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Comparing deliantra/server/TODO (file contents):
Revision 1.40 by pippijn, Fri Mar 2 13:32:50 2007 UTC vs.
Revision 1.110 by root, Tue Oct 16 00:30:24 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3* drop all and get all will result in trying to pick up yourself
4 (likely harmless)
5
6* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
7 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
8
9* IMPORTANT: shot arrows do not stack (e.g. from angels, they leave single arrows).
10
11* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
12
132007-10-11 02:30:45.0068 sync job at /opt/crossfire/share/crossfire/cf.pm line 2573
14 cf::object::player::enter_exit('cf::object::player::wrap=HASH(0x4760a60)', 'cf::object::wrap=HASH(0xb8d2f0)') called at /opt/crossfire/share/crossfire/cf.pm line 3505
15 eval {...} called at /opt/crossfire/share/crossfire/cf.pm line 3505
16 cf::__ANON__('Event::Event=SCALAR(0x692ff20)') called at /opt/perl/lib/perl5/Event.pm line 164
17 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
18 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
19 Event::loop() called at /opt/crossfire/share/crossfire/cf.pm line 3213
20 cf::main() called at -e line 0
21
22* sync_job in random map prepare still exists.
23
24***
25
262007-10-08 23:06:07.8314 error in event callback: Event::Event=SCALAR(0x1131a2f0) Can't call method "ob" without a package or object reference at /opt/crossfire/share/crossfire/ext/follow.ext line 38, <GEN28> line 27.
27^ cause for server freezes?
28
29* IMPORTANT:
30 "cannot change rod when levitating"
31
32* balance does not work in the bank anymore
33
34* vanessa kept active because of:
35 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
36 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
37 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
38
39* dragon cannot apply ipo writing pen (lack the body), but use skill fine
40
41* pupland worldmap region is "santo dominion" => fix.
42
43* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
44
45http://stonewashed.net/sfx.html
46
472007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
482007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
492007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
502007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
51
52http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
53
542007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
552007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
562007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
572007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
582007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
592007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
602007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
612007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
622007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
632007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
642007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
652007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
662007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
672007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
68
69
70* "You get the distinct feeling that <other> is nuts" actually appeared once.
71
72* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
73
74* IMPORTANT: the ex command does not properly filter cfpod.
75
76* diseases refer to their owner, keeping diseasd players alive needlessly.
77
78* for the future: adjust sp regenration in that way that it doesn't
79 regenrate when food is below < 200 (a magic constant)
80
81* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
82 stuff beig dropped on the teleporter there).
83
84* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
85 crossfire developer who thinks that 4k is enough for everybody.
86 implement a workaround, either just telling people that their book
87 is winged or not sending it as book but as separate paragraphs or multiple
88 books. must be multiple paragraphs:
89 /* 4096 is probably way overkill, but 1024 could very well be too small.
90
91* level 100 inscription with 4 kills: a single random_Scorll treasure
92 item in the ancient mages of forgotten town palace create
93 many *hundreds* of actual scrolls when instantiated?
94
9507:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
9607:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
9707:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
9807:21:37 <schmorp> unidentified they are called potions?
9907:21:48 -cfbot:#cf- [Incen] ayup
10007:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
101
102* totla invisibility is too hard to get. monsters should attack the
103 player when hit by him or his spell anyways.
104
105* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
106
107* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
108
109* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
110
111* is_animated is sometimes written twice when saving, because it must be off when
112 no animation is set. this does not work, of course, because later the flag is written again.
113 should probably be fixed on load, not on save.
114
115* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
116 obviously this should be the real name, not the arch name.
117
118* new players sometimes seem to lack statistics
119
120* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
121
122* IMPORTANT: client structures (ns) seem to never get released ever.
123
124* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
125 check fucntion should be designed - the same for empty treasurelists
126 and similar stuff.
127
128* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
129 existing objects refer to the old archteypoes (for purposes of saving).
130 UPDATE: this is done, but an upgrade of in-memory objects is highly
131 advisable, as well as testing wether reloading actually works :)
132
133* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
134 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
135 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
136 semantics).
137
138* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
139 there. be inventive.
140
141* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
142 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
143 hitting items it shouldn't.
144
145* can users in theory steal the gems out of their snitchangel pet monsters?
146 => the nodrop mechanism used for that should also disallow stealing.
147
148* bowmode should offer different capabilities given on level of user
149 (Leonov).
150
151* player_sold 1 still gets added to maps at some point, but server cnanot read it.
152 resolve the situation by either implementing it fully or removing it fully.
153
154* climbing, meditating, levitating skills etc. should give you experience per use
2 155
3* rewrite banish in perl (low priority) 156* rewrite banish in perl (low priority)
4 157
5* nekosan snatches the fish, which stays in the playr inventory. 158* nekosan snatches the fish, which stays in the playr inventory.
