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Comparing deliantra/server/TODO (file contents):
Revision 1.115 by root, Mon Nov 5 23:20:48 2007 UTC vs.
Revision 1.134 by root, Tue May 6 17:34:58 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* important: the size difference between new and old scorn apartments sems to be causing 3* 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6)
4 problems when apartments disappear (related or independent?)
5 4
6* 02:40:25 -cfbot:#cf- [Lina] i think the dragon title thing is messed up, as well 5* can't move onto navar harbour piers when levitating.
7 02:40:40 -cfbot:#cf- [Lina] it's supposed to be your best resistance, and mine is cold 6
7* drakkar pking system assumed to be well-balanced: any documentation?
8
9* tutorial in client
1018:24:32 <qwe> just a note
1118:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
12 was reading it (by then) to get what was wrong and the instructions
13 there are outdated.
14
15* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
16 simply by dropping it.
8 17
9* important: mobs can cross shop-boundaries using shopmats. this must not be :/ 18* important: mobs can cross shop-boundaries using shopmats. this must not be :/
10
11* important: word-of-recall cats before dieing will recall you out of nimbus.
12 19
13* drop all and get all will result in trying to pick up yourself 20* drop all and get all will result in trying to pick up yourself
14 (likely harmless) 21 (likely harmless)
15 22
16* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
17 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
18
19* IMPORTANT: shot arrows do not stack (e.g. from angels, they leave single arrows).
20
21* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner 23* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
22
232007-10-11 02:30:45.0068 sync job at /opt/crossfire/share/crossfire/cf.pm line 2573
24 cf::object::player::enter_exit('cf::object::player::wrap=HASH(0x4760a60)', 'cf::object::wrap=HASH(0xb8d2f0)') called at /opt/crossfire/share/crossfire/cf.pm line 3505
25 eval {...} called at /opt/crossfire/share/crossfire/cf.pm line 3505
26 cf::__ANON__('Event::Event=SCALAR(0x692ff20)') called at /opt/perl/lib/perl5/Event.pm line 164
27 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
28 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
29 Event::loop() called at /opt/crossfire/share/crossfire/cf.pm line 3213
30 cf::main() called at -e line 0
31
32* sync_job in random map prepare still exists.
33
34* IMPORTANT:
35 "cannot change rod when levitating"
36
37* balance does not work in the bank anymore
38 24
39* vanessa kept active because of: 25* vanessa kept active because of:
40 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1) 26 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
41 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1) 27 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
42 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob). 28 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
43 29
44* dragon cannot apply ipo writing pen (lack the body), but use skill fine 30* dragon cannot apply ipo writing pen (lack the body), but use skill fine
45
46* pupland worldmap region is "santo dominion" => fix.
47
48* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
49 31
50http://stonewashed.net/sfx.html 32http://stonewashed.net/sfx.html
51 33
522007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply() 342007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
532007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() 352007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
702007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126 522007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
712007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse 532007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
722007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21) 542007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
73 55
74 56
75* "You get the distinct feeling that <other> is nuts" actually appeared once.
76
77* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. 57* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
78
79* IMPORTANT: the ex command does not properly filter cfpod.
80
81* diseases refer to their owner, keeping diseasd players alive needlessly.
82 58
83* for the future: adjust sp regenration in that way that it doesn't 59* for the future: adjust sp regenration in that way that it doesn't
84 regenrate when food is below < 200 (a magic constant) 60 regenrate when food is below < 200 (a magic constant)
85
86* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
87 stuff beig dropped on the teleporter there).
88
89* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
90 crossfire developer who thinks that 4k is enough for everybody.
91 implement a workaround, either just telling people that their book
92 is winged or not sending it as book but as separate paragraphs or multiple
93 books. must be multiple paragraphs:
94 /* 4096 is probably way overkill, but 1024 could very well be too small.
95 61
96* level 100 inscription with 4 kills: a single random_Scorll treasure 62* level 100 inscription with 4 kills: a single random_Scorll treasure
97 item in the ancient mages of forgotten town palace create 63 item in the ancient mages of forgotten town palace create
98 many *hundreds* of actual scrolls when instantiated? 64 many *hundreds* of actual scrolls when instantiated?
