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Comparing deliantra/server/TODO (file contents):
Revision 1.111 by root, Wed Oct 17 19:08:12 2007 UTC vs.
Revision 1.158 by root, Sun May 2 11:48:08 2010 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3***************************************************************************** 3TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
42007-10-16 19:52:16.9388 BUG: process_events(): removed object is on active list: {cnt:9114685,uuid:<1.280db143d>,name:"hill giant",flags:[0,2,8,11,14,15,57,79,89,103],type:0}(on {link}@16+29) 4TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
5then.. 5TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
62007-10-16 19:52:39.6229 SIGABRT received.
7 eval {...} called at /opt/crossfire/share/crossfire/cf.pm line 2474
8 cf::object::player::leave_link('cf::object::player::wrap=HASH(0x7659280)', 'ext::map_world=HASH(0xa1c0350)', 2, 4) called at /opt/crossfire/share/crossfire/cf.pm line 2539
9 cf::__ANON__ called at /opt/perl/lib/perl5/Coro.pm line 261
10 eval {...} called at /opt/perl/lib/perl5/Coro.pm line 258
11 Coro::pool_handler called at -e line 0
12 Coro::_run_coro called at -e line 0
13 6
14#8 0x00000000004ecde2 in insert_ob_in_map (op=0xda41320, m=0x5d72ca0, originator=0x0, flag=0) at object.C:1240 7- think about: make it possible to update spell direction while it is fireing.
8 for example the bullet swarm direction will not adapt if it fires while
9 your character changes direction.
10
11- build code marks all sorts of objects as unique, but it clearly shouldn't do so.
12- stealing, mining, others has no "there is nothing" message if nothing is there.
13
14- 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0)
15 2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'.
16 2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'.
17 2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'.
18 2010-03-27 23:16:06.3560 object refering to nonexistant archetype 'scroll_boxing'.
19 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
20 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
21 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
22 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
23 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
24 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
25
26- rewrite jeweler resource file to use the new cf::match syntax to
27 detect the ingredient items.
28- hitback causes evil "kill_object - unable to find skill that killed monster"
29 messages when the player with hitback doesn't have a skill enabled.
30- fix the ryzian amulet in the quest at scorn/misc/wizhide
31- fix currency descriptions in gde!
32- GDE: pick tool does not work when picking with closed attribut eeditor
33- http://maps.deliantra.net/pup_land/nurnberg/reception/electricity3.xhtml
34 how to get key 77497772343?
35- 02 14:29:06 {server} DetectiveFisch chats: btw elm, any idea why magic mapping crashes my client?
36 02 14:29:33 {server} DetectiveFisch chats: its a very reliable way to do so, ive never actually been able to use magic mapping
37 2010-03-02 14:27:43.7063 clientlog [24.156.48.77/DetectiveFisch]: OpenGL Info: Tungsten Graphics, Inc [1.3 Mesa 7.0.2]
38- http://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/branches/1.12/indoor/bed_save.base.111.png?revision=11155&view=markup
39- place some thing at the end of the under water dungeon in whaleisland
40- 08 17:13:14 {server} Artos chats: I remember the other bugs I wanted to report
41 08 17:13:35 {server} Roscoe chats: and i have a question as well
42 08 17:13:44 {server} Artos chats: renameing a book droped on the floor fails with a the book xy is now marked
43 08 17:14:10 {server} Neko-san was attacked by Dustfinger!
44 08 17:14:59 <elmex> Artos: you mean when renaming a book on the floor?
45 08 17:15:00 {server} Artos chats: and other are about my summon cult monsters, it seems like the ai is very bugy for the bigge
46 r summons
47 08 17:15:06 {server} Artos chats: yes
48 08 17:15:25 <elmex> yes, the pet-monster AI is quite borked
49 08 17:15:34 {server} Artos chats: even with patmode s&d summons like belzebub only dance around
50 08 17:15:43 <elmex> we haven't rewritten the petmonster AI yet :->
51 08 17:16:10 {server} elmex logged in
52 08 17:16:19 {server} Artos chats: also it somehow manages to summon bats which try to attack me
53- find level 0 wand generation, there should be no level 0 wands!
