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Comparing deliantra/server/TODO (file contents):
Revision 1.31 by root, Sat Jan 27 23:59:28 2007 UTC vs.
Revision 1.103 by root, Thu Oct 4 12:10:51 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3* IMPORTANT:
4 "cannot change rod when levitating"
5
6* dragon cannot apply ipo writing pen (lack the body), but use skill fine
7
8* pupland worldmap region is "santo dominion" => fix.
9
10* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
11
12http://stonewashed.net/sfx.html
13
142007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
152007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
162007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
172007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
18
19http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
20
212007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
222007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
232007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
242007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
252007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
262007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
272007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
282007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
292007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
302007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
312007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
322007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
332007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
342007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
35
36
37* "You get the distinct feeling that <other> is nuts" actually appeared once.
38
39* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
40
41* IMPORTANT: the ex command does not properly filter cfpod.
42
43* diseases refer to their owner, keeping diseasd players alive needlessly.
44
45* for the future: adjust sp regenration in that way that it doesn't
46 regenrate when food is below < 200 (a magic constant)
47
48* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
49 stuff beig dropped on the teleporter there).
50
51* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
52 crossfire developer who thinks that 4k is enough for everybody.
53 implement a workaround, either just telling people that their book
54 is winged or not sending it as book but as separate paragraphs or multiple
55 books. must be multiple paragraphs:
56 /* 4096 is probably way overkill, but 1024 could very well be too small.
57
58* level 100 inscription with 4 kills: a single random_Scorll treasure
59 item in the ancient mages of forgotten town palace create
60 many *hundreds* of actual scrolls when instantiated?
61
6207:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
6307:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
6407:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
6507:21:37 <schmorp> unidentified they are called potions?
6607:21:48 -cfbot:#cf- [Incen] ayup
6707:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
68
69* totla invisibility is too hard to get. monsters should attack the
70 player when hit by him or his spell anyways.
71
72* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
73
74* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
75
76* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
77
78* is_animated is sometimes written twice when saving, because it must be off when
79 no animation is set. this does not work, of course, because later the flag is written again.
80 should probably be fixed on load, not on save.
81
82* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
83 obviously this should be the real name, not the arch name.
84
85* new players sometimes seem to lack statistics
86
87* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
88
89* IMPORTANT: client structures (ns) seem to never get released ever.
90
91* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
92 check fucntion should be designed - the same for empty treasurelists
93 and similar stuff.
94
95* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
96 existing objects refer to the old archteypoes (for purposes of saving).
97 UPDATE: this is done, but an upgrade of in-memory objects is highly
98 advisable, as well as testing wether reloading actually works :)
99
100* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
101 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
102 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
103 semantics).
104
105* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
106 there. be inventive.
107
108* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
109 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
110 hitting items it shouldn't.
111
112* can users in theory steal the gems out of their snitchangel pet monsters?
113 => the nodrop mechanism used for that should also disallow stealing.
114
115* bowmode should offer different capabilities given on level of user
116 (Leonov).
117
118* player_sold 1 still gets added to maps at some point, but server cnanot read it.
119 resolve the situation by either implementing it fully or removing it fully.
120
121* climbing, meditating, levitating skills etc. should give you experience per use
122
123* rewrite banish in perl (low priority)
124
125* nekosan snatches the fish, which stays in the playr inventory.
126 remove should automaticlaly send esrv_del_item, and nobody else should,
127 for inv items. same for ipo.
128
129* output-count and output-sync defaults *might* cause delay by one message
130 for new users.
131
132* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
133 2007-02-03 03:49:06.011 Discarding object without arch: texas
134 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
135 2007-02-03 03:54:36.926 Discarding object without arch: event_say
2 136
3* IMPORTANT: 137* IMPORTANT:
4 entering instantiated random maps whose meta file is missing freezes the player. 138 entering instantiated random maps whose meta file is missing freezes the player.
5
6* debug_desc should display env information, too.
7 139
8* random speed should result in randomised initial animation face. 140* random speed should result in randomised initial animation face.
9 141
10* example of why a player was kept alive long after having logged out. 142* example of why a player was kept alive long after having logged out.
11 those are probably in a player inventory. 143 those are probably in a player inventory.
17 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1) 149 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
18 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1) 150 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
19 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1) 151 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
20 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1) 152 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
21 153
22* The exit to 'random map at , level ' is closed
23 happens on first entry to a random map *sometimes*. meta file not yet written?
24
25* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() 154* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
26 => use debug_desc 155 => use debug_desc
27 => find out whats causing it 156 => find out whats causing it
28 157
29* the server loves to basically freeze with high cpu load.
30 everything seems to work, except extremely slow.
31 maybe related to such stuff: (maybe too many monsters for some reason?)
32 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object
33
34* training center (kobold etc.) does not stop working after 30-40min 158* training center (kobold etc.) does not stop working after 30-40min
35 but goes on for 2 hours _at least_. 159 but goes on for 2 hours _at least_.
36 160
37* summoned monsters seem to be too peaceful - demonology tower elementals,
38 bloodwell (seems to be an old issue).
39
40* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 161* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
41 162 original crossfire: 100% cpu usage => freeze
42* re-enable cede in save, when deemed stable. 163 after mapspace::update fix: 40%
43 164 after map protocol optimisation: 15%
44* important: re-enable out-of-order execution of chat and say by making them
45 packets instead of commands, by pre-parsing ncom/command.
46 (this is really hard, other command smight qualify, too...)
47 165
48* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 166* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
49 this is simply counterwall hitting monsters. but why does it happen? 167 this is simply counterwall hitting monsters. but why does it happen?
50 168
51* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type 169* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
55 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 173 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
56 animated weapon out and you disconnect, that it'd simply a) fall to the 174 animated weapon out and you disconnect, that it'd simply a) fall to the
57 ground or b) return to your inv? Rather than disappearing into the void of 175 ground or b) return to your inv? Rather than disappearing into the void of
58 nothingness. 176 nothingness.
59 177
60* rewrite gen_worldmap so that it replaces floors instead putting the
61 overlay on top of the worldmap.
62
63* investigate face and ground problems in world_109_126
64
65* mapinfo command should be handled asynchronously (cause it blocks the server) 178* mapinfo command should be handled asynchronously (cause it blocks the server)
66
67* drop unpaid items when dieing on the spot.
68
69* arch/river/* need to be converted to new .x scheme
70 179
71* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven 180* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
72 16:09 <@schmorp> ende des themas 181 16:09 <@schmorp> ende des themas
73 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 182 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
74 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 183 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
75 16:09 <@schmorp> erinnert mich dran 184 16:09 <@schmorp> erinnert mich dran
76 185
77* map converter 186* map converter
78 elmex: because of the faces and all the other nice things - i guess 187 elmex: because of the faces and all the other nice things - i guess
188 [HUH?? please specify or remove]
79 189
80* implement no-drop-on-destroy flag (done) 190* implement no-drop-on-destroy flag (done)
81 for example to remove the specialcases for books that are destroyed 191 for example to remove the specialcases for books that are destroyed
82 and contain spells (should be done) 192 and contain spells (should be done)
83 193
84* look at these logs: 194* look at these logs:
85 2006-09-16 01:38:16 Got unknown value in map header: race human 195 2006-09-16 01:38:16 Got unknown value in map header: race human
86 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
87 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) 196 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
88 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) 197 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
89 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) 198 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
90 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 199 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
91 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 200 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
92 201
202* make sure custom keys get saved in same order as they are being loaded.
93 203
204* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
205 implement buildable non-safe floors.

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