99 65
10507:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 7107:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
106 72
107* totla invisibility is too hard to get. monsters should attack the 73* totla invisibility is too hard to get. monsters should attack the
108 player when hit by him or his spell anyways. 74 player when hit by him or his spell anyways.
109 75
110* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
111
112* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
113
114* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
115
116* is_animated is sometimes written twice when saving, because it must be off when
117 no animation is set. this does not work, of course, because later the flag is written again.
118 should probably be fixed on load, not on save.
119
120* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
121 obviously this should be the real name, not the arch name.
122
123* new players sometimes seem to lack statistics
124
125* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 76* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
126
127* IMPORTANT: client structures (ns) seem to never get released ever.
128
129* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
130 check fucntion should be designed - the same for empty treasurelists
131 and similar stuff.
132
133* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
134 existing objects refer to the old archteypoes (for purposes of saving).
135 UPDATE: this is done, but an upgrade of in-memory objects is highly
136 advisable, as well as testing wether reloading actually works :)
137 77
138* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 78* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
139 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 79 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
140 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 80 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
141 semantics). 81 semantics).
158 98
159* climbing, meditating, levitating skills etc. should give you experience per use 99* climbing, meditating, levitating skills etc. should give you experience per use
160 100
161* rewrite banish in perl (low priority) 101* rewrite banish in perl (low priority)
162 102
163* nekosan snatches the fish, which stays in the playr inventory.
164 remove should automaticlaly send esrv_del_item, and nobody else should,
165 for inv items. same for ipo.
166
167* output-count and output-sync defaults *might* cause delay by one message
168 for new users.
169
170* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 103* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
171 2007-02-03 03:49:06.011 Discarding object without arch: texas 104 2007-02-03 03:49:06.011 Discarding object without arch: texas
172 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 105 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
173 2007-02-03 03:54:36.926 Discarding object without arch: event_say 106 2007-02-03 03:54:36.926 Discarding object without arch: event_say
174 107
175* IMPORTANT: 108* IMPORTANT:
176 entering instantiated random maps whose meta file is missing freezes the player. 109 entering instantiated random maps whose meta file is missing freezes the player.
177 110
178* random speed should result in randomised initial animation face. 111* random speed should result in randomised initial animation face.
179 112
180* example of why a player was kept alive long after having logged out.
181 those are probably in a player inventory.
182 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
183 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
184 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
185 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
186 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
187 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
188 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
189 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
190 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
191
192* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
193 => use debug_desc
194 => find out whats causing it
195
196* training center (kobold etc.) does not stop working after 30-40min 113* training center (kobold etc.) does not stop working after 30-40min
197 but goes on for 2 hours _at least_. 114 but goes on for 2 hours _at least_.
198 115
199* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
200 original crossfire: 100% cpu usage => freeze
201 after mapspace::update fix: 40%
202 after map protocol optimisation: 15%
203
204* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 116* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
205 this is simply counterwall hitting monsters. but why does it happen? 117 this is simply counterwall hitting monsters. but why does it happen?
206
207* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
208 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
209 118
210* animated weapons should come back to the player when he dies/disconnects? 119* animated weapons should come back to the player when he dies/disconnects?
211 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 120 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
212 animated weapon out and you disconnect, that it'd simply a) fall to the 121 animated weapon out and you disconnect, that it'd simply a) fall to the
213 ground or b) return to your inv? Rather than disappearing into the void of 122 ground or b) return to your inv? Rather than disappearing into the void of
214 nothingness. 123 nothingness.
215 124
216* mapinfo command should be handled asynchronously (cause it blocks the server)
217
218* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
219 16:09 <@schmorp> ende des themas
220 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 125* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
221 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 126 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
222 16:09 <@schmorp> erinnert mich dran 127 16:09 <@schmorp> erinnert mich dran
223 128
224* map converter 129* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
225 elmex: because of the faces and all the other nice things - i guess 130 (improve message)
226 [HUH?? please specify or remove]
227 131
228* implement no-drop-on-destroy flag (done)
229 for example to remove the specialcases for books that are destroyed
230 and contain spells (should be done)
231 132
232* look at these logs:
233 2006-09-16 01:38:16 Got unknown value in map header: race human
234 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
235 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
236 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
237 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
238 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
239
240* make sure custom keys get saved in same order as they are being loaded.
241
242* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
243 implement buildable non-safe floors.

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