54- 07 21:51:26 {server} Artos chats: also good, I found a few bugs today and one yesterday
55 07 21:52:35 {server} Artos chats: one was that I was able to get a key of live with 32 bought death certificates and one unpaid
56 07 21:52:58 {server} Artos chats: looks like the angel doesn't check whether your certificats are already paid
57- map lostwages/alchemists shop cauldron teleport broken
58- boes' slotmachine code in perl :-/
59- fix torch editor documentation
60- put mana force stuff together see deliantra todo
61- advertise: http://www.pro-linux.de/spiele/
62 => artikel schreiben
63 => dito: http://www.holarse-linuxgaming.de/
64- client: enter macht drop n fenster groesser, return machts zu!
65- unpaid items convrsion siehe mail
66-
67 jemand hat "torch_type_on"-objekte (in-game-name!), die auch nicht brennen.
68
69 die hat er angeblich von hier und related maps:
70 http://maps.deliantra.net/port_joseph/goblin/dungeon1.xhtml
71
72 dort finde ich "torch_1"-objekte in einigen goblins.
73
74 hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser,
75 kannst du das problem fixen? :)
76- http://maps.deliantra.net/quests/peterm/CTower/Barracks.xhtml
77 die monster da schauen nicht wirklich so aus wie ich sie in erinnerung habe -
78 tatsächlich haben sie alle ne animation gestezt, diew ird abe rnicht benutzt
79 (auch nicht in-game).
80 kannst du das mal anschauen? da muss irgendwas ganz arg schieflaufen.
81- rate limit mana fountain: max per hour
82 => make them bring less with higher level
83 10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of
84 mana?
85 10 18:29:00 <schmorp> interesting
86 10 18:29:14 <schmorp> elmex: no?
87 10 18:29:24 <schmorp> would not even need any code to implement
88 10 18:29:38 {server} Uccisore chats: would preserve the benefits of a large mana pool
89 10 18:30:02 {server} Uccisore chats: about the only tricky part is, you'd want them to stack with the characters current magic
90 +, but probably NOT stack with other mana pots. :/
91 10 18:33:30 <elmex> schmorp: i don't know how to give mana regen via potion, maybe a special spell that inserts a force that b
92 oosts spell regen would work
93 10 18:33:44 <elmex> schmorp: and potions are usually just calling spells
94 10 18:34:27 <elmex> maybe
95 10 18:34:44 <schmorp> elmex: just like poision, except use gen_sp or so
96 10 18:34:48 {server} Uccisore chats: Like I said, I *think* if you can avoid having the pots stack, it might be good
97 10 18:35:00 <elmex> schmorp: then you drink 10 potions and get 10 times mana regen?
98 10 18:35:11 {server} Uccisore chats: Yeah, thats what you don't want
99 10 18:35:16 <schmorp> no, thats not how it usually works, no
100 10 18:35:30 {server} Uccisore chats: But, you DO want it to stack with a ring of magic+2 or whatever
101 10 18:35:34 <schmorp> drinking the second time would just tlel you teh effetc is already active
102 10 18:35:35 {server} Uccisore chats: I would tink
103 10 18:35:48 <elmex> schmorp: well, that might require code, i don't know exactly
104- 03:39:34 -server:#cf- Daath chats: "take 1 arrow;east;use_skil bowyer;drop arrow" is a
105 great way to bump up bowyer skill
106- exits are pasable if you shoot magic missile on it.
107- fix http://www.deliantra.net/doc/user/skill_help.html#jeweler
108- 08 01:00:08 {server} Marble chats: heh... you make rings of adornment out of
109 10 gold nuggets, but the desc says there made of iron
110- client seems to messup when logging out/in in char gen in stat roll.
111- fix blackshield pupland terminal teleporter
112- improve armour/weapon might work while applied => leading to overused item power.
