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Comparing deliantra/server/TODO (file contents):
Revision 1.114 by root, Wed Oct 24 00:46:07 2007 UTC vs.
Revision 1.139 by root, Wed May 7 19:23:08 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* 02:40:25 -cfbot:#cf- [Lina] i think the dragon title thing is messed up, as well 3* lone-town shops say "no shop nearby" with use_skill bargaining.
4 02:40:40 -cfbot:#cf- [Lina] it's supposed to be your best resistance, and mine is cold 4
5* 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
6
7* off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
8
9* *sigh*
10 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
11 _after_ the weight update fix
12
13* unique items in maps not handled correctly: server should remember wether a unique
14 file was written and force it to be written again, even if empty.
15
16* 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6)
17
18* can't move onto navar harbour piers when levitating.
19
20* drakkar pking system assumed to be well-balanced: any documentation?
21
22* tutorial in client
2318:24:32 <qwe> just a note
2418:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
25 was reading it (by then) to get what was wrong and the instructions
26 there are outdated.
27
28* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
29 simply by dropping it.
5 30
6* important: mobs can cross shop-boundaries using shopmats. this must not be :/ 31* important: mobs can cross shop-boundaries using shopmats. this must not be :/
7
8* important: word-of-recall cats before dieing will recall you out of nimbus.
9 32
10* drop all and get all will result in trying to pick up yourself 33* drop all and get all will result in trying to pick up yourself
11 (likely harmless) 34 (likely harmless)
12 35
13* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
14 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
15
16* IMPORTANT: shot arrows do not stack (e.g. from angels, they leave single arrows).
17
18* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner 36* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
19
202007-10-11 02:30:45.0068 sync job at /opt/crossfire/share/crossfire/cf.pm line 2573
21 cf::object::player::enter_exit('cf::object::player::wrap=HASH(0x4760a60)', 'cf::object::wrap=HASH(0xb8d2f0)') called at /opt/crossfire/share/crossfire/cf.pm line 3505
22 eval {...} called at /opt/crossfire/share/crossfire/cf.pm line 3505
23 cf::__ANON__('Event::Event=SCALAR(0x692ff20)') called at /opt/perl/lib/perl5/Event.pm line 164
24 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
25 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
26 Event::loop() called at /opt/crossfire/share/crossfire/cf.pm line 3213
27 cf::main() called at -e line 0
28
29* sync_job in random map prepare still exists.
30
31***
32
332007-10-08 23:06:07.8314 error in event callback: Event::Event=SCALAR(0x1131a2f0) Can't call method "ob" without a package or object reference at /opt/crossfire/share/crossfire/ext/follow.ext line 38, <GEN28> line 27.
34^ cause for server freezes?
35
36* IMPORTANT:
37 "cannot change rod when levitating"
38
39* balance does not work in the bank anymore
40 37
41* vanessa kept active because of: 38* vanessa kept active because of:
42 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1) 39 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
43 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1) 40 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
44 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob). 41 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
45 42
46* dragon cannot apply ipo writing pen (lack the body), but use skill fine 43* dragon cannot apply ipo writing pen (lack the body), but use skill fine
47
48* pupland worldmap region is "santo dominion" => fix.
49
50* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
51 44
52http://stonewashed.net/sfx.html 45http://stonewashed.net/sfx.html
53 46
542007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply() 472007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
552007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() 482007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
722007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126 652007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
732007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse 662007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
742007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21) 672007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
75 68
76 69
77* "You get the distinct feeling that <other> is nuts" actually appeared once.
78
79* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. 70* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
80
81* IMPORTANT: the ex command does not properly filter cfpod.
82
83* diseases refer to their owner, keeping diseasd players alive needlessly.
84 71
85* for the future: adjust sp regenration in that way that it doesn't 72* for the future: adjust sp regenration in that way that it doesn't
86 regenrate when food is below < 200 (a magic constant) 73 regenrate when food is below < 200 (a magic constant)
87
88* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
89 stuff beig dropped on the teleporter there).
90
91* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
92 crossfire developer who thinks that 4k is enough for everybody.
93 implement a workaround, either just telling people that their book
94 is winged or not sending it as book but as separate paragraphs or multiple
95 books. must be multiple paragraphs:
96 /* 4096 is probably way overkill, but 1024 could very well be too small.
97 74
98* level 100 inscription with 4 kills: a single random_Scorll treasure 75* level 100 inscription with 4 kills: a single random_Scorll treasure
99 item in the ancient mages of forgotten town palace create 76 item in the ancient mages of forgotten town palace create
100 many *hundreds* of actual scrolls when instantiated? 77 many *hundreds* of actual scrolls when instantiated?
