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Comparing deliantra/server/TODO (file contents):
Revision 1.95 by root, Thu Aug 23 17:13:04 2007 UTC vs.
Revision 1.119 by root, Thu Mar 13 12:20:50 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* drakkar pking system assumed to be well-balanced: any documentation?
4
5* tutorial in client
618:24:32 <qwe> just a note
718:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
8 was reading it (by then) to get what was wrong and the instructions
9 there are outdated.
10
11* missile weapons seem to be buggy w.r.t. applying things to players like
12 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
13 increases their spell regen.
14
15* when detect monster is casted while eg. a ball of lighning is active, it's not
16 shown long enough for the player to notice (probably due to LOS calculations).
17
18* important: mobs can cross shop-boundaries using shopmats. this must not be :/
19
20* important: word-of-recall cast before dieing will recall you out of nimbus.
21
22* drop all and get all will result in trying to pick up yourself
23 (likely harmless)
24
25* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
26 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
27
28* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
29
30* sync_job in random map prepare still exists.
31
32* IMPORTANT:
33 "cannot change rod when levitating"
34
35* vanessa kept active because of:
36 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
37 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
38 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
39
40* dragon cannot apply ipo writing pen (lack the body), but use skill fine
41
42* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
43
3http://stonewashed.net/sfx.html 44http://stonewashed.net/sfx.html
45
462007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
472007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
482007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
492007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
4 50
5http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg 51http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
6 52
72007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500 532007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
82007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275 542007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
182007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126 642007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
192007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse 652007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
202007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21) 662007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
21 67
22 68
23* "You get the distinct feeling that <other> is nuts" actually appeared once.
24
25* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. 69* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
26
27* IMPORTANT: the ex command does not properly filter cfpod.
28
29* diseases refer to their owner, keeping diseasd players alive needlessly.
30 70
31* for the future: adjust sp regenration in that way that it doesn't 71* for the future: adjust sp regenration in that way that it doesn't
32 regenrate when food is below < 200 (a magic constant) 72 regenrate when food is below < 200 (a magic constant)
33 73
34* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid 74* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
5307:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 9307:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
54 94
55* totla invisibility is too hard to get. monsters should attack the 95* totla invisibility is too hard to get. monsters should attack the
56 player when hit by him or his spell anyways. 96 player when hit by him or his spell anyways.
57 97
58* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
59
60* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded 98* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
61 99
62* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. 100* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
63 101
64* is_animated is sometimes written twice when saving, because it must be off when 102* is_animated is sometimes written twice when saving, because it must be off when
109* rewrite banish in perl (low priority) 147* rewrite banish in perl (low priority)
110 148
111* nekosan snatches the fish, which stays in the playr inventory. 149* nekosan snatches the fish, which stays in the playr inventory.
112 remove should automaticlaly send esrv_del_item, and nobody else should, 150 remove should automaticlaly send esrv_del_item, and nobody else should,
113 for inv items. same for ipo. 151 for inv items. same for ipo.
114
115* output-count and output-sync defaults *might* cause delay by one message
116 for new users.
117 152
118* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 153* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
119 2007-02-03 03:49:06.011 Discarding object without arch: texas 154 2007-02-03 03:49:06.011 Discarding object without arch: texas
120 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 155 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
121 2007-02-03 03:54:36.926 Discarding object without arch: event_say 156 2007-02-03 03:54:36.926 Discarding object without arch: event_say
159 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 194 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
160 animated weapon out and you disconnect, that it'd simply a) fall to the 195 animated weapon out and you disconnect, that it'd simply a) fall to the
161 ground or b) return to your inv? Rather than disappearing into the void of 196 ground or b) return to your inv? Rather than disappearing into the void of
162 nothingness. 197 nothingness.
163 198
164* mapinfo command should be handled asynchronously (cause it blocks the server)
165
166* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
167 16:09 <@schmorp> ende des themas
168 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 199* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
169 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 200 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
170 16:09 <@schmorp> erinnert mich dran 201 16:09 <@schmorp> erinnert mich dran
171 202
172* map converter 203* map converter
173 elmex: because of the faces and all the other nice things - i guess 204 elmex: because of the faces and all the other nice things - i guess

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