113- generic builder does still work even if dropped, see apply.C w.r.t. ranged_ob
114- 21 16:04:17 {server} Altwi chats: elmex: put in a "dumb-move" capture routine
115 so that others cannot dump royals onto silver exchange tables.
116- singing experience, how?!
117- go over http://maps.deliantra.net/quests/greyshield/Greysword.xhtml
118- 03:08:52 -server:#cf- Deathshead chats: I was looking in
119 /arch/treasures/player_starting_equip.trs and I noticed that fire hatchlings
120 start with evocation, but in the previous version of the file they had
121 pyromancy. Can a hatchling even use dragonbreath ability without pyromancy?
122 Or are abilities not restricted to known skills?
123 03:09:54 -server:#cf- Daath chats: dragonbreath requires pyro, afaik.
124 03:10:47 <schmorp> afaik, there is no such thing as an ability
125 03:10:52 -server:#cf- Deathshead chats: Then that sounds like an unintended change. I
126 think if I understood the details it happened in the 1.1 version of the file
127 by elmex while changing some other details.
128- check reset timeouts in icecave w.r.t reentering and increasing.
129- 02 20:06:09 {server} polyphonyx chats: elmex, popadom is denied death and
130 wounding because he i s gaea, but if he uses glyph, that can have death and
131 wounding prayers. is that a bug or is that ok?
132
133- discuss with schmorp: rune of transference
134 can be used to make more mana!!!
135- fix tutorial in client! => button bar!
136- http://maps.deliantra.net/lake_country/Butakis/prison_e.xhtml
137 ^ horribly made map-mechnism! fix it somehow...
138- flu immunity war visible => schaun wir mal nach wie eine
139 immunity auf der map landen kann.
140- angel in nimbus should tell about godgiveneness of keytolife
141- hostile to stay an hour after kill
142- old castle archetype fixen
143- chat-tab farben mal angucken udn fixen (graue message => hellblau?)
144- ein paar shops in lone_town haben keine shop desc => use bargaining
145 => no shop nearby
146 => check for shop floor and make better message!
147- 18 21:44:53 <schmorp> elmex: wegen punching
148 18 21:45:01 <schmorp> elmex: vielleicht soltle punching in die rasse wandern
149 18 21:45:07 <elmex> hmmm
150 18 21:45:11 <schmorp> elmex: d.h. jeder hat punching X-ODER einen anderen skill
151 18 21:45:16 <elmex> ja
152 18 21:45:20 <schmorp> d.h. sparklings müssten halt mir schocks leben
153 18 21:45:24 <schmorp> :)
154 18 21:45:28 <elmex> :)
155 18 21:45:34 <schmorp> macht zumindest sinn
156 18 21:45:38 <elmex> absolut
157- editor:
158 On Tue, Dec 16, 2008 at 02:30:37AM +0100, Marc Lehmann wrote:
159 > das verschiwnden der attribute ist definitiv ein editor-bug.
160 >
161 > habe eben ein magic mouth auf die map gesetzt, dnan angeklickt, dann
162 > ediert, dann im stack-window auf denselben magic mouth geclickt und mein
163 > edit war weg.
164 >
165 > auf der map war mein edit allerdings noch (tooltip).
166- add notice after race selection about the floorbox
167- 09 02:44:51 <Asarth> schmorp: also, the scroll i wrote is level 22, the level of the spell, whi le my inscription level is 15. is this a coincidence, a bug, or deliberate ?
168- primer
169- habe eben ein problemd ebugged:
170
171 if (hitter->skill && hitter->type != PLAYER)
172 skill = hitter->skill;
173 else if (owner->chosen_skill)
174 {
175 skop = owner->chosen_skill;
176 skill = skop->skill;
177 }
178 else if (QUERY_FLAG (owner, FLAG_READY_WEAPON))
179 skill = owner->current_weapon->skill;
180
181 das kommt aus kill_objetc, um festzustellen, welcher skill die experience kriegt.
182
183 der crash erfolgt in owner->current_weapon, weil die 0 ist (war eri). der
184 fix ist im cvs, aber:
185
186 problem: sie hatte einen "golem" als pet, der hat ein monster getötet.
