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
201
202* make sure custom keys get saved in same order as they are being loaded. 165* make sure custom keys get saved in same order as they are being loaded.
203 166
204* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
205 implement buildable non-safe floors.

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