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Comparing deliantra/server/TODO (file contents):
Revision 1.119 by root, Thu Mar 13 12:20:50 2008 UTC vs.
Revision 1.168 by sf-kernelpanic, Wed Jun 1 15:05:45 2011 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
4TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
5TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
6
7- Snitch Angels might yield too high exp, or at least the invitation quest should
8 be fixed, to not have so many easily killable angels around.
9
10- http://maps.deliantra.net/quests/pippijn/one_eye_joe_house.xhtml
11 the forge at 9|8 does not seem to work - according to Roscoe.
12
13- change "use_skill jeweler analyze" to analyze the recipe and
14 add a "use_skill jeweler analyze jewels" to replace the current analysis.
15
16- check random map names, pippijn means:
17 'the last map is called N-1 of N'
18 'the first map is called "10 of 1"'
19
20- check if the confusion attacktype force and the force inserted by the
21 confusion spell of monsters work well together. They might have the same
22 name, which might lead to the effect that being confused will only prolong
23 the confusion force. cure confusion also removes the confusion attacktype
24 force, which is probably a result of the same naming for both.
25
26- monsters/npcs with @trigger in a dialog which are charmed can maybe be
27 (ab)used to circumvent mechanisms on other - than their original - maps.
28 possible solution: replace message on charm with something like:
29 "@match *\nYes master?"
30
31- monsters with high maxhp (don't know if it has to do with it) like the king
32 in /scorn/misc/castle2 tend to get negative hp when hit
33 (eg. by punching with damage 17).
34
35- /quests/peterm/Demonology/* - the markers only last 10 minutes, which is
36 probably not long enough. and also the player is not informed of this.
37
38- think about: make it possible to update spell direction while it is fireing.
39 for example the bullet swarm direction will not adapt if it fires while
40 your character changes direction.
41
42- build code marks all sorts of objects as unique, but it clearly shouldn't do so.
43- stealing, mining, others has no "there is nothing" message if nothing is there.
44
45- 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0)
46 2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'.
47 2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'.
48 2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'.
49 2010-03-27 23:16:06.3560 object refering to nonexistant archetype 'scroll_boxing'.
50 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
51 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
52 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
53 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
54 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
55 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
56
57- rewrite jeweler resource file to use the new cf::match syntax to
58 detect the ingredient items.
59- hitback causes evil "kill_object - unable to find skill that killed monster"
60 messages when the player with hitback doesn't have a skill enabled.
61- fix the ryzian amulet in the quest at scorn/misc/wizhide
62- fix currency descriptions in gde!
63- GDE: pick tool does not work when picking with closed attribut eeditor
64- http://maps.deliantra.net/pup_land/nurnberg/reception/electricity3.xhtml
65 how to get key 77497772343?
66- 02 14:29:06 {server} DetectiveFisch chats: btw elm, any idea why magic mapping crashes my client?
67 02 14:29:33 {server} DetectiveFisch chats: its a very reliable way to do so, ive never actually been able to use magic mapping
68 2010-03-02 14:27:43.7063 clientlog [24.156.48.77/DetectiveFisch]: OpenGL Info: Tungsten Graphics, Inc [1.3 Mesa 7.0.2]
69- place some thing at the end of the under water dungeon in whaleisland
70- 08 17:13:14 {server} Artos chats: I remember the other bugs I wanted to report
71 08 17:13:35 {server} Roscoe chats: and i have a question as well
72 08 17:13:44 {server} Artos chats: renameing a book droped on the floor fails with a the book xy is now marked
73 08 17:14:10 {server} Neko-san was attacked by Dustfinger!
74 08 17:14:59 <elmex> Artos: you mean when renaming a book on the floor?
75 08 17:15:00 {server} Artos chats: and other are about my summon cult monsters, it seems like the ai is very bugy for the bigge
76 r summons
77 08 17:15:06 {server} Artos chats: yes
78 08 17:15:25 <elmex> yes, the pet-monster AI is quite borked
79 08 17:15:34 {server} Artos chats: even with patmode s&d summons like belzebub only dance around
80 08 17:15:43 <elmex> we haven't rewritten the petmonster AI yet :->
81 08 17:16:10 {server} elmex logged in
82 08 17:16:19 {server} Artos chats: also it somehow manages to summon bats which try to attack me
83- find level 0 wand generation, there should be no level 0 wands!
