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Comparing deliantra/server/TODO (file contents):
Revision 1.114 by root, Wed Oct 24 00:46:07 2007 UTC vs.
Revision 1.126 by root, Mon May 5 15:21:50 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* 02:40:25 -cfbot:#cf- [Lina] i think the dragon title thing is messed up, as well 3* tell player when he is starving.
4 02:40:40 -cfbot:#cf- [Lina] it's supposed to be your best resistance, and mine is cold 4
5* drakkar pking system assumed to be well-balanced: any documentation?
6
7* tutorial in client
818:24:32 <qwe> just a note
918:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
10 was reading it (by then) to get what was wrong and the instructions
11 there are outdated.
12
13* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
14 simply by dropping it.
15
16* missile weapons seem to be buggy w.r.t. applying things to players like
17 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
18 increases their spell regen.
19
20* when detect monster is cast while eg. a ball of lighning is active, it's not
21 shown long enough for the player to notice (probably due to LOS calculations).
5 22
6* important: mobs can cross shop-boundaries using shopmats. this must not be :/ 23* important: mobs can cross shop-boundaries using shopmats. this must not be :/
7
8* important: word-of-recall cats before dieing will recall you out of nimbus.
9 24
10* drop all and get all will result in trying to pick up yourself 25* drop all and get all will result in trying to pick up yourself
11 (likely harmless) 26 (likely harmless)
12 27
13* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows. 28* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
14 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows. 29 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
15 30
16* IMPORTANT: shot arrows do not stack (e.g. from angels, they leave single arrows).
17
18* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner 31* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
19
202007-10-11 02:30:45.0068 sync job at /opt/crossfire/share/crossfire/cf.pm line 2573
21 cf::object::player::enter_exit('cf::object::player::wrap=HASH(0x4760a60)', 'cf::object::wrap=HASH(0xb8d2f0)') called at /opt/crossfire/share/crossfire/cf.pm line 3505
22 eval {...} called at /opt/crossfire/share/crossfire/cf.pm line 3505
23 cf::__ANON__('Event::Event=SCALAR(0x692ff20)') called at /opt/perl/lib/perl5/Event.pm line 164
24 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
25 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
26 Event::loop() called at /opt/crossfire/share/crossfire/cf.pm line 3213
27 cf::main() called at -e line 0
28 32
29* sync_job in random map prepare still exists. 33* sync_job in random map prepare still exists.
30 34
31***
32
332007-10-08 23:06:07.8314 error in event callback: Event::Event=SCALAR(0x1131a2f0) Can't call method "ob" without a package or object reference at /opt/crossfire/share/crossfire/ext/follow.ext line 38, <GEN28> line 27.
34^ cause for server freezes?
35
36* IMPORTANT: 35* IMPORTANT:
37 "cannot change rod when levitating" 36 "cannot change rod when levitating"
38
39* balance does not work in the bank anymore
40 37
41* vanessa kept active because of: 38* vanessa kept active because of:
42 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1) 39 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
43 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1) 40 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
44 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob). 41 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
45 42
46* dragon cannot apply ipo writing pen (lack the body), but use skill fine 43* dragon cannot apply ipo writing pen (lack the body), but use skill fine
47
48* pupland worldmap region is "santo dominion" => fix.
49 44
50* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17) 45* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
51 46
52http://stonewashed.net/sfx.html 47http://stonewashed.net/sfx.html
53 48
722007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126 672007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
732007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse 682007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
742007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21) 692007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
75 70
76 71
77* "You get the distinct feeling that <other> is nuts" actually appeared once.
78
79* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. 72* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
80
81* IMPORTANT: the ex command does not properly filter cfpod.
82
83* diseases refer to their owner, keeping diseasd players alive needlessly.
84 73
85* for the future: adjust sp regenration in that way that it doesn't 74* for the future: adjust sp regenration in that way that it doesn't
86 regenrate when food is below < 200 (a magic constant) 75 regenrate when food is below < 200 (a magic constant)
87 76
88* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid 77* IMPORTANT: create a no_drop flag (DONE) and set it on the nexus (or somehow avoid
89 stuff beig dropped on the teleporter there). 78 stuff beig dropped on the teleporter there).
90
91* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
92 crossfire developer who thinks that 4k is enough for everybody.
93 implement a workaround, either just telling people that their book
94 is winged or not sending it as book but as separate paragraphs or multiple
95 books. must be multiple paragraphs:
96 /* 4096 is probably way overkill, but 1024 could very well be too small.
97 79
98* level 100 inscription with 4 kills: a single random_Scorll treasure 80* level 100 inscription with 4 kills: a single random_Scorll treasure
99 item in the ancient mages of forgotten town palace create 81 item in the ancient mages of forgotten town palace create
100 many *hundreds* of actual scrolls when instantiated? 82 many *hundreds* of actual scrolls when instantiated?
