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Comparing deliantra/server/TODO (file contents):
Revision 1.94 by root, Wed Aug 22 23:53:41 2007 UTC vs.
Revision 1.117 by elmex, Fri Feb 1 14:17:57 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3*
4
5* when detect monster is casted while eg. a ball of lighning is active, it's not
6 shown long enough for the player to notice (probably due to LOS calculations).
7
8* important: mobs can cross shop-boundaries using shopmats. this must not be :/
9
10* important: word-of-recall cast before dieing will recall you out of nimbus.
11
12* drop all and get all will result in trying to pick up yourself
13 (likely harmless)
14
15* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
16 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
17
18* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
19
20* sync_job in random map prepare still exists.
21
22* IMPORTANT:
23 "cannot change rod when levitating"
24
25* vanessa kept active because of:
26 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
27 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
28 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
29
30* dragon cannot apply ipo writing pen (lack the body), but use skill fine
31
32* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
33
3http://stonewashed.net/sfx.html 34http://stonewashed.net/sfx.html
4 35
362007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
372007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
382007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
392007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
40
5http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg 41http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
6 42
7* "You get the distinct feeling that <other> is nuts" actually appeared once. 432007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
442007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
452007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
462007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
472007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
482007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
492007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
502007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
512007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
522007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
532007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
542007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
552007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
562007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
57
8 58
9* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. 59* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
10
11* IMPORTANT: the ex command does not properly filter cfpod.
12
13* diseases refer to their owner, keeping diseasd players alive needlessly.
14 60
15* for the future: adjust sp regenration in that way that it doesn't 61* for the future: adjust sp regenration in that way that it doesn't
16 regenrate when food is below < 200 (a magic constant) 62 regenrate when food is below < 200 (a magic constant)
17 63
18* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid 64* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
3707:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 8307:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
38 84
39* totla invisibility is too hard to get. monsters should attack the 85* totla invisibility is too hard to get. monsters should attack the
40 player when hit by him or his spell anyways. 86 player when hit by him or his spell anyways.
41 87
42* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
43
44* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded 88* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
45 89
46* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. 90* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
47 91
48* is_animated is sometimes written twice when saving, because it must be off when 92* is_animated is sometimes written twice when saving, because it must be off when
93* rewrite banish in perl (low priority) 137* rewrite banish in perl (low priority)
94 138
95* nekosan snatches the fish, which stays in the playr inventory. 139* nekosan snatches the fish, which stays in the playr inventory.
96 remove should automaticlaly send esrv_del_item, and nobody else should, 140 remove should automaticlaly send esrv_del_item, and nobody else should,
97 for inv items. same for ipo. 141 for inv items. same for ipo.
98
99* output-count and output-sync defaults *might* cause delay by one message
100 for new users.
101 142
102* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 143* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
103 2007-02-03 03:49:06.011 Discarding object without arch: texas 144 2007-02-03 03:49:06.011 Discarding object without arch: texas
104 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 145 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
105 2007-02-03 03:54:36.926 Discarding object without arch: event_say 146 2007-02-03 03:54:36.926 Discarding object without arch: event_say
143 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 184 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
144 animated weapon out and you disconnect, that it'd simply a) fall to the 185 animated weapon out and you disconnect, that it'd simply a) fall to the
145 ground or b) return to your inv? Rather than disappearing into the void of 186 ground or b) return to your inv? Rather than disappearing into the void of
146 nothingness. 187 nothingness.
147 188
148* mapinfo command should be handled asynchronously (cause it blocks the server)
149
150* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
151 16:09 <@schmorp> ende des themas
152 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 189* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
153 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 190 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
154 16:09 <@schmorp> erinnert mich dran 191 16:09 <@schmorp> erinnert mich dran
155 192
156* map converter 193* map converter
157 elmex: because of the faces and all the other nice things - i guess 194 elmex: because of the faces and all the other nice things - i guess

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