84- 07 21:51:26 {server} Artos chats: also good, I found a few bugs today and one yesterday
85 07 21:52:35 {server} Artos chats: one was that I was able to get a key of live with 32 bought death certificates and one unpaid
86 07 21:52:58 {server} Artos chats: looks like the angel doesn't check whether your certificats are already paid
87- map lostwages/alchemists shop cauldron teleport broken
88- boes' slotmachine code in perl :-/
89- fix torch editor documentation
90- put mana force stuff together see deliantra todo
91- advertise: http://www.pro-linux.de/spiele/
92 => artikel schreiben
93 => dito: http://www.holarse-linuxgaming.de/
94- client: enter macht drop n fenster groesser, return machts zu!
95- unpaid items convrsion siehe mail
96-
97 jemand hat "torch_type_on"-objekte (in-game-name!), die auch nicht brennen.
98
99 die hat er angeblich von hier und related maps:
100 http://maps.deliantra.net/port_joseph/goblin/dungeon1.xhtml
101
102 dort finde ich "torch_1"-objekte in einigen goblins.
103
104 hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser,
105 kannst du das problem fixen? :)
106- rate limit mana fountain: max per hour
107 => make them bring less with higher level
108 10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of
109 mana?
110 10 18:29:00 <schmorp> interesting
111 10 18:29:14 <schmorp> elmex: no?
112 10 18:29:24 <schmorp> would not even need any code to implement
113 10 18:29:38 {server} Uccisore chats: would preserve the benefits of a large mana pool
114 10 18:30:02 {server} Uccisore chats: about the only tricky part is, you'd want them to stack with the characters current magic
115 +, but probably NOT stack with other mana pots. :/
116 10 18:33:30 <elmex> schmorp: i don't know how to give mana regen via potion, maybe a special spell that inserts a force that b
117 oosts spell regen would work
118 10 18:33:44 <elmex> schmorp: and potions are usually just calling spells
119 10 18:34:27 <elmex> maybe
120 10 18:34:44 <schmorp> elmex: just like poision, except use gen_sp or so
121 10 18:34:48 {server} Uccisore chats: Like I said, I *think* if you can avoid having the pots stack, it might be good
122 10 18:35:00 <elmex> schmorp: then you drink 10 potions and get 10 times mana regen?
123 10 18:35:11 {server} Uccisore chats: Yeah, thats what you don't want
124 10 18:35:16 <schmorp> no, thats not how it usually works, no
125 10 18:35:30 {server} Uccisore chats: But, you DO want it to stack with a ring of magic+2 or whatever
126 10 18:35:34 <schmorp> drinking the second time would just tlel you teh effetc is already active
127 10 18:35:35 {server} Uccisore chats: I would tink
128 10 18:35:48 <elmex> schmorp: well, that might require code, i don't know exactly
129- 03:39:34 -server:#cf- Daath chats: "take 1 arrow;east;use_skil bowyer;drop arrow" is a
130 great way to bump up bowyer skill
131- exits are pasable if you shoot magic missile on it.
132- fix http://www.deliantra.net/doc/user/skill_help.html#jeweler
133- 08 01:00:08 {server} Marble chats: heh... you make rings of adornment out of
134 10 gold nuggets, but the desc says there made of iron
135- client seems to messup when logging out/in in char gen in stat roll.
136- fix blackshield pupland terminal teleporter
137- improve armour/weapon might work while applied => leading to overused item power.
138- generic builder does still work even if dropped, see apply.C w.r.t. ranged_ob
139- 21 16:04:17 {server} Altwi chats: elmex: put in a "dumb-move" capture routine
140 so that others cannot dump royals onto silver exchange tables.
141- singing experience, how?!
142- go over http://maps.deliantra.net/quests/greyshield/Greysword.xhtml
143- 03:08:52 -server:#cf- Deathshead chats: I was looking in
144 /arch/treasures/player_starting_equip.trs and I noticed that fire hatchlings
145 start with evocation, but in the previous version of the file they had
146 pyromancy. Can a hatchling even use dragonbreath ability without pyromancy?
147 Or are abilities not restricted to known skills?
148 03:09:54 -server:#cf- Daath chats: dragonbreath requires pyro, afaik.