187 offenbar fehlt den golems der richtige skill (sollte eigentlich
188 hitter->skill) sein, sonst kann man auf diese weise ja beliebig experience
189 channeln.
190- golems:
191 - damage so lassen,
192 => golems schneller machen
193 => lesser golem langsamer leveln lassen/schwaecher machen
194- spieler ohne animation
195 2008-11-15 01:37:01.5664 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@5+17) lacks animatio
196 2008-11-15 01:37:01.6848 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@6+18) lacks animatio
197 2008-11-15 01:37:01.8091 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@7+19) lacks animatio
198 2008-11-15 01:37:02.0436 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@8+20) lacks animatio
199 2008-11-15 01:37:02.4076 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@9+21) lacks animatio
200 2008-11-15 01:37:03.0036 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@10+21) lacks animati
201
202 hast ne idee, wie da spasiseren kann, bzw. wie da sausgelöst wird, bzw. wie mans fixen kann?
203- fix dragonbreath rod => see how string it should be at magic item level 1
204 => what change did lerp introduce?
205- kannste da smal debuggen?
206
207 der fehler ist, daß etwas ein objekt auf die freed objects map legen
208 will. wahrscheinlich ist die disease dort und aktiv. das eigentliche
209 problem ist, wie auf der freed objects map überhaupt was aktives landen
210 kann.
211
212 meinst du, du kannst das irgendwie reproduzieren?
213
214 (lina hat's irgwendwie ausgelöst, auf der southpole-map (castleb3),
215 rabies flu und cold hat sie gecastet).
216
217 2008-11-10 03:18:30.4626 tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
218 2008-11-10 03:18:30.4643 tries to insret object on freed objects map: {cnt:9161123,uuid:<1.43b0f06bb>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
219 2008-11-10 03:18:30.6778 [ABT] tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1) at /opt/crossfire/share/deliantra-server/cf.pm line 3845
220 2008-11-10 03:18:30.6778+ eval {...} called at /opt/crossfire/share/deliantra-server/cf.pm line 3845
221 2008-11-10 03:18:30.6778+ cf::tick() called at /opt/crossfire/share/deliantra-server/cf.pm line 3475
222 2008-11-10 03:18:30.6778+ cf::main() called at -e line 0
223 2008-11-10 03:18:30.6778+
224 2008-11-10 03:18:30.6778 [ABT] --- C backtrace follows ---
225 2008-11-10 03:18:30.6779 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1155
226 2008-11-10 03:18:30.6779 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:210
227 2008-11-10 03:18:30.6779 [ABT] [xy_normalise] /root/src/cf.schmorp.de/server/common/../include/map.h:379
228 2008-11-10 03:18:30.6779 [ABT] [insert_ob_in_map(object*, maptile*, object*, int)] /root/src/cf.schmorp.de/server/common/object.C:1279
229 2008-11-10 03:18:30.6779 [ABT] [move_symptom(object*)] /root/src/cf.schmorp.de/server/server/disease.C:565
230 2008-11-10 03:18:30.6779 [ABT] [process_events()] /root/src/cf.schmorp.de/server/server/main.C:319
231 2008-11-10 03:18:30.6779 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:445
232 2008-11-10 03:18:30.6779 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1664
233 2008-11-10 03:18:30.6779 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
234 2008-11-10 03:18:30.6780 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
235 2008-11-10 03:18:30.6780 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
236 2008-11-10 03:18:30.6780 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:951
237 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
238 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
239
240-
24128 11:03:52 {server} [boetz] another problem, probably related to praying - im devourers now, but still getting infected by typhoid
24228 11:05:05 <elmex> hmm, don't know
24328 11:05:55 {server} [boetz] this appeared too, after the accidental conversion
244
245- 24 15:20:40 {server} [boetz] hmm, looks like I somehow got partially detached from
246 my god - devourers. 'a random spirit' grants you prayer, and so on. but
247 i'm still repelled from healing. and summon cult monsters now summons
248 noone. seems like a bug
249 => wie kann sowas passieren?
