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Comparing deliantra/server/TODO (file contents):
Revision 1.39 by root, Sat Feb 17 23:54:35 2007 UTC vs.
Revision 1.104 by root, Thu Oct 4 23:59:07 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3* IMPORTANT:
4 "cannot change rod when levitating"
5
6* balance does not work in the bank anymore
7
8* dragon cannot apply ipo writing pen (lack the body), but use skill fine
9
10* pupland worldmap region is "santo dominion" => fix.
11
12* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
13
14http://stonewashed.net/sfx.html
15
162007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
172007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
182007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
192007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
20
21http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
22
232007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
242007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
252007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
262007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
272007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
282007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
292007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
302007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
312007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
322007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
332007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
342007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
352007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
362007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
37
38
39* "You get the distinct feeling that <other> is nuts" actually appeared once.
40
41* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
42
43* IMPORTANT: the ex command does not properly filter cfpod.
44
45* diseases refer to their owner, keeping diseasd players alive needlessly.
46
47* for the future: adjust sp regenration in that way that it doesn't
48 regenrate when food is below < 200 (a magic constant)
49
50* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
51 stuff beig dropped on the teleporter there).
52
53* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
54 crossfire developer who thinks that 4k is enough for everybody.
55 implement a workaround, either just telling people that their book
56 is winged or not sending it as book but as separate paragraphs or multiple
57 books. must be multiple paragraphs:
58 /* 4096 is probably way overkill, but 1024 could very well be too small.
59
60* level 100 inscription with 4 kills: a single random_Scorll treasure
61 item in the ancient mages of forgotten town palace create
62 many *hundreds* of actual scrolls when instantiated?
63
6407:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
6507:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
6607:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
6707:21:37 <schmorp> unidentified they are called potions?
6807:21:48 -cfbot:#cf- [Incen] ayup
6907:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
70
71* totla invisibility is too hard to get. monsters should attack the
72 player when hit by him or his spell anyways.
73
74* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
75
76* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
77
78* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
79
80* is_animated is sometimes written twice when saving, because it must be off when
81 no animation is set. this does not work, of course, because later the flag is written again.
82 should probably be fixed on load, not on save.
83
84* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
85 obviously this should be the real name, not the arch name.
86
87* new players sometimes seem to lack statistics
88
89* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
90
91* IMPORTANT: client structures (ns) seem to never get released ever.
92
93* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
94 check fucntion should be designed - the same for empty treasurelists
95 and similar stuff.
96
97* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
98 existing objects refer to the old archteypoes (for purposes of saving).
99 UPDATE: this is done, but an upgrade of in-memory objects is highly
100 advisable, as well as testing wether reloading actually works :)
101
102* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
103 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
104 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
105 semantics).
106
107* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
108 there. be inventive.
109
110* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
111 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
112 hitting items it shouldn't.
113
114* can users in theory steal the gems out of their snitchangel pet monsters?
115 => the nodrop mechanism used for that should also disallow stealing.
116
117* bowmode should offer different capabilities given on level of user
118 (Leonov).
119
120* player_sold 1 still gets added to maps at some point, but server cnanot read it.
121 resolve the situation by either implementing it fully or removing it fully.
122
123* climbing, meditating, levitating skills etc. should give you experience per use
124
125* rewrite banish in perl (low priority)
2 126
3* nekosan snatches the fish, which stays in the playr inventory. 127* nekosan snatches the fish, which stays in the playr inventory.
4 remove should automaticlaly send esrv_del_item, and nobody else should, 128 remove should automaticlaly send esrv_del_item, and nobody else should,
5 for inv items. 129 for inv items. same for ipo.
6 130
7* output-count and output-sync defaults *might* cause delay by one message 131* output-count and output-sync defaults *might* cause delay by one message
8 for new users. 132 for new users.
9
10* arrest => jail, but the jailed player can suicide and will wake up
11 in his normal savebed, not the jailbed.