149 03:10:47 <schmorp> afaik, there is no such thing as an ability
150 03:10:52 -server:#cf- Deathshead chats: Then that sounds like an unintended change. I
151 think if I understood the details it happened in the 1.1 version of the file
152 by elmex while changing some other details.
153- check reset timeouts in icecave w.r.t reentering and increasing.
154- 02 20:06:09 {server} polyphonyx chats: elmex, popadom is denied death and
155 wounding because he i s gaea, but if he uses glyph, that can have death and
156 wounding prayers. is that a bug or is that ok?
157
158- discuss with schmorp: rune of transference
159 can be used to make more mana!!!
160- fix tutorial in client! => button bar!
161- http://maps.deliantra.net/lake_country/Butakis/prison_e.xhtml
162 ^ horribly made map-mechnism! fix it somehow...
163- flu immunity war visible => schaun wir mal nach wie eine
164 immunity auf der map landen kann.
165- angel in nimbus should tell about godgiveneness of keytolife
166- hostile to stay an hour after kill
167- old castle archetype fixen
168- chat-tab farben mal angucken udn fixen (graue message => hellblau?)
169- ein paar shops in lone_town haben keine shop desc => use bargaining
170 => no shop nearby
171 => check for shop floor and make better message!
172- 18 21:44:53 <schmorp> elmex: wegen punching
173 18 21:45:01 <schmorp> elmex: vielleicht soltle punching in die rasse wandern
174 18 21:45:07 <elmex> hmmm
175 18 21:45:11 <schmorp> elmex: d.h. jeder hat punching X-ODER einen anderen skill
176 18 21:45:16 <elmex> ja
177 18 21:45:20 <schmorp> d.h. sparklings müssten halt mir schocks leben
178 18 21:45:24 <schmorp> :)
179 18 21:45:28 <elmex> :)
180 18 21:45:34 <schmorp> macht zumindest sinn
181 18 21:45:38 <elmex> absolut
182- editor:
183 On Tue, Dec 16, 2008 at 02:30:37AM +0100, Marc Lehmann wrote:
184 > das verschiwnden der attribute ist definitiv ein editor-bug.
185 >
186 > habe eben ein magic mouth auf die map gesetzt, dnan angeklickt, dann
187 > ediert, dann im stack-window auf denselben magic mouth geclickt und mein
188 > edit war weg.
189 >
190 > auf der map war mein edit allerdings noch (tooltip).
191- add notice after race selection about the floorbox
192- 09 02:44:51 <Asarth> schmorp: also, the scroll i wrote is level 22, the level of the spell, whi le my inscription level is 15. is this a coincidence, a bug, or deliberate ?
193- primer
194- habe eben ein problemd ebugged:
195
196 if (hitter->skill && hitter->type != PLAYER)
197 skill = hitter->skill;
198 else if (owner->chosen_skill)
199 {
200 skop = owner->chosen_skill;
201 skill = skop->skill;
202 }
203 else if (QUERY_FLAG (owner, FLAG_READY_WEAPON))
204 skill = owner->current_weapon->skill;
205
206 das kommt aus kill_objetc, um festzustellen, welcher skill die experience kriegt.
207
208 der crash erfolgt in owner->current_weapon, weil die 0 ist (war eri). der
209 fix ist im cvs, aber:
210
211 problem: sie hatte einen "golem" als pet, der hat ein monster getötet.
212 offenbar fehlt den golems der richtige skill (sollte eigentlich
213 hitter->skill) sein, sonst kann man auf diese weise ja beliebig experience
214 channeln.
215- golems:
216 - damage so lassen,
217 => golems schneller machen
218 => lesser golem langsamer leveln lassen/schwaecher machen
219- spieler ohne animation
220 2008-11-15 01:37:01.5664 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@5+17) lacks animatio
221 2008-11-15 01:37:01.6848 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@6+18) lacks animatio
222 2008-11-15 01:37:01.8091 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@7+19) lacks animatio
223 2008-11-15 01:37:02.0436 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@8+20) lacks animatio
224 2008-11-15 01:37:02.4076 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@9+21) lacks animatio
225 2008-11-15 01:37:03.0036 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@10+21) lacks animati
226
227 hast ne idee, wie da spasiseren kann, bzw. wie da sausgelöst wird, bzw. wie mans fixen kann?
