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Comparing deliantra/server/TODO (file contents):
Revision 1.90 by root, Sun Aug 12 05:59:24 2007 UTC vs.
Revision 1.116 by root, Sun Jan 13 10:11:44 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3*
4
5* important: mobs can cross shop-boundaries using shopmats. this must not be :/
6
7* important: word-of-recall cast before dieing will recall you out of nimbus.
8
9* drop all and get all will result in trying to pick up yourself
10 (likely harmless)
11
12* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
13 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
14
15* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
16
17* sync_job in random map prepare still exists.
18
19* IMPORTANT:
20 "cannot change rod when levitating"
21
22* vanessa kept active because of:
23 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
24 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
25 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
26
27* dragon cannot apply ipo writing pen (lack the body), but use skill fine
28
29* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
30
3http://stonewashed.net/sfx.html 31http://stonewashed.net/sfx.html
4 32
332007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
342007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
352007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
362007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
37
5http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg 38http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
6 39
7* IMPORTANT: the ex command does not properly filter cfpod. 402007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
412007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
422007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
432007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
442007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
452007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
462007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
472007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
482007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
492007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
502007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
512007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
522007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
532007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
8 54
9* diseases refer to their owner, keeping diseasd players alive needlessly. 55
56* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
10 57
11* for the future: adjust sp regenration in that way that it doesn't 58* for the future: adjust sp regenration in that way that it doesn't
12 regenrate when food is below < 200 (a magic constant) 59 regenrate when food is below < 200 (a magic constant)
13 60
14* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid 61* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
3307:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 8007:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
34 81
35* totla invisibility is too hard to get. monsters should attack the 82* totla invisibility is too hard to get. monsters should attack the
36 player when hit by him or his spell anyways. 83 player when hit by him or his spell anyways.
37 84
38* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
39
40* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded 85* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
41 86
42* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. 87* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
43 88
44* is_animated is sometimes written twice when saving, because it must be off when 89* is_animated is sometimes written twice when saving, because it must be off when
89* rewrite banish in perl (low priority) 134* rewrite banish in perl (low priority)
90 135
91* nekosan snatches the fish, which stays in the playr inventory. 136* nekosan snatches the fish, which stays in the playr inventory.
92 remove should automaticlaly send esrv_del_item, and nobody else should, 137 remove should automaticlaly send esrv_del_item, and nobody else should,
93 for inv items. same for ipo. 138 for inv items. same for ipo.
94
95* output-count and output-sync defaults *might* cause delay by one message
96 for new users.
97 139
98* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 140* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
99 2007-02-03 03:49:06.011 Discarding object without arch: texas 141 2007-02-03 03:49:06.011 Discarding object without arch: texas
100 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 142 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
101 2007-02-03 03:54:36.926 Discarding object without arch: event_say 143 2007-02-03 03:54:36.926 Discarding object without arch: event_say
139 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 181 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
140 animated weapon out and you disconnect, that it'd simply a) fall to the 182 animated weapon out and you disconnect, that it'd simply a) fall to the
141 ground or b) return to your inv? Rather than disappearing into the void of 183 ground or b) return to your inv? Rather than disappearing into the void of
142 nothingness. 184 nothingness.
143 185
144* mapinfo command should be handled asynchronously (cause it blocks the server)
145
146* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
147 16:09 <@schmorp> ende des themas
148 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 186* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
149 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 187 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
150 16:09 <@schmorp> erinnert mich dran 188 16:09 <@schmorp> erinnert mich dran
151 189
152* map converter 190* map converter
153 elmex: because of the faces and all the other nice things - i guess 191 elmex: because of the faces and all the other nice things - i guess

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