101 83
10607:21:48 -cfbot:#cf- [Incen] ayup 8807:21:48 -cfbot:#cf- [Incen] ayup
10707:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 8907:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
108 90
109* totla invisibility is too hard to get. monsters should attack the 91* totla invisibility is too hard to get. monsters should attack the
110 player when hit by him or his spell anyways. 92 player when hit by him or his spell anyways.
111
112* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
113 93
114* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded 94* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
115 95
116* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. 96* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
117 97
125* new players sometimes seem to lack statistics 105* new players sometimes seem to lack statistics
126 106
127* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 107* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
128 108
129* IMPORTANT: client structures (ns) seem to never get released ever. 109* IMPORTANT: client structures (ns) seem to never get released ever.
130
131* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
132 check fucntion should be designed - the same for empty treasurelists
133 and similar stuff.
134
135* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
136 existing objects refer to the old archteypoes (for purposes of saving).
137 UPDATE: this is done, but an upgrade of in-memory objects is highly
138 advisable, as well as testing wether reloading actually works :)
139 110
140* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 111* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
141 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 112 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
142 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 113 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
143 semantics). 114 semantics).
160 131
161* climbing, meditating, levitating skills etc. should give you experience per use 132* climbing, meditating, levitating skills etc. should give you experience per use
162 133
163* rewrite banish in perl (low priority) 134* rewrite banish in perl (low priority)
164 135
165* nekosan snatches the fish, which stays in the playr inventory.
166 remove should automaticlaly send esrv_del_item, and nobody else should,
167 for inv items. same for ipo.
168
169* output-count and output-sync defaults *might* cause delay by one message
170 for new users.
171
172* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 136* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
173 2007-02-03 03:49:06.011 Discarding object without arch: texas 137 2007-02-03 03:49:06.011 Discarding object without arch: texas
174 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 138 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
175 2007-02-03 03:54:36.926 Discarding object without arch: event_say 139 2007-02-03 03:54:36.926 Discarding object without arch: event_say
176 140
177* IMPORTANT: 141* IMPORTANT:
178 entering instantiated random maps whose meta file is missing freezes the player. 142 entering instantiated random maps whose meta file is missing freezes the player.
179 143
180* random speed should result in randomised initial animation face. 144* random speed should result in randomised initial animation face.
181 145
182* example of why a player was kept alive long after having logged out.
183 those are probably in a player inventory.
184 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
185 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
186 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
187 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
188 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
189 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
190 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
191 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
192 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
193
194* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
195 => use debug_desc
196 => find out whats causing it
197
198* training center (kobold etc.) does not stop working after 30-40min 146* training center (kobold etc.) does not stop working after 30-40min
199 but goes on for 2 hours _at least_. 147 but goes on for 2 hours _at least_.
200 148
201* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
202 original crossfire: 100% cpu usage => freeze
203 after mapspace::update fix: 40%
204 after map protocol optimisation: 15%
205
206* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 149* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
207 this is simply counterwall hitting monsters. but why does it happen? 150 this is simply counterwall hitting monsters. but why does it happen?
208
209* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
210 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
211 151
212* animated weapons should come back to the player when he dies/disconnects? 152* animated weapons should come back to the player when he dies/disconnects?
213 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 153 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
214 animated weapon out and you disconnect, that it'd simply a) fall to the 154 animated weapon out and you disconnect, that it'd simply a) fall to the
215 ground or b) return to your inv? Rather than disappearing into the void of 155 ground or b) return to your inv? Rather than disappearing into the void of
216 nothingness. 156 nothingness.
217 157
218* mapinfo command should be handled asynchronously (cause it blocks the server)
219
220* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
221 16:09 <@schmorp> ende des themas
222 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 158* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
223 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 159 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
224 16:09 <@schmorp> erinnert mich dran 160 16:09 <@schmorp> erinnert mich dran
225
226* map converter
227 elmex: because of the faces and all the other nice things - i guess
228 [HUH?? please specify or remove]
229 161
230* implement no-drop-on-destroy flag (done) 162* implement no-drop-on-destroy flag (done)
231 for example to remove the specialcases for books that are destroyed 163 for example to remove the specialcases for books that are destroyed
232 and contain spells (should be done) 164 and contain spells (should be done)
233 165
234* look at these logs:
235 2006-09-16 01:38:16 Got unknown value in map header: race human
236 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
237 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
238 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
239 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
240 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
241
242* make sure custom keys get saved in same order as they are being loaded. 166* make sure custom keys get saved in same order as they are being loaded.
243 167
244* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
245 implement buildable non-safe floors.

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