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Comparing deliantra/server/TODO (file contents):
Revision 1.66 by root, Sun Jun 10 04:05:46 2007 UTC vs.
Revision 1.119 by root, Thu Mar 13 12:20:50 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3* drakkar pking system assumed to be well-balanced: any documentation?
4
5* tutorial in client
618:24:32 <qwe> just a note
718:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
8 was reading it (by then) to get what was wrong and the instructions
9 there are outdated.
10
11* missile weapons seem to be buggy w.r.t. applying things to players like
12 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
13 increases their spell regen.
14
15* when detect monster is casted while eg. a ball of lighning is active, it's not
16 shown long enough for the player to notice (probably due to LOS calculations).
17
18* important: mobs can cross shop-boundaries using shopmats. this must not be :/
19
20* important: word-of-recall cast before dieing will recall you out of nimbus.
21
22* drop all and get all will result in trying to pick up yourself
23 (likely harmless)
24
25* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
26 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
27
28* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
29
30* sync_job in random map prepare still exists.
31
32* IMPORTANT:
33 "cannot change rod when levitating"
34
35* vanessa kept active because of:
36 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
37 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
38 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
39
40* dragon cannot apply ipo writing pen (lack the body), but use skill fine
41
42* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
43
44http://stonewashed.net/sfx.html
45
462007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
472007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
482007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
492007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
50
51http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
52
532007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
542007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
552007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
562007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
572007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
582007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
592007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
602007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
612007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
622007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
632007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
642007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
652007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
662007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
67
68
69* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
70
71* for the future: adjust sp regenration in that way that it doesn't
72 regenrate when food is below < 200 (a magic constant)
73
74* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
75 stuff beig dropped on the teleporter there).
76
77* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
78 crossfire developer who thinks that 4k is enough for everybody.
79 implement a workaround, either just telling people that their book
80 is winged or not sending it as book but as separate paragraphs or multiple
81 books. must be multiple paragraphs:
82 /* 4096 is probably way overkill, but 1024 could very well be too small.
83
84* level 100 inscription with 4 kills: a single random_Scorll treasure
85 item in the ancient mages of forgotten town palace create
86 many *hundreds* of actual scrolls when instantiated?
2 87
307:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion" 8807:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
407:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision 8907:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
507:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified 9007:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
607:21:37 <schmorp> unidentified they are called potions? 9107:21:37 <schmorp> unidentified they are called potions?
707:21:48 -cfbot:#cf- [Incen] ayup 9207:21:48 -cfbot:#cf- [Incen] ayup
807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 9307:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
9 94
95* totla invisibility is too hard to get. monsters should attack the
96 player when hit by him or his spell anyways.
97
98* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
99
100* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
101
102* is_animated is sometimes written twice when saving, because it must be off when
103 no animation is set. this does not work, of course, because later the flag is written again.
104 should probably be fixed on load, not on save.
105
106* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
107 obviously this should be the real name, not the arch name.
108
10* new players lack statistics 109* new players sometimes seem to lack statistics
11
12* rename maps in tmpdir to .map.
13 110
14* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 111* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
15 112
16* IMPORTANT: client structures (ns) seem to never get released ever. 113* IMPORTANT: client structures (ns) seem to never get released ever.
17 114
19 check fucntion should be designed - the same for empty treasurelists 116 check fucntion should be designed - the same for empty treasurelists
20 and similar stuff. 117 and similar stuff.
21 118
22* IMPORTANT: reloading archetypes should create copies of used archetypes, letting 119* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
23 existing objects refer to the old archteypoes (for purposes of saving). 120 existing objects refer to the old archteypoes (for purposes of saving).
121 UPDATE: this is done, but an upgrade of in-memory objects is highly
122 advisable, as well as testing wether reloading actually works :)
24 123
25* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 124* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
26 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 125 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
27 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 126 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
28 semantics). 127 semantics).
29 128
30* /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest 129* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
31 there. be inventive. 130 there. be inventive.
32 131
33* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() 132* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
34 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary 133 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
35 hitting items it shouldn't. 134 hitting items it shouldn't.
48* rewrite banish in perl (low priority) 147* rewrite banish in perl (low priority)
49 148
50* nekosan snatches the fish, which stays in the playr inventory. 149* nekosan snatches the fish, which stays in the playr inventory.
51 remove should automaticlaly send esrv_del_item, and nobody else should, 150 remove should automaticlaly send esrv_del_item, and nobody else should,
52 for inv items. same for ipo. 151 for inv items. same for ipo.
53
54* output-count and output-sync defaults *might* cause delay by one message
55 for new users.
56
57* arrest => jail, but the jailed player can suicide and will wake up
58 in his normal savebed, not the jailbed.
59 152
60* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 153* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
61 2007-02-03 03:49:06.011 Discarding object without arch: texas 154 2007-02-03 03:49:06.011 Discarding object without arch: texas
62 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 155 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
63 2007-02-03 03:54:36.926 Discarding object without arch: event_say 156 2007-02-03 03:54:36.926 Discarding object without arch: event_say
101 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 194 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
102 animated weapon out and you disconnect, that it'd simply a) fall to the 195 animated weapon out and you disconnect, that it'd simply a) fall to the
103 ground or b) return to your inv? Rather than disappearing into the void of 196 ground or b) return to your inv? Rather than disappearing into the void of
104 nothingness. 197 nothingness.
105 198
106* mapinfo command should be handled asynchronously (cause it blocks the server)
107
108* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
109 16:09 <@schmorp> ende des themas
110 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 199* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
111 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 200 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
112 16:09 <@schmorp> erinnert mich dran 201 16:09 <@schmorp> erinnert mich dran
113 202
114* map converter 203* map converter
115 elmex: because of the faces and all the other nice things - i guess 204 elmex: because of the faces and all the other nice things - i guess
119 for example to remove the specialcases for books that are destroyed 208 for example to remove the specialcases for books that are destroyed
120 and contain spells (should be done) 209 and contain spells (should be done)
121 210
122* look at these logs: 211* look at these logs:
123 2006-09-16 01:38:16 Got unknown value in map header: race human 212 2006-09-16 01:38:16 Got unknown value in map header: race human
124 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
125 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) 213 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
126 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) 214 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
127 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) 215 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
128 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 216 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
129 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 217 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)

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