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Comparing deliantra/server/TODO (file contents):
Revision 1.113 by root, Thu Oct 18 02:56:13 2007 UTC vs.
Revision 1.120 by root, Sun Apr 6 20:34:41 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* tell player when he is starving.
4
5* drakkar pking system assumed to be well-balanced: any documentation?
6
7* tutorial in client
818:24:32 <qwe> just a note
918:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
10 was reading it (by then) to get what was wrong and the instructions
11 there are outdated.
12
13* missile weapons seem to be buggy w.r.t. applying things to players like
14 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
15 increases their spell regen.
16
17* when detect monster is casted while eg. a ball of lighning is active, it's not
18 shown long enough for the player to notice (probably due to LOS calculations).
19
3* important: mobs can cross shop-boundaries using shopmats. this must not be :/ 20* important: mobs can cross shop-boundaries using shopmats. this must not be :/
4 21
5* important: word-of-recall cats before dieing will recall you out of nimbus. 22* important: word-of-recall cast before dieing will recall you out of nimbus.
6 23
7* drop all and get all will result in trying to pick up yourself 24* drop all and get all will result in trying to pick up yourself
8 (likely harmless) 25 (likely harmless)
9 26
10* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows. 27* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
11 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows. 28 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
12 29
13* IMPORTANT: shot arrows do not stack (e.g. from angels, they leave single arrows).
14
15* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner 30* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
16 31
172007-10-11 02:30:45.0068 sync job at /opt/crossfire/share/crossfire/cf.pm line 2573
18 cf::object::player::enter_exit('cf::object::player::wrap=HASH(0x4760a60)', 'cf::object::wrap=HASH(0xb8d2f0)') called at /opt/crossfire/share/crossfire/cf.pm line 3505
19 eval {...} called at /opt/crossfire/share/crossfire/cf.pm line 3505
20 cf::__ANON__('Event::Event=SCALAR(0x692ff20)') called at /opt/perl/lib/perl5/Event.pm line 164
21 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
22 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
23 Event::loop() called at /opt/crossfire/share/crossfire/cf.pm line 3213
24 cf::main() called at -e line 0
25
26* sync_job in random map prepare still exists. 32* sync_job in random map prepare still exists.
27
28***
29
302007-10-08 23:06:07.8314 error in event callback: Event::Event=SCALAR(0x1131a2f0) Can't call method "ob" without a package or object reference at /opt/crossfire/share/crossfire/ext/follow.ext line 38, <GEN28> line 27.
31^ cause for server freezes?
32 33
33* IMPORTANT: 34* IMPORTANT:
34 "cannot change rod when levitating" 35 "cannot change rod when levitating"
35
36* balance does not work in the bank anymore
37 36
38* vanessa kept active because of: 37* vanessa kept active because of:
39 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1) 38 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
40 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1) 39 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
41 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob). 40 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
42 41
43* dragon cannot apply ipo writing pen (lack the body), but use skill fine 42* dragon cannot apply ipo writing pen (lack the body), but use skill fine
44
45* pupland worldmap region is "santo dominion" => fix.
46 43
47* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17) 44* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
48 45
49http://stonewashed.net/sfx.html 46http://stonewashed.net/sfx.html
50 47
692007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126 662007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
702007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse 672007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
712007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21) 682007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
72 69
73 70
74* "You get the distinct feeling that <other> is nuts" actually appeared once.
75
76* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. 71* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
77
78* IMPORTANT: the ex command does not properly filter cfpod.
79
80* diseases refer to their owner, keeping diseasd players alive needlessly.
81 72
82* for the future: adjust sp regenration in that way that it doesn't 73* for the future: adjust sp regenration in that way that it doesn't
83 regenrate when food is below < 200 (a magic constant) 74 regenrate when food is below < 200 (a magic constant)
84 75
85* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid 76* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
10407:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 9507:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
105 96
106* totla invisibility is too hard to get. monsters should attack the 97* totla invisibility is too hard to get. monsters should attack the
107 player when hit by him or his spell anyways. 98 player when hit by him or his spell anyways.
108 99
109* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
110
111* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded 100* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
112 101
113* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. 102* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
114 103
115* is_animated is sometimes written twice when saving, because it must be off when 104* is_animated is sometimes written twice when saving, because it must be off when
160* rewrite banish in perl (low priority) 149* rewrite banish in perl (low priority)
161 150
162* nekosan snatches the fish, which stays in the playr inventory. 151* nekosan snatches the fish, which stays in the playr inventory.
163 remove should automaticlaly send esrv_del_item, and nobody else should, 152 remove should automaticlaly send esrv_del_item, and nobody else should,
164 for inv items. same for ipo. 153 for inv items. same for ipo.
165
166* output-count and output-sync defaults *might* cause delay by one message
167 for new users.
168 154
169* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 155* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
170 2007-02-03 03:49:06.011 Discarding object without arch: texas 156 2007-02-03 03:49:06.011 Discarding object without arch: texas
171 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 157 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
172 2007-02-03 03:54:36.926 Discarding object without arch: event_say 158 2007-02-03 03:54:36.926 Discarding object without arch: event_say
210 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 196 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
211 animated weapon out and you disconnect, that it'd simply a) fall to the 197 animated weapon out and you disconnect, that it'd simply a) fall to the
212 ground or b) return to your inv? Rather than disappearing into the void of 198 ground or b) return to your inv? Rather than disappearing into the void of
213 nothingness. 199 nothingness.
214 200
215* mapinfo command should be handled asynchronously (cause it blocks the server)
216
217* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
218 16:09 <@schmorp> ende des themas
219 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 201* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
220 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 202 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
221 16:09 <@schmorp> erinnert mich dran 203 16:09 <@schmorp> erinnert mich dran
222 204
223* map converter 205* map converter
224 elmex: because of the faces and all the other nice things - i guess 206 elmex: because of the faces and all the other nice things - i guess

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