15 cnt=9168499 250
16#9 0x00000000004ecf00 in insert_ob_in_map (op=0xda31ab0, m=0x5d72ca0, originator=0x0, flag=0) at object.C:1257 251-
17 cnt=9114685 252 09 12:13:27 <schmorp> elmex: die signs sehen furchtbar aus, abe rich glaube, denen fehlt einrückung :)
18#10 0x0000000000474e2c in follow_owner (ob=0xda31ab0, owner=0xb03f160) at pets.C:305 253 09 12:14:13 <schmorp> elmex: du brauchst DRINGEND
19#11 0x0000000000474ee3 in remove_all_pets (map=<value optimized out>) at pets.C:287 254 09 12:14:22 <schmorp> elmex: nen editor-button in gde, so wie gimp ihn hat
20#12 0x00000000004b6eba in XS_cf__object_enter_map (cv=<value optimized out>) at ./cfperl.C:4170 255 09 12:14:46 <elmex> editor button?
21#13 0x000000000057bab4 in Perl_pp_entersub () at pp_hot.c:2819 256 09 12:15:12 <schmorp> elmex: hast du noch nie tetx ediert innem gimp-perl-plugin?
22#14 0x0000000000570e0e in Perl_runops_standard () at run.c:37 257 09 12:15:21 <schmorp> elmex: da ist neben/über der textarea ein EDITOR button
23#15 0x000000000056d06d in perl_run (my_perl=<value optimized out>) at perl.c:2484 258 09 12:15:24 <schmorp> elmex: der invoked $EDITOR
24#16 0x00002b8318d0eb82 in cctx_run (arg=<value optimized out>) at State.xs:972 259 09 12:15:25 <elmex> oh
25#17 0x00002b8318d10945 in coro_init () at libcoro/coro.c:84 260 09 12:15:32 <elmex> ja
261 09 12:15:48 <schmorp> $ENV{EDITOR} || "vi" :->
262 09 12:15:51 <schmorp> elmex: warte
263 09 12:16:08 <elmex> system ("vi"); kommt innem gtk program nich so geil ;-/
264 09 12:16:17 <schmorp> elmex: http://ue.tst.eu/cc785ce5608502223557e7f1b9e880f5.txt
265 09 12:16:36 <schmorp> elmex: man fork?
266 09 12:16:49 <schmorp> elmex: abgesehen davon hat der gimp-code faszinierendes gemacht, nämlich das fenster gehiddened :)
267 09 12:16:54 <schmorp> ist ja krank
268 09 12:17:11 <schmorp> ist bestimmt noch 5.6 code
269 09 12:17:44 <schmorp> aber das hiden und modale verhindetr unerwünschte effekte
270 09 12:18:14 <elmex> oh, gut
271 09 12:18:26 <schmorp> elmex: kannste das tutorial mal durchgehen und schauen ob schilder noch richtig bzw. vernünftig angezeig
272 t werden?
273 09 12:18:44 <elmex> jo, sek
274 09 12:21:19 <schmorp> elmex: kannst du auch was anderes machen?
275 09 12:21:31 <schmorp> elmex: nämlich schauen, bo du nach der ersten message für ein tab im client
276 09 12:21:41 <schmorp> elmex: daß das CLEAR flag gestezt hat
277 09 12:21:47 <schmorp> elmex: wieder ganz nahc oben scrollst?
278 09 12:21:56 <schmorp> nee
279 09 12:21:57 <schmorp> einfacher
280 09 12:22:06 <schmorp> wenn du ne message ausgibst mit clear flag, scrolle wieder nach oben
26 281
27object was icestorm, no head. real head was hill giant whose more was pointing to icestorm. 282- 05 18:17:26 <schmorp> elmex: kannste mal schauen, ob "install Deliantra::Client" funzt
28monster was on link map, player on world_106_115 or so. 283 05 18:17:35 <schmorp> elmex: und wnen ja, die install-anleitung enstprechend abändern?