228- fix dragonbreath rod => see how string it should be at magic item level 1
229 => what change did lerp introduce?
230- kannste da smal debuggen?
231
232 der fehler ist, daß etwas ein objekt auf die freed objects map legen
233 will. wahrscheinlich ist die disease dort und aktiv. das eigentliche
234 problem ist, wie auf der freed objects map überhaupt was aktives landen
235 kann.
236
237 meinst du, du kannst das irgendwie reproduzieren?
238
239 (lina hat's irgwendwie ausgelöst, auf der southpole-map (castleb3),
240 rabies flu und cold hat sie gecastet).
241
242 2008-11-10 03:18:30.4626 tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
243 2008-11-10 03:18:30.4643 tries to insret object on freed objects map: {cnt:9161123,uuid:<1.43b0f06bb>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
244 2008-11-10 03:18:30.6778 [ABT] tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1) at /opt/crossfire/share/deliantra-server/cf.pm line 3845
245 2008-11-10 03:18:30.6778+ eval {...} called at /opt/crossfire/share/deliantra-server/cf.pm line 3845
246 2008-11-10 03:18:30.6778+ cf::tick() called at /opt/crossfire/share/deliantra-server/cf.pm line 3475
247 2008-11-10 03:18:30.6778+ cf::main() called at -e line 0
248 2008-11-10 03:18:30.6778+
249 2008-11-10 03:18:30.6778 [ABT] --- C backtrace follows ---
250 2008-11-10 03:18:30.6779 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1155
251 2008-11-10 03:18:30.6779 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:210
252 2008-11-10 03:18:30.6779 [ABT] [xy_normalise] /root/src/cf.schmorp.de/server/common/../include/map.h:379
253 2008-11-10 03:18:30.6779 [ABT] [insert_ob_in_map(object*, maptile*, object*, int)] /root/src/cf.schmorp.de/server/common/object.C:1279
254 2008-11-10 03:18:30.6779 [ABT] [move_symptom(object*)] /root/src/cf.schmorp.de/server/server/disease.C:565
255 2008-11-10 03:18:30.6779 [ABT] [process_events()] /root/src/cf.schmorp.de/server/server/main.C:319
256 2008-11-10 03:18:30.6779 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:445
257 2008-11-10 03:18:30.6779 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1664
258 2008-11-10 03:18:30.6779 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
259 2008-11-10 03:18:30.6780 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
260 2008-11-10 03:18:30.6780 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
261 2008-11-10 03:18:30.6780 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:951
262 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
263 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
264
265-
26628 11:03:52 {server} [boetz] another problem, probably related to praying - im devourers now, but still getting infected by typhoid
26728 11:05:05 <elmex> hmm, don't know
26828 11:05:55 {server} [boetz] this appeared too, after the accidental conversion
269
270- 24 15:20:40 {server} [boetz] hmm, looks like I somehow got partially detached from
271 my god - devourers. 'a random spirit' grants you prayer, and so on. but
272 i'm still repelled from healing. and summon cult monsters now summons
273 noone. seems like a bug
274 => wie kann sowas passieren?
275
276-
277 09 12:13:27 <schmorp> elmex: die signs sehen furchtbar aus, abe rich glaube, denen fehlt einrückung :)
278 09 12:14:13 <schmorp> elmex: du brauchst DRINGEND
279 09 12:14:22 <schmorp> elmex: nen editor-button in gde, so wie gimp ihn hat
280 09 12:14:46 <elmex> editor button?
281 09 12:15:12 <schmorp> elmex: hast du noch nie tetx ediert innem gimp-perl-plugin?
282 09 12:15:21 <schmorp> elmex: da ist neben/über der textarea ein EDITOR button
283 09 12:15:24 <schmorp> elmex: der invoked $EDITOR
284 09 12:15:25 <elmex> oh
285 09 12:15:32 <elmex> ja
286 09 12:15:48 <schmorp> $ENV{EDITOR} || "vi" :->
287 09 12:15:51 <schmorp> elmex: warte
288 09 12:16:08 <elmex> system ("vi"); kommt innem gtk program nich so geil ;-/
289 09 12:16:17 <schmorp> elmex: http://ue.tst.eu/cc785ce5608502223557e7f1b9e880f5.txt
290 09 12:16:36 <schmorp> elmex: man fork?
