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Comparing deliantra/server/TODO (file contents):
Revision 1.114 by root, Wed Oct 24 00:46:07 2007 UTC vs.
Revision 1.119 by root, Thu Mar 13 12:20:50 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* 02:40:25 -cfbot:#cf- [Lina] i think the dragon title thing is messed up, as well 3* drakkar pking system assumed to be well-balanced: any documentation?
4 02:40:40 -cfbot:#cf- [Lina] it's supposed to be your best resistance, and mine is cold 4
5* tutorial in client
618:24:32 <qwe> just a note
718:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
8 was reading it (by then) to get what was wrong and the instructions
9 there are outdated.
10
11* missile weapons seem to be buggy w.r.t. applying things to players like
12 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
13 increases their spell regen.
14
15* when detect monster is casted while eg. a ball of lighning is active, it's not
16 shown long enough for the player to notice (probably due to LOS calculations).
5 17
6* important: mobs can cross shop-boundaries using shopmats. this must not be :/ 18* important: mobs can cross shop-boundaries using shopmats. this must not be :/
7 19
8* important: word-of-recall cats before dieing will recall you out of nimbus. 20* important: word-of-recall cast before dieing will recall you out of nimbus.
9 21
10* drop all and get all will result in trying to pick up yourself 22* drop all and get all will result in trying to pick up yourself
11 (likely harmless) 23 (likely harmless)
12 24
13* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows. 25* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
14 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows. 26 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
15 27
16* IMPORTANT: shot arrows do not stack (e.g. from angels, they leave single arrows).
17
18* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner 28* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
19 29
202007-10-11 02:30:45.0068 sync job at /opt/crossfire/share/crossfire/cf.pm line 2573
21 cf::object::player::enter_exit('cf::object::player::wrap=HASH(0x4760a60)', 'cf::object::wrap=HASH(0xb8d2f0)') called at /opt/crossfire/share/crossfire/cf.pm line 3505
22 eval {...} called at /opt/crossfire/share/crossfire/cf.pm line 3505
23 cf::__ANON__('Event::Event=SCALAR(0x692ff20)') called at /opt/perl/lib/perl5/Event.pm line 164
24 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
25 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
26 Event::loop() called at /opt/crossfire/share/crossfire/cf.pm line 3213
27 cf::main() called at -e line 0
28
29* sync_job in random map prepare still exists. 30* sync_job in random map prepare still exists.
30
31***
32
332007-10-08 23:06:07.8314 error in event callback: Event::Event=SCALAR(0x1131a2f0) Can't call method "ob" without a package or object reference at /opt/crossfire/share/crossfire/ext/follow.ext line 38, <GEN28> line 27.
34^ cause for server freezes?
35 31
36* IMPORTANT: 32* IMPORTANT:
37 "cannot change rod when levitating" 33 "cannot change rod when levitating"
38
39* balance does not work in the bank anymore
40 34
41* vanessa kept active because of: 35* vanessa kept active because of:
42 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1) 36 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
43 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1) 37 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
44 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob). 38 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
45 39
46* dragon cannot apply ipo writing pen (lack the body), but use skill fine 40* dragon cannot apply ipo writing pen (lack the body), but use skill fine
47
48* pupland worldmap region is "santo dominion" => fix.
49 41
50* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17) 42* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
51 43
52http://stonewashed.net/sfx.html 44http://stonewashed.net/sfx.html
53 45
722007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126 642007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
732007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse 652007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
742007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21) 662007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
75 67
76 68
77* "You get the distinct feeling that <other> is nuts" actually appeared once.
78
79* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. 69* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
80
81* IMPORTANT: the ex command does not properly filter cfpod.
82
83* diseases refer to their owner, keeping diseasd players alive needlessly.
84 70
85* for the future: adjust sp regenration in that way that it doesn't 71* for the future: adjust sp regenration in that way that it doesn't
86 regenrate when food is below < 200 (a magic constant) 72 regenrate when food is below < 200 (a magic constant)
87 73
88* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid 74* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
10707:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 9307:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
108 94
109* totla invisibility is too hard to get. monsters should attack the 95* totla invisibility is too hard to get. monsters should attack the
110 player when hit by him or his spell anyways. 96 player when hit by him or his spell anyways.
111 97
112* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
113
114* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded 98* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
115 99
116* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. 100* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
117 101
118* is_animated is sometimes written twice when saving, because it must be off when 102* is_animated is sometimes written twice when saving, because it must be off when
163* rewrite banish in perl (low priority) 147* rewrite banish in perl (low priority)
164 148
165* nekosan snatches the fish, which stays in the playr inventory. 149* nekosan snatches the fish, which stays in the playr inventory.
166 remove should automaticlaly send esrv_del_item, and nobody else should, 150 remove should automaticlaly send esrv_del_item, and nobody else should,
167 for inv items. same for ipo. 151 for inv items. same for ipo.
168
169* output-count and output-sync defaults *might* cause delay by one message
170 for new users.
171 152
172* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 153* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
173 2007-02-03 03:49:06.011 Discarding object without arch: texas 154 2007-02-03 03:49:06.011 Discarding object without arch: texas
174 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 155 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
175 2007-02-03 03:54:36.926 Discarding object without arch: event_say 156 2007-02-03 03:54:36.926 Discarding object without arch: event_say
213 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 194 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
214 animated weapon out and you disconnect, that it'd simply a) fall to the 195 animated weapon out and you disconnect, that it'd simply a) fall to the
215 ground or b) return to your inv? Rather than disappearing into the void of 196 ground or b) return to your inv? Rather than disappearing into the void of
216 nothingness. 197 nothingness.
217 198
218* mapinfo command should be handled asynchronously (cause it blocks the server)
219
220* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
221 16:09 <@schmorp> ende des themas
222 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 199* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
223 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 200 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
224 16:09 <@schmorp> erinnert mich dran 201 16:09 <@schmorp> erinnert mich dran
225 202
226* map converter 203* map converter
227 elmex: because of the faces and all the other nice things - i guess 204 elmex: because of the faces and all the other nice things - i guess

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