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Comparing deliantra/server/TODO (file contents):
Revision 1.11 by root, Sun Jan 7 02:39:13 2007 UTC vs.
Revision 1.135 by root, Tue May 6 18:09:42 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3IMPORTANT: _global_reattach deosn't reattach to maps(!) 3* *sigh*
4 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
5 _after_ the weight update fix
4 6
5* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven 7*
6 16:09 <@schmorp> ende des themas 82008-05-06 20:07:43.0213 [ABT] tried to destroy the tail of an object
7 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 92008-05-06 20:07:43.0214 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1122
8 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 102008-05-06 20:07:43.0214 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:210
9 16:09 <@schmorp> erinnert mich dran 112008-05-06 20:07:43.0214 [ABT] [object::destroy(bool)] /root/src/cf.schmorp.de/server/common/object.C:1008
10 16:09 <@schmorp> (schreibs is todo und rede alle paar tage drüber, danke) 122008-05-06 20:07:43.0214 [ABT] [insert_ob_in_map(object*, maptile*, object*, int)] /root/src/cf.schmorp.de/server/common/object.C:1295
132008-05-06 20:07:43.0214 [ABT] [insert_ob_in_map(object*, maptile*, object*, int)] /root/src/cf.schmorp.de/server/common/object.C:1300
142008-05-06 20:07:43.0214 [ABT] [maptile::link_multipart_objects()] /root/src/cf.schmorp.de/server/common/map.C:292
152008-05-06 20:07:43.0214 [ABT] [XS_cf__map_link_multipart_objects] /root/src/cf.schmorp.de/server/server/./cfperl.C:8544
162008-05-06 20:07:43.0214 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.x/pp_hot.c:2850
172008-05-06 20:07:43.0214 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.x/run.c:38
182008-05-06 20:07:43.0214 [ABT] [Perl_my_exit] /root/cvt/perl/perl-5.10.x/perl.c:5204
192008-05-06 20:07:43.0214 [ABT] [S_run_body] /root/cvt/perl/perl-5.10.x/perl.c:2386
202008-05-06 20:07:43.0214 [ABT] [perl_run] /root/cvt/perl/perl-5.10.x/perl.c:2302
212008-05-06 20:07:43.0214 [ABT] [??] ??:0
222008-05-06 20:07:43.0214 [ABT] [??] ??:0
232008-05-06 20:07:43.0214 [ABT] [??] ??:0
11 24
12* map converter 25* unique items in maps not handled correctly: server should remember wether a unique
13 elmex: because of the faces and all the other nice things - i guess 26 file was written and force it to be written again, even if empty.
14 27
15* implement no-drop-on-destroy flag 28* 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6)
16 for example to remove the specialcases for books that are destroyed
17 and contain spells
18 29
19* look at these logs: 30* can't move onto navar harbour piers when levitating.
20 2006-09-16 01:38:16 17 objects in mortal queue
21 2006-09-16 01:38:16 Got unknown value in map header: race human
22 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
23 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
24 31
25* requirements need to be dcoumented: 32* drakkar pking system assumed to be well-balanced: any documentation?
26 json-sykc, safe:hole, gperf, glib, std::tr1 (::unoredred_map) 33
34* tutorial in client
3518:24:32 <qwe> just a note
3618:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
37 was reading it (by then) to get what was wrong and the instructions
38 there are outdated.
39
40* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
41 simply by dropping it.
42
43* important: mobs can cross shop-boundaries using shopmats. this must not be :/
44
45* drop all and get all will result in trying to pick up yourself
46 (likely harmless)
47
48* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
49
50* vanessa kept active because of:
51 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
52 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
53 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
54
55* dragon cannot apply ipo writing pen (lack the body), but use skill fine
56
57http://stonewashed.net/sfx.html
58
592007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
602007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
612007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
622007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
63
64http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
65
662007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
672007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
682007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
692007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
702007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
712007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
722007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
732007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
742007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
752007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
762007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
772007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
782007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
792007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
80
81
82* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
83
84* for the future: adjust sp regenration in that way that it doesn't
85 regenrate when food is below < 200 (a magic constant)
86
87* level 100 inscription with 4 kills: a single random_Scorll treasure
88 item in the ancient mages of forgotten town palace create
89 many *hundreds* of actual scrolls when instantiated?
90
9107:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
9207:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
9307:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
9407:21:37 <schmorp> unidentified they are called potions?
9507:21:48 -cfbot:#cf- [Incen] ayup
9607:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
97
98* totla invisibility is too hard to get. monsters should attack the
99 player when hit by him or his spell anyways.
100
101* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
102
103* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
104 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
105 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
106 semantics).
107
108* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
109 there. be inventive.
110
111* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
112 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
113 hitting items it shouldn't.
114
115* can users in theory steal the gems out of their snitchangel pet monsters?
116 => the nodrop mechanism used for that should also disallow stealing.
117
118* bowmode should offer different capabilities given on level of user
119 (Leonov).
120
121* player_sold 1 still gets added to maps at some point, but server cnanot read it.
122 resolve the situation by either implementing it fully or removing it fully.
123
124* climbing, meditating, levitating skills etc. should give you experience per use
125
126* rewrite banish in perl (low priority)
127
128* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
129 2007-02-03 03:49:06.011 Discarding object without arch: texas
130 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
131 2007-02-03 03:54:36.926 Discarding object without arch: event_say
132
133* IMPORTANT:
134 entering instantiated random maps whose meta file is missing freezes the player.
135
136* random speed should result in randomised initial animation face.
137
138* training center (kobold etc.) does not stop working after 30-40min
139 but goes on for 2 hours _at least_.
140
141* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
142 this is simply counterwall hitting monsters. but why does it happen?
143
144* animated weapons should come back to the player when he dies/disconnects?
145 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
146 animated weapon out and you disconnect, that it'd simply a) fall to the
147 ground or b) return to your inv? Rather than disappearing into the void of
148 nothingness.
149
150* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
151 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
152 16:09 <@schmorp> erinnert mich dran
153
154* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
155 (improve message)
156
157

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