12 133
13* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 134* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
14 2007-02-03 03:49:06.011 Discarding object without arch: texas 135 2007-02-03 03:49:06.011 Discarding object without arch: texas
15 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 136 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
16 2007-02-03 03:54:36.926 Discarding object without arch: event_say 137 2007-02-03 03:54:36.926 Discarding object without arch: event_say
17 138
18* IMPORTANT: 139* IMPORTANT:
19 entering instantiated random maps whose meta file is missing freezes the player. 140 entering instantiated random maps whose meta file is missing freezes the player.
20
21* debug_desc should display env information, too.
22 141
23* random speed should result in randomised initial animation face. 142* random speed should result in randomised initial animation face.
24 143
25* example of why a player was kept alive long after having logged out. 144* example of why a player was kept alive long after having logged out.
26 those are probably in a player inventory. 145 those are probably in a player inventory.
32 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1) 151 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
33 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1) 152 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
34 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1) 153 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
35 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1) 154 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
36 155
37* The exit to 'random map at , level ' is closed
38 happens on first entry to a random map *sometimes*. meta file not yet written?
39
40* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() 156* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
41 => use debug_desc 157 => use debug_desc
42 => find out whats causing it 158 => find out whats causing it
43 159
44* the server loves to basically freeze with high cpu load.
45 everything seems to work, except extremely slow.
46 maybe related to such stuff: (maybe too many monsters for some reason?)
47 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object
48
49* training center (kobold etc.) does not stop working after 30-40min 160* training center (kobold etc.) does not stop working after 30-40min
50 but goes on for 2 hours _at least_. 161 but goes on for 2 hours _at least_.
51 162
52* summoned monsters seem to be too peaceful - demonology tower elementals,
53 bloodwell (seems to be an old issue).
54
55* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 163* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
56 164 original crossfire: 100% cpu usage => freeze
57* re-enable cede in save, when deemed stable. 165 after mapspace::update fix: 40%
58 166 after map protocol optimisation: 15%
59* important: re-enable out-of-order execution of chat and say by making them
60 packets instead of commands, by pre-parsing ncom/command.
61 (this is really hard, other command smight qualify, too...)
62 167
63* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 168* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
64 this is simply counterwall hitting monsters. but why does it happen? 169 this is simply counterwall hitting monsters. but why does it happen?
65 170
66* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type 171* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
70 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 175 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
71 animated weapon out and you disconnect, that it'd simply a) fall to the 176 animated weapon out and you disconnect, that it'd simply a) fall to the
72 ground or b) return to your inv? Rather than disappearing into the void of 177 ground or b) return to your inv? Rather than disappearing into the void of
73 nothingness. 178 nothingness.
74 179
75* rewrite gen_worldmap so that it replaces floors instead putting the
76 overlay on top of the worldmap.
77
78* investigate face and ground problems in world_109_126
79
80* mapinfo command should be handled asynchronously (cause it blocks the server) 180* mapinfo command should be handled asynchronously (cause it blocks the server)
81
82* drop unpaid items when dieing on the spot.
83
84* arch/river/* need to be converted to new .x scheme
85 181
86* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven 182* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
87 16:09 <@schmorp> ende des themas 183 16:09 <@schmorp> ende des themas
88 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 184 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
89 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 185 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
90 16:09 <@schmorp> erinnert mich dran 186 16:09 <@schmorp> erinnert mich dran
91 187
92* map converter 188* map converter
93 elmex: because of the faces and all the other nice things - i guess 189 elmex: because of the faces and all the other nice things - i guess
190 [HUH?? please specify or remove]
94 191
95* implement no-drop-on-destroy flag (done) 192* implement no-drop-on-destroy flag (done)
96 for example to remove the specialcases for books that are destroyed 193 for example to remove the specialcases for books that are destroyed
97 and contain spells (should be done) 194 and contain spells (should be done)
98 195
99* look at these logs: 196* look at these logs:
100 2006-09-16 01:38:16 Got unknown value in map header: race human 197 2006-09-16 01:38:16 Got unknown value in map header: race human
101 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
102 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) 198 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
103 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) 199 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
104 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) 200 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
105 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 201 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
106 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 202 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
107 203
108* make sure custom keys get saved in same order as they are being loaded. 204* make sure custom keys get saved in same order as they are being loaded.
109 205
206* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
207 implement buildable non-safe floors.

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