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Comparing deliantra/server/TODO (file contents):
Revision 1.107 by root, Fri Oct 12 23:05:07 2007 UTC vs.
Revision 1.118 by elmex, Mon Feb 11 14:46:39 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* missile weapons seem to be buggy w.r.t. applying things to players like
4 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
5 increases their spell regen.
6
7* when detect monster is casted while eg. a ball of lighning is active, it's not
8 shown long enough for the player to notice (probably due to LOS calculations).
9
10* important: mobs can cross shop-boundaries using shopmats. this must not be :/
11
12* important: word-of-recall cast before dieing will recall you out of nimbus.
13
14* drop all and get all will result in trying to pick up yourself
15 (likely harmless)
16
17* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
18 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
19
3* create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner 20* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
4
52007-10-11 02:30:45.0068 sync job at /opt/crossfire/share/crossfire/cf.pm line 2573
6 cf::object::player::enter_exit('cf::object::player::wrap=HASH(0x4760a60)', 'cf::object::wrap=HASH(0xb8d2f0)') called at /opt/crossfire/share/crossfire/cf.pm line 3505
7 eval {...} called at /opt/crossfire/share/crossfire/cf.pm line 3505
8 cf::__ANON__('Event::Event=SCALAR(0x692ff20)') called at /opt/perl/lib/perl5/Event.pm line 164
9 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
10 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
11 Event::loop() called at /opt/crossfire/share/crossfire/cf.pm line 3213
12 cf::main() called at -e line 0
13 21
14* sync_job in random map prepare still exists. 22* sync_job in random map prepare still exists.
15
16***
17
182007-10-08 23:06:07.8314 error in event callback: Event::Event=SCALAR(0x1131a2f0) Can't call method "ob" without a package or object reference at /opt/crossfire/share/crossfire/ext/follow.ext line 38, <GEN28> line 27.
19^ cause for server freezes?
20 23
21* IMPORTANT: 24* IMPORTANT:
22 "cannot change rod when levitating" 25 "cannot change rod when levitating"
23
24* balance does not work in the bank anymore
25 26
26* vanessa kept active because of: 27* vanessa kept active because of:
27 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1) 28 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
28 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1) 29 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
29 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob). 30 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
30 31
31* dragon cannot apply ipo writing pen (lack the body), but use skill fine 32* dragon cannot apply ipo writing pen (lack the body), but use skill fine
32
33* pupland worldmap region is "santo dominion" => fix.
34 33
35* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17) 34* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
36 35
37http://stonewashed.net/sfx.html 36http://stonewashed.net/sfx.html
38 37
572007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126 562007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
582007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse 572007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
592007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21) 582007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
60 59
61 60
62* "You get the distinct feeling that <other> is nuts" actually appeared once.
63
64* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. 61* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
65
66* IMPORTANT: the ex command does not properly filter cfpod.
67
68* diseases refer to their owner, keeping diseasd players alive needlessly.
69 62
70* for the future: adjust sp regenration in that way that it doesn't 63* for the future: adjust sp regenration in that way that it doesn't
71 regenrate when food is below < 200 (a magic constant) 64 regenrate when food is below < 200 (a magic constant)
72 65
73* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid 66* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
9207:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 8507:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
93 86
94* totla invisibility is too hard to get. monsters should attack the 87* totla invisibility is too hard to get. monsters should attack the
95 player when hit by him or his spell anyways. 88 player when hit by him or his spell anyways.
96 89
97* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
98
99* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded 90* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
100 91
101* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. 92* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
102 93
103* is_animated is sometimes written twice when saving, because it must be off when 94* is_animated is sometimes written twice when saving, because it must be off when
148* rewrite banish in perl (low priority) 139* rewrite banish in perl (low priority)
149 140
150* nekosan snatches the fish, which stays in the playr inventory. 141* nekosan snatches the fish, which stays in the playr inventory.
151 remove should automaticlaly send esrv_del_item, and nobody else should, 142 remove should automaticlaly send esrv_del_item, and nobody else should,
152 for inv items. same for ipo. 143 for inv items. same for ipo.
153
154* output-count and output-sync defaults *might* cause delay by one message
155 for new users.
156 144
157* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 145* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
158 2007-02-03 03:49:06.011 Discarding object without arch: texas 146 2007-02-03 03:49:06.011 Discarding object without arch: texas
159 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 147 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
160 2007-02-03 03:54:36.926 Discarding object without arch: event_say 148 2007-02-03 03:54:36.926 Discarding object without arch: event_say
198 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 186 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
199 animated weapon out and you disconnect, that it'd simply a) fall to the 187 animated weapon out and you disconnect, that it'd simply a) fall to the
200 ground or b) return to your inv? Rather than disappearing into the void of 188 ground or b) return to your inv? Rather than disappearing into the void of
201 nothingness. 189 nothingness.
202 190
203* mapinfo command should be handled asynchronously (cause it blocks the server)
204
205* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
206 16:09 <@schmorp> ende des themas
207 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 191* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
208 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 192 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
209 16:09 <@schmorp> erinnert mich dran 193 16:09 <@schmorp> erinnert mich dran
210 194
211* map converter 195* map converter
212 elmex: because of the faces and all the other nice things - i guess 196 elmex: because of the faces and all the other nice things - i guess

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