6 remove should automaticlaly send esrv_del_item, and nobody else should, 159 remove should automaticlaly send esrv_del_item, and nobody else should,
7 for inv items. 160 for inv items. same for ipo.
8 161
9* output-count and output-sync defaults *might* cause delay by one message 162* output-count and output-sync defaults *might* cause delay by one message
10 for new users. 163 for new users.
11
12* arrest => jail, but the jailed player can suicide and will wake up
13 in his normal savebed, not the jailbed.
14 164
15* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 165* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
16 2007-02-03 03:49:06.011 Discarding object without arch: texas 166 2007-02-03 03:49:06.011 Discarding object without arch: texas
17 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 167 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
18 2007-02-03 03:54:36.926 Discarding object without arch: event_say 168 2007-02-03 03:54:36.926 Discarding object without arch: event_say
19 169
20* IMPORTANT: 170* IMPORTANT:
21 entering instantiated random maps whose meta file is missing freezes the player. 171 entering instantiated random maps whose meta file is missing freezes the player.
22
23* debug_desc should display env information, too.
24 172
25* random speed should result in randomised initial animation face. 173* random speed should result in randomised initial animation face.
26 174
27* example of why a player was kept alive long after having logged out. 175* example of why a player was kept alive long after having logged out.
28 those are probably in a player inventory. 176 those are probably in a player inventory.
34 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1) 182 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
35 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1) 183 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
36 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1) 184 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
37 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1) 185 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
38 186
39* The exit to 'random map at , level ' is closed
40 happens on first entry to a random map *sometimes*. meta file not yet written?
41
42* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() 187* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
43 => use debug_desc 188 => use debug_desc
44 => find out whats causing it 189 => find out whats causing it
45 190
46* the server loves to basically freeze with high cpu load.
47 everything seems to work, except extremely slow.
48 maybe related to such stuff: (maybe too many monsters for some reason?)
49 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object
50
51* training center (kobold etc.) does not stop working after 30-40min 191* training center (kobold etc.) does not stop working after 30-40min
52 but goes on for 2 hours _at least_. 192 but goes on for 2 hours _at least_.
53 193
54* summoned monsters seem to be too peaceful - demonology tower elementals,
55 bloodwell (seems to be an old issue).
56
57* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 194* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
58 195 original crossfire: 100% cpu usage => freeze
59* re-enable cede in save, when deemed stable. 196 after mapspace::update fix: 40%
60 197 after map protocol optimisation: 15%
61* important: re-enable out-of-order execution of chat and say by making them
62 packets instead of commands, by pre-parsing ncom/command.
63 (this is really hard, other command smight qualify, too...)
64 198
65* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 199* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
66 this is simply counterwall hitting monsters. but why does it happen? 200 this is simply counterwall hitting monsters. but why does it happen?
67 201
68* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type 202* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
72 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 206 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
73 animated weapon out and you disconnect, that it'd simply a) fall to the 207 animated weapon out and you disconnect, that it'd simply a) fall to the
74 ground or b) return to your inv? Rather than disappearing into the void of 208 ground or b) return to your inv? Rather than disappearing into the void of
75 nothingness. 209 nothingness.
76 210
77* rewrite gen_worldmap so that it replaces floors instead putting the
78 overlay on top of the worldmap.
79
80* investigate face and ground problems in world_109_126
81
82* mapinfo command should be handled asynchronously (cause it blocks the server) 211* mapinfo command should be handled asynchronously (cause it blocks the server)
83
84* drop unpaid items when dieing on the spot.
85
86* arch/river/* need to be converted to new .x scheme
87 212
88* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven 213* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
89 16:09 <@schmorp> ende des themas 214 16:09 <@schmorp> ende des themas
90 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 215 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
91 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 216 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
92 16:09 <@schmorp> erinnert mich dran 217 16:09 <@schmorp> erinnert mich dran
93 218
94* map converter 219* map converter
95 elmex: because of the faces and all the other nice things - i guess 220 elmex: because of the faces and all the other nice things - i guess
221 [HUH?? please specify or remove]
96 222
97* implement no-drop-on-destroy flag (done) 223* implement no-drop-on-destroy flag (done)
98 for example to remove the specialcases for books that are destroyed 224 for example to remove the specialcases for books that are destroyed
99 and contain spells (should be done) 225 and contain spells (should be done)
100 226
101* look at these logs: 227* look at these logs:
102 2006-09-16 01:38:16 Got unknown value in map header: race human 228 2006-09-16 01:38:16 Got unknown value in map header: race human
103 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
104 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) 229 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
105 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) 230 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
106 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) 231 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
107 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 232 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
108 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 233 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
109 234
110* make sure custom keys get saved in same order as they are being loaded. 235* make sure custom keys get saved in same order as they are being loaded.
111 236
237* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
238 implement buildable non-safe floors.

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