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Comparing deliantra/server/TODO (file contents):
Revision 1.53 by root, Sat Apr 21 22:57:14 2007 UTC vs.
Revision 1.119 by root, Thu Mar 13 12:20:50 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* drakkar pking system assumed to be well-balanced: any documentation?
4
5* tutorial in client
618:24:32 <qwe> just a note
718:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
8 was reading it (by then) to get what was wrong and the instructions
9 there are outdated.
10
11* missile weapons seem to be buggy w.r.t. applying things to players like
12 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
13 increases their spell regen.
14
15* when detect monster is casted while eg. a ball of lighning is active, it's not
16 shown long enough for the player to notice (probably due to LOS calculations).
17
18* important: mobs can cross shop-boundaries using shopmats. this must not be :/
19
20* important: word-of-recall cast before dieing will recall you out of nimbus.
21
22* drop all and get all will result in trying to pick up yourself
23 (likely harmless)
24
25* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
26 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
27
28* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
29
30* sync_job in random map prepare still exists.
31
32* IMPORTANT:
33 "cannot change rod when levitating"
34
35* vanessa kept active because of:
36 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
37 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
38 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
39
40* dragon cannot apply ipo writing pen (lack the body), but use skill fine
41
42* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
43
44http://stonewashed.net/sfx.html
45
462007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
472007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
482007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
492007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
50
51http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
52
532007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
542007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
552007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
562007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
572007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
582007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
592007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
602007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
612007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
622007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
632007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
642007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
652007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
662007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
67
68
69* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
70
71* for the future: adjust sp regenration in that way that it doesn't
72 regenrate when food is below < 200 (a magic constant)
73
74* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
75 stuff beig dropped on the teleporter there).
76
77* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
78 crossfire developer who thinks that 4k is enough for everybody.
79 implement a workaround, either just telling people that their book
80 is winged or not sending it as book but as separate paragraphs or multiple
81 books. must be multiple paragraphs:
82 /* 4096 is probably way overkill, but 1024 could very well be too small.
83
84* level 100 inscription with 4 kills: a single random_Scorll treasure
85 item in the ancient mages of forgotten town palace create
86 many *hundreds* of actual scrolls when instantiated?
87
8807:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
8907:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
9007:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
9107:21:37 <schmorp> unidentified they are called potions?
9207:21:48 -cfbot:#cf- [Incen] ayup
9307:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
94
95* totla invisibility is too hard to get. monsters should attack the
96 player when hit by him or his spell anyways.
97
98* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
99
100* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
101
102* is_animated is sometimes written twice when saving, because it must be off when
103 no animation is set. this does not work, of course, because later the flag is written again.
104 should probably be fixed on load, not on save.
105
106* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
107 obviously this should be the real name, not the arch name.
108
109* new players sometimes seem to lack statistics
110
111* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
112
3* IMPORTANT: client structures (ns) seem to never get released ever. 113* IMPORTANT: client structures (ns) seem to never get released ever.
4 114
5* IMPORTANT: never-.defined archetypes should be flagged as such and a suitable 115* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
6 check fucntion should be designed - the same for empty treasurelists 116 check fucntion should be designed - the same for empty treasurelists
7 and similar stuff. 117 and similar stuff.
8 118
119* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
120 existing objects refer to the old archteypoes (for purposes of saving).
121 UPDATE: this is done, but an upgrade of in-memory objects is highly
122 advisable, as well as testing wether reloading actually works :)
123
124* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
125 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
126 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
127 semantics).
128
9* /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest 129* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
10 there. be inventive. 130 there. be inventive.
11 131
12* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() 132* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
13 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary 133 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
14 hitting items it shouldn't. 134 hitting items it shouldn't.
15 135
16* you cnanot sensibly buy mercenaries in their agency anymore:
17 they burn, of course, in scorn.
18 FIX: possibly create a precious flag that preserved pets in such a case
19 (and also preserve them over saved! so mercenaries and familiars could
20 be implemented in a sensible way).
21
22* can users in theory steal the gems out of their snitchangel pet monsters? 136* can users in theory steal the gems out of their snitchangel pet monsters?
23 => the nodrop mechanism used for that should also disallow stealing. 137 => the nodrop mechanism used for that should also disallow stealing.
24 138
25* bowmode should offer different capabilities given on level of user 139* bowmode should offer different capabilities given on level of user
26 (Leonov). 140 (Leonov).
33* rewrite banish in perl (low priority) 147* rewrite banish in perl (low priority)
34 148
35* nekosan snatches the fish, which stays in the playr inventory. 149* nekosan snatches the fish, which stays in the playr inventory.
36 remove should automaticlaly send esrv_del_item, and nobody else should, 150 remove should automaticlaly send esrv_del_item, and nobody else should,
37 for inv items. same for ipo. 151 for inv items. same for ipo.
38
39* output-count and output-sync defaults *might* cause delay by one message
40 for new users.
41
42* arrest => jail, but the jailed player can suicide and will wake up
43 in his normal savebed, not the jailbed.
44 152
45* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 153* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
46 2007-02-03 03:49:06.011 Discarding object without arch: texas 154 2007-02-03 03:49:06.011 Discarding object without arch: texas
47 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 155 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
48 2007-02-03 03:54:36.926 Discarding object without arch: event_say 156 2007-02-03 03:54:36.926 Discarding object without arch: event_say
86 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 194 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
87 animated weapon out and you disconnect, that it'd simply a) fall to the 195 animated weapon out and you disconnect, that it'd simply a) fall to the
88 ground or b) return to your inv? Rather than disappearing into the void of 196 ground or b) return to your inv? Rather than disappearing into the void of
89 nothingness. 197 nothingness.
90 198
91* mapinfo command should be handled asynchronously (cause it blocks the server)
92
93* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
94 16:09 <@schmorp> ende des themas
95 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 199* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
96 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 200 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
97 16:09 <@schmorp> erinnert mich dran 201 16:09 <@schmorp> erinnert mich dran
98 202
99* map converter 203* map converter
100 elmex: because of the faces and all the other nice things - i guess 204 elmex: because of the faces and all the other nice things - i guess
104 for example to remove the specialcases for books that are destroyed 208 for example to remove the specialcases for books that are destroyed
105 and contain spells (should be done) 209 and contain spells (should be done)
106 210
107* look at these logs: 211* look at these logs:
108 2006-09-16 01:38:16 Got unknown value in map header: race human 212 2006-09-16 01:38:16 Got unknown value in map header: race human
109 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
110 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) 213 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
111 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) 214 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
112 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) 215 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
113 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 216 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
114 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 217 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
115 218
116* make sure custom keys get saved in same order as they are being loaded. 219* make sure custom keys get saved in same order as they are being loaded.
117 220
118* wishlist: implement buildable "safe floors" for apartments. or make all aprtments safe and 221* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
119 implement buildable non-safe floors. 222 implement buildable non-safe floors.

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