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Comparing deliantra/server/TODO (file contents):
Revision 1.97 by root, Thu Aug 30 08:44:12 2007 UTC vs.
Revision 1.120 by root, Sun Apr 6 20:34:41 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* tell player when he is starving.
4
5* drakkar pking system assumed to be well-balanced: any documentation?
6
7* tutorial in client
818:24:32 <qwe> just a note
918:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
10 was reading it (by then) to get what was wrong and the instructions
11 there are outdated.
12
13* missile weapons seem to be buggy w.r.t. applying things to players like
14 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
15 increases their spell regen.
16
17* when detect monster is casted while eg. a ball of lighning is active, it's not
18 shown long enough for the player to notice (probably due to LOS calculations).
19
20* important: mobs can cross shop-boundaries using shopmats. this must not be :/
21
22* important: word-of-recall cast before dieing will recall you out of nimbus.
23
24* drop all and get all will result in trying to pick up yourself
25 (likely harmless)
26
27* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
28 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
29
30* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
31
32* sync_job in random map prepare still exists.
33
3* IMPORTANT: 34* IMPORTANT:
4 there is a possible deadlock condition when one palyer has something that refers to another 35 "cannot change rod when levitating"
5 ansd that one has something that refers to the former, or more complicated cycles, as
6 loading one will try to load the other which will block on waiting for the first one.
7 solution: none, really, except maintaining a "currently being loaded" hash for maps
8 and players and use that...
9 36
102007-08-26 18:04:38.1909 Can't locate object method "ns" via package "cf::client::wrap" at /opt/crossfire/share/crossfire/cf.pm line 2582. 37* vanessa kept active because of:
112007-08-26 18:04:38.1910 ... while processing EXTCMD(cf::player::wrap=HASH(0x3a56920) {"msgid":"a1","version":1,"msgtype":"cfplus_support"}) event, skipping processing altogether. 38 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
39 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
40 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
41
42* dragon cannot apply ipo writing pen (lack the body), but use skill fine
43
44* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
12 45
13http://stonewashed.net/sfx.html 46http://stonewashed.net/sfx.html
47
482007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
492007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
502007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
512007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
14 52
15http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg 53http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
16 54
172007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500 552007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
182007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275 562007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
282007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126 662007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
292007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse 672007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
302007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21) 682007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
31 69
32 70
33* "You get the distinct feeling that <other> is nuts" actually appeared once.
34
35* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. 71* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
36
37* IMPORTANT: the ex command does not properly filter cfpod.
38
39* diseases refer to their owner, keeping diseasd players alive needlessly.
40 72
41* for the future: adjust sp regenration in that way that it doesn't 73* for the future: adjust sp regenration in that way that it doesn't
42 regenrate when food is below < 200 (a magic constant) 74 regenrate when food is below < 200 (a magic constant)
43 75
44* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid 76* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
6307:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 9507:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
64 96
65* totla invisibility is too hard to get. monsters should attack the 97* totla invisibility is too hard to get. monsters should attack the
66 player when hit by him or his spell anyways. 98 player when hit by him or his spell anyways.
67 99
68* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
69
70* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded 100* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
71 101
72* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. 102* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
73 103
74* is_animated is sometimes written twice when saving, because it must be off when 104* is_animated is sometimes written twice when saving, because it must be off when
119* rewrite banish in perl (low priority) 149* rewrite banish in perl (low priority)
120 150
121* nekosan snatches the fish, which stays in the playr inventory. 151* nekosan snatches the fish, which stays in the playr inventory.
122 remove should automaticlaly send esrv_del_item, and nobody else should, 152 remove should automaticlaly send esrv_del_item, and nobody else should,
123 for inv items. same for ipo. 153 for inv items. same for ipo.
124
125* output-count and output-sync defaults *might* cause delay by one message
126 for new users.
127 154
128* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 155* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
129 2007-02-03 03:49:06.011 Discarding object without arch: texas 156 2007-02-03 03:49:06.011 Discarding object without arch: texas
130 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 157 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
131 2007-02-03 03:54:36.926 Discarding object without arch: event_say 158 2007-02-03 03:54:36.926 Discarding object without arch: event_say
169 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 196 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
170 animated weapon out and you disconnect, that it'd simply a) fall to the 197 animated weapon out and you disconnect, that it'd simply a) fall to the
171 ground or b) return to your inv? Rather than disappearing into the void of 198 ground or b) return to your inv? Rather than disappearing into the void of
172 nothingness. 199 nothingness.
173 200
174* mapinfo command should be handled asynchronously (cause it blocks the server)
175
176* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
177 16:09 <@schmorp> ende des themas
178 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 201* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
179 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 202 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
180 16:09 <@schmorp> erinnert mich dran 203 16:09 <@schmorp> erinnert mich dran
181 204
182* map converter 205* map converter
183 elmex: because of the faces and all the other nice things - i guess 206 elmex: because of the faces and all the other nice things - i guess

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