291 09 12:16:49 <schmorp> elmex: abgesehen davon hat der gimp-code faszinierendes gemacht, nämlich das fenster gehiddened :)
292 09 12:16:54 <schmorp> ist ja krank
293 09 12:17:11 <schmorp> ist bestimmt noch 5.6 code
294 09 12:17:44 <schmorp> aber das hiden und modale verhindetr unerwünschte effekte
295 09 12:18:14 <elmex> oh, gut
296 09 12:18:26 <schmorp> elmex: kannste das tutorial mal durchgehen und schauen ob schilder noch richtig bzw. vernünftig angezeig
297 t werden?
298 09 12:18:44 <elmex> jo, sek
299 09 12:21:19 <schmorp> elmex: kannst du auch was anderes machen?
300 09 12:21:31 <schmorp> elmex: nämlich schauen, bo du nach der ersten message für ein tab im client
301 09 12:21:41 <schmorp> elmex: daß das CLEAR flag gestezt hat
302 09 12:21:47 <schmorp> elmex: wieder ganz nahc oben scrollst?
303 09 12:21:56 <schmorp> nee
304 09 12:21:57 <schmorp> einfacher
305 09 12:22:06 <schmorp> wenn du ne message ausgibst mit clear flag, scrolle wieder nach oben
306
307- 05 18:17:26 <schmorp> elmex: kannste mal schauen, ob "install Deliantra::Client" funzt
308 05 18:17:35 <schmorp> elmex: und wnen ja, die install-anleitung enstprechend abändern?
309 05 18:17:42 <schmorp> elmex: da ist ein workaround-hack drin
310
311- gourmet mushroom balancing
312
313- pup_land terminal portals in guilds don't work!
314
315- http://maps.deliantra.net/lake_country/shops/Olds_jewel.xhtml
316 - the crowns appea UNDER the weird altar...
317
318- 09 19:20:34 <schmorp> ich finde, gde <notexistignyet> soltle einen frgaen, ob man die map anelgen will
319-
320 06 23:27:30 {cfbot} [Khaleh] chat Heh, unfair! The diamond selling table
321 in the diamond exchang e converts like crossfire 24 gold -> 120 silver (1
322 gold -> 5 silver)
323- merging a +99 ring doesn't work for blade... he got - stats...
324 +99 poison merge with armour cold + 30
325- 21 14:01:39 {cfbot} [BladeStorm] the totem didnt let me pray
326- hall of selection => auto apply sign?
327- jeweler => mehr potions
328- rot chat tab nich von blau ruecksetzen!
329- nimbus engel key in inventory packen und evtl. createn oder so und
330 per dialog uebergeben direkt.
331- random quest npc
332- rods und firebrands/mithrichainmail limitieren
333 - evtl. per drop-chance?
334- PR: nach kuenstlern offiziell suchen
335- tutorial pfeile
336- bei distris promoten
337- GDE
338 - editor mal ueberarbeiten
339 - automerging optional machen?!
340=======================================================
341
342TODO: =item Svd: the amount of seconds the map was last saved (++ means >99).
343 ^^^ the ">" gets eaten.
344TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
345TODO: books head2, possibly after verbatim (prison de...)
346TODO: emergency swap mode is not working
347TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
348 (when picking up a bomb quickly enough)
349TODO: inscription cannot be readied.
350TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
351TODO: ready_skill find traps does nto unapply the range slot item (bow)
352TODO: no detah messages for arena anymore
353TODO: remove curse should *maybe* work on players themselves
354TODO: remove curse in glyph/rune doesn't have any effect?
355TODO: rewrite highscore code
356
357TODO: greeting message on what to do in dialog after race selection.
358TODO: onefang's catsle conatisn many references to 'book' and 'scroll_wresting' and other fun stuff.
359
3602009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
3612009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
3622009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
3632009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
3642009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
3652009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
3662009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
367
3682009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
3692009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
3702009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
3712009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
372
373
374TODO: autopickup in shop
375TODO: quit charcetr doesn't nuke in-memory per-player maps
376TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
377TODO: farmwife doesn't react to guuh's head?
378TODO: shop mats should use the nesrest other shopmat, always.
379TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
380
381* where is pippijns script to generate the emote_help.pod?
382
383* make inscription easier to use: offer a full dialog with multiple lines, let
384 users re-write/edit books to their liking (without givign exp).
385
386* TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
387
388* TODO: re-apply items on log-in
389
390* create 100 chicken => some unseen item updates
391
392* dragons should not be able to change their title via the settings tab in playerbook
393
394* syncpoints: rules, news, motd, crossfiremail, hiscore
395 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
396
397* lone-town shops say "no shop nearby" with use_skill bargaining.
398
399* 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
400
401* off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
402
403* *sigh*
404 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
405 _after_ the weight update fix
406
407* unique items in maps not handled correctly: server should remember wether a unique
408 file was written and force it to be written again, even if empty.
409
410* can't move onto navar harbour piers when levitating.
2 411
3* drakkar pking system assumed to be well-balanced: any documentation? 412* drakkar pking system assumed to be well-balanced: any documentation?
4 413
5* tutorial in client 414* tutorial in client
618:24:32 <qwe> just a note 41518:24:32 <qwe> just a note
718:25:19 <qwe> about the inscription change, the tutorial have to be update, since I 41618:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
8 was reading it (by then) to get what was wrong and the instructions 417 was reading it (by then) to get what was wrong and the instructions
9 there are outdated. 418 there are outdated.
10 419
11* missile weapons seem to be buggy w.r.t. applying things to players like 420* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
12 their sp attributed. see handcrossbow, which has eg. sp 30 set, which 421 simply by dropping it.
13 increases their spell regen.
14
15* when detect monster is casted while eg. a ball of lighning is active, it's not
16 shown long enough for the player to notice (probably due to LOS calculations).
17 422
18* important: mobs can cross shop-boundaries using shopmats. this must not be :/ 423* important: mobs can cross shop-boundaries using shopmats. this must not be :/
19
20* important: word-of-recall cast before dieing will recall you out of nimbus.
21 424
22* drop all and get all will result in trying to pick up yourself 425* drop all and get all will result in trying to pick up yourself
23 (likely harmless) 426 (likely harmless)
24 427
25* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
26 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
27
28* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner 428* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
29
30* sync_job in random map prepare still exists.
31
32* IMPORTANT:
33 "cannot change rod when levitating"
34 429
35* vanessa kept active because of: 430* vanessa kept active because of:
36 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1) 431 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
37 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1) 432 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
38 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob). 433 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
39 434
40* dragon cannot apply ipo writing pen (lack the body), but use skill fine 435* dragon cannot apply ipo writing pen (lack the body), but use skill fine
41 436
42* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
43
44http://stonewashed.net/sfx.html 437http://stonewashed.net/sfx.html
45 438
462007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply() 4392007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
472007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() 4402007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
482007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() 4412007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
492007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() 4422007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
50 443
51http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg 444http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
52 445
532007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
542007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
552007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
562007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
572007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
582007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
592007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
602007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
612007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
622007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
632007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
642007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
652007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
662007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
67
68
69* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. 446* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
70 447
71* for the future: adjust sp regenration in that way that it doesn't 448* for the future: adjust sp regenration in that way that it doesn't
72 regenrate when food is below < 200 (a magic constant) 449 regenrate when food is below < 200 (a magic constant)
73
74* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
75 stuff beig dropped on the teleporter there).
76
77* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
78 crossfire developer who thinks that 4k is enough for everybody.
79 implement a workaround, either just telling people that their book
80 is winged or not sending it as book but as separate paragraphs or multiple
81 books. must be multiple paragraphs:
82 /* 4096 is probably way overkill, but 1024 could very well be too small.
83 450
84* level 100 inscription with 4 kills: a single random_Scorll treasure 451* level 100 inscription with 4 kills: a single random_Scorll treasure
85 item in the ancient mages of forgotten town palace create 452 item in the ancient mages of forgotten town palace create
86 many *hundreds* of actual scrolls when instantiated? 453 many *hundreds* of actual scrolls when instantiated?
87 454
9007:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified 45707:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
9107:21:37 <schmorp> unidentified they are called potions? 45807:21:37 <schmorp> unidentified they are called potions?