29***************************************************************************** 284 05 18:17:42 <schmorp> elmex: da ist ein workaround-hack drin
285
286- gourmet mushroom balancing
287
288- pup_land terminal portals in guilds don't work!
289
290- http://maps.deliantra.net/lake_country/shops/Olds_jewel.xhtml
291 - the crowns appea UNDER the weird altar...
292
293- 09 19:20:34 <schmorp> ich finde, gde <notexistignyet> soltle einen frgaen, ob man die map anelgen will
294-
295 06 23:27:30 {cfbot} [Khaleh] chat Heh, unfair! The diamond selling table
296 in the diamond exchang e converts like crossfire 24 gold -> 120 silver (1
297 gold -> 5 silver)
298- merging a +99 ring doesn't work for blade... he got - stats...
299 +99 poison merge with armour cold + 30
300- 21 14:01:39 {cfbot} [BladeStorm] the totem didnt let me pray
301- hall of selection => auto apply sign?
302- jeweler => mehr potions
303- rot chat tab nich von blau ruecksetzen!
304- nimbus engel key in inventory packen und evtl. createn oder so und
305 per dialog uebergeben direkt.
306- random quest npc
307- rods und firebrands/mithrichainmail limitieren
308 - evtl. per drop-chance?
309- PR: nach kuenstlern offiziell suchen
310- tutorial pfeile
311- bei distris promoten
312- GDE
313 - editor mal ueberarbeiten
314 - automerging optional machen?!
315=======================================================
316
317TODO: =item Svd: the amount of seconds the map was last saved (++ means >99).
318 ^^^ the ">" gets eaten.
319TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
320TODO: books head2, possibly after verbatim (prison de...)
321TODO: emergency swap mode is not working
322TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
323 (when picking up a bomb quickly enough)
324TODO: inscription cannot be readied.
325TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
326TODO: ready_skill find traps does nto unapply the range slot item (bow)
327TODO: no detah messages for arena anymore
328TODO: remove curse should *maybe* work on players themselves
329TODO: remove curse in glyph/rune doesn't have any effect?
330TODO: rewrite highscore code
331
332TODO: greeting message on what to do in dialog after race selection.
333TODO: onefang's catsle conatisn many references to 'book' and 'scroll_wresting' and other fun stuff.
334
3352009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
3362009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
3372009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
3382009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
3392009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
3402009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
3412009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
342
3432009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
3442009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
3452009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
3462009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
347
348
349TODO: autopickup in shop
350TODO: quit charcetr doesn't nuke in-memory per-player maps
351TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
352TODO: farmwife doesn't react to guuh's head?
353TODO: shop mats should use the nesrest other shopmat, always.
354TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
355
356* where is pippijns script to generate the emote_help.pod?
357
358* make inscription easier to use: offer a full dialog with multiple lines, let
359 users re-write/edit books to their liking (without givign exp).
360
361* TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
362
363* TODO: re-apply items on log-in
364
365* create 100 chicken => some unseen item updates
366
367* dragons should not be able to change their title via the settings tab in playerbook
368
369* syncpoints: rules, news, motd, crossfiremail, hiscore
370 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
371
372* lone-town shops say "no shop nearby" with use_skill bargaining.
373
374* 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
375
376* off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
377
378* *sigh*
379 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
380 _after_ the weight update fix
381
382* unique items in maps not handled correctly: server should remember wether a unique
383 file was written and force it to be written again, even if empty.
384
385* can't move onto navar harbour piers when levitating.
386
387* drakkar pking system assumed to be well-balanced: any documentation?
388
389* tutorial in client
39018:24:32 <qwe> just a note
39118:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
392 was reading it (by then) to get what was wrong and the instructions
393 there are outdated.
394
395* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
396 simply by dropping it.
397
398* important: mobs can cross shop-boundaries using shopmats. this must not be :/
30 399
31* drop all and get all will result in trying to pick up yourself 400* drop all and get all will result in trying to pick up yourself
32 (likely harmless) 401 (likely harmless)
33 402
34* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
35 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
36
37* IMPORTANT: shot arrows do not stack (e.g. from angels, they leave single arrows).
