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Comparing deliantra/server/TODO (file contents):
Revision 1.59 by root, Thu May 17 13:24:54 2007 UTC vs.
Revision 1.118 by elmex, Mon Feb 11 14:46:39 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* applying scrolls needlessly switches to their skill. 3* missile weapons seem to be buggy w.r.t. applying things to players like
4 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
5 increases their spell regen.
6
7* when detect monster is casted while eg. a ball of lighning is active, it's not
8 shown long enough for the player to notice (probably due to LOS calculations).
9
10* important: mobs can cross shop-boundaries using shopmats. this must not be :/
11
12* important: word-of-recall cast before dieing will recall you out of nimbus.
13
14* drop all and get all will result in trying to pick up yourself
15 (likely harmless)
16
17* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
18 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
19
20* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
21
22* sync_job in random map prepare still exists.
23
24* IMPORTANT:
25 "cannot change rod when levitating"
26
27* vanessa kept active because of:
28 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
29 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
30 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
31
32* dragon cannot apply ipo writing pen (lack the body), but use skill fine
33
34* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
35
36http://stonewashed.net/sfx.html
37
382007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
392007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
402007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
412007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
42
43http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
44
452007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
462007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
472007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
482007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
492007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
502007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
512007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
522007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
532007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
542007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
552007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
562007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
572007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
582007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
59
60
61* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
62
63* for the future: adjust sp regenration in that way that it doesn't
64 regenrate when food is below < 200 (a magic constant)
65
66* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
67 stuff beig dropped on the teleporter there).
68
69* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
70 crossfire developer who thinks that 4k is enough for everybody.
71 implement a workaround, either just telling people that their book
72 is winged or not sending it as book but as separate paragraphs or multiple
73 books. must be multiple paragraphs:
74 /* 4096 is probably way overkill, but 1024 could very well be too small.
75
76* level 100 inscription with 4 kills: a single random_Scorll treasure
77 item in the ancient mages of forgotten town palace create
78 many *hundreds* of actual scrolls when instantiated?
79
8007:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
8107:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
8207:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
8307:21:37 <schmorp> unidentified they are called potions?
8407:21:48 -cfbot:#cf- [Incen] ayup
8507:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
86
87* totla invisibility is too hard to get. monsters should attack the
88 player when hit by him or his spell anyways.
89
90* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
91
92* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
93
94* is_animated is sometimes written twice when saving, because it must be off when
95 no animation is set. this does not work, of course, because later the flag is written again.
96 should probably be fixed on load, not on save.
97
98* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
99 obviously this should be the real name, not the arch name.
100
101* new players sometimes seem to lack statistics
102
103* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
4 104
5* IMPORTANT: client structures (ns) seem to never get released ever. 105* IMPORTANT: client structures (ns) seem to never get released ever.
6 106
7* IMPORTANT: never-.defined archetypes should be flagged as such and a suitable 107* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
8 check fucntion should be designed - the same for empty treasurelists 108 check fucntion should be designed - the same for empty treasurelists
9 and similar stuff. 109 and similar stuff.
110
111* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
112 existing objects refer to the old archteypoes (for purposes of saving).
113 UPDATE: this is done, but an upgrade of in-memory objects is highly
114 advisable, as well as testing wether reloading actually works :)
10 115
11* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 116* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
12 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 117 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
13 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 118 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
14 semantics). 119 semantics).
15 120
16* /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest 121* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
17 there. be inventive. 122 there. be inventive.
18 123
19* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() 124* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
20 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary 125 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
21 hitting items it shouldn't. 126 hitting items it shouldn't.
34* rewrite banish in perl (low priority) 139* rewrite banish in perl (low priority)
35 140
36* nekosan snatches the fish, which stays in the playr inventory. 141* nekosan snatches the fish, which stays in the playr inventory.
37 remove should automaticlaly send esrv_del_item, and nobody else should, 142 remove should automaticlaly send esrv_del_item, and nobody else should,
38 for inv items. same for ipo. 143 for inv items. same for ipo.
39
40* output-count and output-sync defaults *might* cause delay by one message
41 for new users.
42
43* arrest => jail, but the jailed player can suicide and will wake up
44 in his normal savebed, not the jailbed.
45 144
46* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 145* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
47 2007-02-03 03:49:06.011 Discarding object without arch: texas 146 2007-02-03 03:49:06.011 Discarding object without arch: texas
48 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 147 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
49 2007-02-03 03:54:36.926 Discarding object without arch: event_say 148 2007-02-03 03:54:36.926 Discarding object without arch: event_say
87 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 186 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
88 animated weapon out and you disconnect, that it'd simply a) fall to the 187 animated weapon out and you disconnect, that it'd simply a) fall to the
89 ground or b) return to your inv? Rather than disappearing into the void of 188 ground or b) return to your inv? Rather than disappearing into the void of
90 nothingness. 189 nothingness.
91 190
92* mapinfo command should be handled asynchronously (cause it blocks the server)
93
94* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
95 16:09 <@schmorp> ende des themas
96 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 191* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
97 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 192 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
98 16:09 <@schmorp> erinnert mich dran 193 16:09 <@schmorp> erinnert mich dran
99 194
100* map converter 195* map converter
101 elmex: because of the faces and all the other nice things - i guess 196 elmex: because of the faces and all the other nice things - i guess
105 for example to remove the specialcases for books that are destroyed 200 for example to remove the specialcases for books that are destroyed
106 and contain spells (should be done) 201 and contain spells (should be done)
107 202
108* look at these logs: 203* look at these logs:
109 2006-09-16 01:38:16 Got unknown value in map header: race human 204 2006-09-16 01:38:16 Got unknown value in map header: race human
110 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
111 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) 205 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
112 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) 206 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
113 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) 207 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
114 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 208 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
115 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 209 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
116 210
117* make sure custom keys get saved in same order as they are being loaded. 211* make sure custom keys get saved in same order as they are being loaded.
118 212
119* wishlist: implement buildable "safe floors" for apartments. or make all aprtments safe and 213* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
120 implement buildable non-safe floors. 214 implement buildable non-safe floors.

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