9207:21:48 -cfbot:#cf- [Incen] ayup 45907:21:48 -cfbot:#cf- [Incen] ayup
9307:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 46007:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
94 461
95* totla invisibility is too hard to get. monsters should attack the
96 player when hit by him or his spell anyways.
97
98* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
99
100* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
101
102* is_animated is sometimes written twice when saving, because it must be off when
103 no animation is set. this does not work, of course, because later the flag is written again.
104 should probably be fixed on load, not on save.
105
106* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
107 obviously this should be the real name, not the arch name.
108
109* new players sometimes seem to lack statistics
110
111* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 462* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
112
113* IMPORTANT: client structures (ns) seem to never get released ever.
114
115* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
116 check fucntion should be designed - the same for empty treasurelists
117 and similar stuff.
118
119* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
120 existing objects refer to the old archteypoes (for purposes of saving).
121 UPDATE: this is done, but an upgrade of in-memory objects is highly
122 advisable, as well as testing wether reloading actually works :)
123 463
124* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 464* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
125 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 465 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
126 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 466 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
127 semantics). 467 semantics).
142* player_sold 1 still gets added to maps at some point, but server cnanot read it. 482* player_sold 1 still gets added to maps at some point, but server cnanot read it.
143 resolve the situation by either implementing it fully or removing it fully. 483 resolve the situation by either implementing it fully or removing it fully.
144 484
145* climbing, meditating, levitating skills etc. should give you experience per use 485* climbing, meditating, levitating skills etc. should give you experience per use
146 486
147* rewrite banish in perl (low priority)
148
149* nekosan snatches the fish, which stays in the playr inventory.
150 remove should automaticlaly send esrv_del_item, and nobody else should,
151 for inv items. same for ipo.
152
153* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 487* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
154 2007-02-03 03:49:06.011 Discarding object without arch: texas 488 2007-02-03 03:49:06.011 Discarding object without arch: texas
155 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 489 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
156 2007-02-03 03:54:36.926 Discarding object without arch: event_say 490 2007-02-03 03:54:36.926 Discarding object without arch: event_say
157 491
158* IMPORTANT: 492* IMPORTANT:
159 entering instantiated random maps whose meta file is missing freezes the player. 493 entering instantiated random maps whose meta file is missing freezes the player.
160 494
161* random speed should result in randomised initial animation face. 495* random speed should result in randomised initial animation face.
162 496
163* example of why a player was kept alive long after having logged out.
164 those are probably in a player inventory.
165 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
166 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
167 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
168 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
169 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
170 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
171 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
172 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
173 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
174
175* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
176 => use debug_desc
177 => find out whats causing it
178
179* training center (kobold etc.) does not stop working after 30-40min 497* training center (kobold etc.) does not stop working after 30-40min
180 but goes on for 2 hours _at least_. 498 but goes on for 2 hours _at least_.
181 499
182* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
183 original crossfire: 100% cpu usage => freeze
184 after mapspace::update fix: 40%
185 after map protocol optimisation: 15%
186
187* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 500* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
188 this is simply counterwall hitting monsters. but why does it happen? 501 this is simply counterwall hitting monsters. but why does it happen?
189
190* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
191 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
192 502
193* animated weapons should come back to the player when he dies/disconnects? 503* animated weapons should come back to the player when he dies/disconnects?
194 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 504 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
195 animated weapon out and you disconnect, that it'd simply a) fall to the 505 animated weapon out and you disconnect, that it'd simply a) fall to the
196 ground or b) return to your inv? Rather than disappearing into the void of 506 ground or b) return to your inv? Rather than disappearing into the void of
198 508
199* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 509* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
200 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 510 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
201 16:09 <@schmorp> erinnert mich dran 511 16:09 <@schmorp> erinnert mich dran
202 512
203* map converter 513* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
204 elmex: because of the faces and all the other nice things - i guess 514 (improve message)
205 [HUH?? please specify or remove]
206 515
207* implement no-drop-on-destroy flag (done)
208 for example to remove the specialcases for books that are destroyed
209 and contain spells (should be done)
210 516
211* look at these logs:
212 2006-09-16 01:38:16 Got unknown value in map header: race human
213 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
214 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
215 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
216 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
217 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
218
219* make sure custom keys get saved in same order as they are being loaded.
220
221* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
222 implement buildable non-safe floors.

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