38
39* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner 403* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
40
412007-10-11 02:30:45.0068 sync job at /opt/crossfire/share/crossfire/cf.pm line 2573
42 cf::object::player::enter_exit('cf::object::player::wrap=HASH(0x4760a60)', 'cf::object::wrap=HASH(0xb8d2f0)') called at /opt/crossfire/share/crossfire/cf.pm line 3505
43 eval {...} called at /opt/crossfire/share/crossfire/cf.pm line 3505
44 cf::__ANON__('Event::Event=SCALAR(0x692ff20)') called at /opt/perl/lib/perl5/Event.pm line 164
45 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
46 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
47 Event::loop() called at /opt/crossfire/share/crossfire/cf.pm line 3213
48 cf::main() called at -e line 0
49
50* sync_job in random map prepare still exists.
51
52***
53
542007-10-08 23:06:07.8314 error in event callback: Event::Event=SCALAR(0x1131a2f0) Can't call method "ob" without a package or object reference at /opt/crossfire/share/crossfire/ext/follow.ext line 38, <GEN28> line 27.
55^ cause for server freezes?
56
57* IMPORTANT:
58 "cannot change rod when levitating"
59
60* balance does not work in the bank anymore
61 404
62* vanessa kept active because of: 405* vanessa kept active because of:
63 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1) 406 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
64 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1) 407 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
65 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob). 408 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
66 409
67* dragon cannot apply ipo writing pen (lack the body), but use skill fine 410* dragon cannot apply ipo writing pen (lack the body), but use skill fine
68 411
69* pupland worldmap region is "santo dominion" => fix.
70
71* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
72
73http://stonewashed.net/sfx.html 412http://stonewashed.net/sfx.html
74 413
752007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply() 4142007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
762007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() 4152007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
772007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() 4162007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
782007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() 4172007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
79 418
80http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg 419http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
81 420
822007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
832007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
842007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
852007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
862007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
872007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
882007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
892007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
902007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
912007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
922007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
932007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
942007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
952007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
96
97
98* "You get the distinct feeling that <other> is nuts" actually appeared once.
99
100* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. 421* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
101
102* IMPORTANT: the ex command does not properly filter cfpod.
103
104* diseases refer to their owner, keeping diseasd players alive needlessly.
105 422
106* for the future: adjust sp regenration in that way that it doesn't 423* for the future: adjust sp regenration in that way that it doesn't
107 regenrate when food is below < 200 (a magic constant) 424 regenrate when food is below < 200 (a magic constant)
108
109* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
110 stuff beig dropped on the teleporter there).
111
112* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
113 crossfire developer who thinks that 4k is enough for everybody.
114 implement a workaround, either just telling people that their book
115 is winged or not sending it as book but as separate paragraphs or multiple
116 books. must be multiple paragraphs:
117 /* 4096 is probably way overkill, but 1024 could very well be too small.
118 425
119* level 100 inscription with 4 kills: a single random_Scorll treasure 426* level 100 inscription with 4 kills: a single random_Scorll treasure
120 item in the ancient mages of forgotten town palace create 427 item in the ancient mages of forgotten town palace create
121 many *hundreds* of actual scrolls when instantiated? 428 many *hundreds* of actual scrolls when instantiated?
122 429
12507:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified 43207:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
12607:21:37 <schmorp> unidentified they are called potions? 43307:21:37 <schmorp> unidentified they are called potions?
12707:21:48 -cfbot:#cf- [Incen] ayup 43407:21:48 -cfbot:#cf- [Incen] ayup
12807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 43507:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
129 436
130* totla invisibility is too hard to get. monsters should attack the
131 player when hit by him or his spell anyways.
132
133* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
134
135* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
136
137* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
138
139* is_animated is sometimes written twice when saving, because it must be off when
140 no animation is set. this does not work, of course, because later the flag is written again.
141 should probably be fixed on load, not on save.
142
143* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
144 obviously this should be the real name, not the arch name.