101 78
10707:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 8407:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
108 85
109* totla invisibility is too hard to get. monsters should attack the 86* totla invisibility is too hard to get. monsters should attack the
110 player when hit by him or his spell anyways. 87 player when hit by him or his spell anyways.
111 88
112* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
113
114* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
115
116* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
117
118* is_animated is sometimes written twice when saving, because it must be off when
119 no animation is set. this does not work, of course, because later the flag is written again.
120 should probably be fixed on load, not on save.
121
122* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
123 obviously this should be the real name, not the arch name.
124
125* new players sometimes seem to lack statistics
126
127* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 89* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
128
129* IMPORTANT: client structures (ns) seem to never get released ever.
130
131* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
132 check fucntion should be designed - the same for empty treasurelists
133 and similar stuff.
134
135* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
136 existing objects refer to the old archteypoes (for purposes of saving).
137 UPDATE: this is done, but an upgrade of in-memory objects is highly
138 advisable, as well as testing wether reloading actually works :)
139 90
140* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 91* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
141 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 92 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
142 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 93 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
143 semantics). 94 semantics).
158* player_sold 1 still gets added to maps at some point, but server cnanot read it. 109* player_sold 1 still gets added to maps at some point, but server cnanot read it.
159 resolve the situation by either implementing it fully or removing it fully. 110 resolve the situation by either implementing it fully or removing it fully.
160 111
161* climbing, meditating, levitating skills etc. should give you experience per use 112* climbing, meditating, levitating skills etc. should give you experience per use
162 113
163* rewrite banish in perl (low priority)
164
165* nekosan snatches the fish, which stays in the playr inventory.
166 remove should automaticlaly send esrv_del_item, and nobody else should,
167 for inv items. same for ipo.
168
169* output-count and output-sync defaults *might* cause delay by one message
170 for new users.
171
172* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 114* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
173 2007-02-03 03:49:06.011 Discarding object without arch: texas 115 2007-02-03 03:49:06.011 Discarding object without arch: texas
174 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 116 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
175 2007-02-03 03:54:36.926 Discarding object without arch: event_say 117 2007-02-03 03:54:36.926 Discarding object without arch: event_say
176 118
177* IMPORTANT: 119* IMPORTANT:
178 entering instantiated random maps whose meta file is missing freezes the player. 120 entering instantiated random maps whose meta file is missing freezes the player.
179 121
180* random speed should result in randomised initial animation face. 122* random speed should result in randomised initial animation face.
181 123
182* example of why a player was kept alive long after having logged out.
183 those are probably in a player inventory.
184 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
185 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
186 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
187 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
188 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
189 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
190 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
191 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
192 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
193
194* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
195 => use debug_desc
196 => find out whats causing it
197
198* training center (kobold etc.) does not stop working after 30-40min 124* training center (kobold etc.) does not stop working after 30-40min
199 but goes on for 2 hours _at least_. 125 but goes on for 2 hours _at least_.
200 126
201* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
202 original crossfire: 100% cpu usage => freeze
203 after mapspace::update fix: 40%
204 after map protocol optimisation: 15%
205
206* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 127* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
207 this is simply counterwall hitting monsters. but why does it happen? 128 this is simply counterwall hitting monsters. but why does it happen?
208
209* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
210 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
211 129
212* animated weapons should come back to the player when he dies/disconnects? 130* animated weapons should come back to the player when he dies/disconnects?
213 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 131 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
214 animated weapon out and you disconnect, that it'd simply a) fall to the 132 animated weapon out and you disconnect, that it'd simply a) fall to the
215 ground or b) return to your inv? Rather than disappearing into the void of 133 ground or b) return to your inv? Rather than disappearing into the void of
216 nothingness. 134 nothingness.
217 135
218* mapinfo command should be handled asynchronously (cause it blocks the server)
219
220* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
221 16:09 <@schmorp> ende des themas
222 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 136* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
223 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 137 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
224 16:09 <@schmorp> erinnert mich dran 138 16:09 <@schmorp> erinnert mich dran
225 139
226* map converter 140* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
227 elmex: because of the faces and all the other nice things - i guess 141 (improve message)
228 [HUH?? please specify or remove]
229 142
230* implement no-drop-on-destroy flag (done)
231 for example to remove the specialcases for books that are destroyed
232 and contain spells (should be done)
233 143
234* look at these logs:
235 2006-09-16 01:38:16 Got unknown value in map header: race human
236 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
237 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
238 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
239 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
240 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
241
242* make sure custom keys get saved in same order as they are being loaded.
243
244* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
245 implement buildable non-safe floors.

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