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Comparing deliantra/server/TODO (file contents):
Revision 1.49 by root, Sat Apr 14 07:22:59 2007 UTC vs.
Revision 1.120 by root, Sun Apr 6 20:34:41 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* tell player when he is starving.
4
5* drakkar pking system assumed to be well-balanced: any documentation?
6
7* tutorial in client
818:24:32 <qwe> just a note
918:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
10 was reading it (by then) to get what was wrong and the instructions
11 there are outdated.
12
13* missile weapons seem to be buggy w.r.t. applying things to players like
14 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
15 increases their spell regen.
16
17* when detect monster is casted while eg. a ball of lighning is active, it's not
18 shown long enough for the player to notice (probably due to LOS calculations).
19
20* important: mobs can cross shop-boundaries using shopmats. this must not be :/
21
22* important: word-of-recall cast before dieing will recall you out of nimbus.
23
24* drop all and get all will result in trying to pick up yourself
25 (likely harmless)
26
27* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
28 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
29
30* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
31
32* sync_job in random map prepare still exists.
33
34* IMPORTANT:
35 "cannot change rod when levitating"
36
37* vanessa kept active because of:
38 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
39 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
40 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
41
42* dragon cannot apply ipo writing pen (lack the body), but use skill fine
43
44* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
45
46http://stonewashed.net/sfx.html
47
482007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
492007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
502007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
512007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
52
53http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
54
552007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
562007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
572007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
582007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
592007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
602007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
612007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
622007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
632007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
642007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
652007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
662007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
672007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
682007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
69
70
71* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
72
73* for the future: adjust sp regenration in that way that it doesn't
74 regenrate when food is below < 200 (a magic constant)
75
76* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
77 stuff beig dropped on the teleporter there).
78
79* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
80 crossfire developer who thinks that 4k is enough for everybody.
81 implement a workaround, either just telling people that their book
82 is winged or not sending it as book but as separate paragraphs or multiple
83 books. must be multiple paragraphs:
84 /* 4096 is probably way overkill, but 1024 could very well be too small.
85
86* level 100 inscription with 4 kills: a single random_Scorll treasure
87 item in the ancient mages of forgotten town palace create
88 many *hundreds* of actual scrolls when instantiated?
89
9007:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
9107:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
9207:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
9307:21:37 <schmorp> unidentified they are called potions?
9407:21:48 -cfbot:#cf- [Incen] ayup
9507:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
96
97* totla invisibility is too hard to get. monsters should attack the
98 player when hit by him or his spell anyways.
99
100* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
101
102* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
103
104* is_animated is sometimes written twice when saving, because it must be off when
105 no animation is set. this does not work, of course, because later the flag is written again.
106 should probably be fixed on load, not on save.
107
108* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
109 obviously this should be the real name, not the arch name.
110
111* new players sometimes seem to lack statistics
112
113* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
114
3* IMPORTANT: client structures (ns) seem to never get released ever. 115* IMPORTANT: client structures (ns) seem to never get released ever.
4 116
5* IMPORTANT: playershop has garbage beyond json string, causing long-term corruptipn 117* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
118 check fucntion should be designed - the same for empty treasurelists
119 and similar stuff.
120
121* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
122 existing objects refer to the old archteypoes (for purposes of saving).
123 UPDATE: this is done, but an upgrade of in-memory objects is highly
124 advisable, as well as testing wether reloading actually works :)
125
126* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
127 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
128 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
129 semantics).
130
131* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
132 there. be inventive.
6 133
7* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() 134* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
8 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary 135 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
9 hitting items it shouldn't. 136 hitting items it shouldn't.
10 137
11* you cnanot sensibly buy mercenaries in their agency anymore:
12 they burn, of course, in scorn.
13
14* can users in theory steal the gems out of their snitchangel pet monsters? 138* can users in theory steal the gems out of their snitchangel pet monsters?
15 => the nodrop mechanism used for that should also disallow stealing. 139 => the nodrop mechanism used for that should also disallow stealing.
16 140
17* bowmode should offer different capabilities given on level of user 141* bowmode should offer different capabilities given on level of user
18 (Leonov). 142 (Leonov).
25* rewrite banish in perl (low priority) 149* rewrite banish in perl (low priority)
26 150
27* nekosan snatches the fish, which stays in the playr inventory. 151* nekosan snatches the fish, which stays in the playr inventory.
28 remove should automaticlaly send esrv_del_item, and nobody else should, 152 remove should automaticlaly send esrv_del_item, and nobody else should,
29 for inv items. same for ipo. 153 for inv items. same for ipo.
30
31* output-count and output-sync defaults *might* cause delay by one message
32 for new users.
33
34* arrest => jail, but the jailed player can suicide and will wake up
35 in his normal savebed, not the jailbed.
36 154
37* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 155* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
38 2007-02-03 03:49:06.011 Discarding object without arch: texas 156 2007-02-03 03:49:06.011 Discarding object without arch: texas
39 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 157 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
40 2007-02-03 03:54:36.926 Discarding object without arch: event_say 158 2007-02-03 03:54:36.926 Discarding object without arch: event_say
61 => find out whats causing it 179 => find out whats causing it
62 180
63* training center (kobold etc.) does not stop working after 30-40min 181* training center (kobold etc.) does not stop working after 30-40min
64 but goes on for 2 hours _at least_. 182 but goes on for 2 hours _at least_.
65 183
66* summoned monsters seem to be too peaceful - demonology tower elementals,
67 bloodwell (seems to be an old issue).
68
69* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 184* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
70 original crossfire: 100% cpu usage => freeze 185 original crossfire: 100% cpu usage => freeze
71 after mapspace::update fix: 40% 186 after mapspace::update fix: 40%
72 after map protocol optimisation: 15% 187 after map protocol optimisation: 15%
73 188
81 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 196 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
82 animated weapon out and you disconnect, that it'd simply a) fall to the 197 animated weapon out and you disconnect, that it'd simply a) fall to the
83 ground or b) return to your inv? Rather than disappearing into the void of 198 ground or b) return to your inv? Rather than disappearing into the void of
84 nothingness. 199 nothingness.
85 200
86* mapinfo command should be handled asynchronously (cause it blocks the server)
87
88* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
89 16:09 <@schmorp> ende des themas
90 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 201* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
91 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 202 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
92 16:09 <@schmorp> erinnert mich dran 203 16:09 <@schmorp> erinnert mich dran
93 204
94* map converter 205* map converter
95 elmex: because of the faces and all the other nice things - i guess 206 elmex: because of the faces and all the other nice things - i guess
99 for example to remove the specialcases for books that are destroyed 210 for example to remove the specialcases for books that are destroyed
100 and contain spells (should be done) 211 and contain spells (should be done)
101 212
102* look at these logs: 213* look at these logs:
103 2006-09-16 01:38:16 Got unknown value in map header: race human 214 2006-09-16 01:38:16 Got unknown value in map header: race human
104 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
105 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) 215 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
106 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) 216 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
107 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) 217 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
108 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 218 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
109 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 219 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
110 220
111* make sure custom keys get saved in same order as they are being loaded. 221* make sure custom keys get saved in same order as they are being loaded.
112 222
113* wishlist: implement buildable "safe floors" for apartments. or make all aprtments safe and 223* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
114 implement buildable non-safe floors. 224 implement buildable non-safe floors.

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