145
146* new players sometimes seem to lack statistics
147
148* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 437* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
149
150* IMPORTANT: client structures (ns) seem to never get released ever.
151
152* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
153 check fucntion should be designed - the same for empty treasurelists
154 and similar stuff.
155
156* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
157 existing objects refer to the old archteypoes (for purposes of saving).
158 UPDATE: this is done, but an upgrade of in-memory objects is highly
159 advisable, as well as testing wether reloading actually works :)
160 438
161* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 439* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
162 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 440 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
163 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 441 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
164 semantics). 442 semantics).
179* player_sold 1 still gets added to maps at some point, but server cnanot read it. 457* player_sold 1 still gets added to maps at some point, but server cnanot read it.
180 resolve the situation by either implementing it fully or removing it fully. 458 resolve the situation by either implementing it fully or removing it fully.
181 459
182* climbing, meditating, levitating skills etc. should give you experience per use 460* climbing, meditating, levitating skills etc. should give you experience per use
183 461
184* rewrite banish in perl (low priority)
185
186* nekosan snatches the fish, which stays in the playr inventory.
187 remove should automaticlaly send esrv_del_item, and nobody else should,
188 for inv items. same for ipo.
189
190* output-count and output-sync defaults *might* cause delay by one message
191 for new users.
192
193* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 462* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
194 2007-02-03 03:49:06.011 Discarding object without arch: texas 463 2007-02-03 03:49:06.011 Discarding object without arch: texas
195 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 464 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
196 2007-02-03 03:54:36.926 Discarding object without arch: event_say 465 2007-02-03 03:54:36.926 Discarding object without arch: event_say
197 466
198* IMPORTANT: 467* IMPORTANT:
199 entering instantiated random maps whose meta file is missing freezes the player. 468 entering instantiated random maps whose meta file is missing freezes the player.
200 469
201* random speed should result in randomised initial animation face. 470* random speed should result in randomised initial animation face.
202 471
203* example of why a player was kept alive long after having logged out.
204 those are probably in a player inventory.
205 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
206 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
207 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
208 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
209 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
210 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
211 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
212 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
213 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
214
215* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
216 => use debug_desc
217 => find out whats causing it
218
219* training center (kobold etc.) does not stop working after 30-40min 472* training center (kobold etc.) does not stop working after 30-40min
220 but goes on for 2 hours _at least_. 473 but goes on for 2 hours _at least_.
221 474
222* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
223 original crossfire: 100% cpu usage => freeze
224 after mapspace::update fix: 40%
225 after map protocol optimisation: 15%
226
227* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 475* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
228 this is simply counterwall hitting monsters. but why does it happen? 476 this is simply counterwall hitting monsters. but why does it happen?
229
230* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
231 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
232 477
233* animated weapons should come back to the player when he dies/disconnects? 478* animated weapons should come back to the player when he dies/disconnects?
234 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 479 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
235 animated weapon out and you disconnect, that it'd simply a) fall to the 480 animated weapon out and you disconnect, that it'd simply a) fall to the
236 ground or b) return to your inv? Rather than disappearing into the void of 481 ground or b) return to your inv? Rather than disappearing into the void of
237 nothingness. 482 nothingness.
238 483
239* mapinfo command should be handled asynchronously (cause it blocks the server)
240
241* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
242 16:09 <@schmorp> ende des themas
243 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 484* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
244 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 485 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
245 16:09 <@schmorp> erinnert mich dran 486 16:09 <@schmorp> erinnert mich dran
246 487
247* map converter 488* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
248 elmex: because of the faces and all the other nice things - i guess 489 (improve message)
249 [HUH?? please specify or remove]
250 490
251* implement no-drop-on-destroy flag (done)
252 for example to remove the specialcases for books that are destroyed
253 and contain spells (should be done)
254 491
255* look at these logs:
256 2006-09-16 01:38:16 Got unknown value in map header: race human
257 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
258 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
259 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
260 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
261 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
262
263* make sure custom keys get saved in same order as they are being loaded.
264
265* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
266 implement buildable non-safe floors.

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