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Comparing deliantra/server/TODO (file contents):
Revision 1.71 by root, Wed Jul 4 07:09:06 2007 UTC vs.
Revision 1.124 by root, Mon May 5 15:05:26 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3* changing gods does not remove spells form the client (but they are removed in-game).
4
5* tell player when he is starving.
6
7* drakkar pking system assumed to be well-balanced: any documentation?
8
9* tutorial in client
1018:24:32 <qwe> just a note
1118:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
12 was reading it (by then) to get what was wrong and the instructions
13 there are outdated.
14
15* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
16 simply by dropping it.
17
18* missile weapons seem to be buggy w.r.t. applying things to players like
19 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
20 increases their spell regen.
21
22* when detect monster is cast while eg. a ball of lighning is active, it's not
23 shown long enough for the player to notice (probably due to LOS calculations).
24
25* important: mobs can cross shop-boundaries using shopmats. this must not be :/
26
27* important: word-of-recall cast before dieing will recall you out of nimbus.
28
29* drop all and get all will result in trying to pick up yourself
30 (likely harmless)
31
32* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
33 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
34
35* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
36
37* sync_job in random map prepare still exists.
38
39* IMPORTANT:
40 "cannot change rod when levitating"
41
42* vanessa kept active because of:
43 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
44 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
45 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
46
47* dragon cannot apply ipo writing pen (lack the body), but use skill fine
48
49* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
50
51http://stonewashed.net/sfx.html
52
532007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
542007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
552007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
562007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
57
58http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
59
602007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
612007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
622007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
632007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
642007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
652007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
662007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
672007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
682007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
692007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
702007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
712007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
722007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
732007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
74
75
76* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
77
78* for the future: adjust sp regenration in that way that it doesn't
79 regenrate when food is below < 200 (a magic constant)
80
81* IMPORTANT: create a no_drop flag (DONE) and set it on the nexus (or somehow avoid
82 stuff beig dropped on the teleporter there).
83
84* level 100 inscription with 4 kills: a single random_Scorll treasure
85 item in the ancient mages of forgotten town palace create
86 many *hundreds* of actual scrolls when instantiated?
2 87
307:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion" 8807:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
407:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision 8907:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
507:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified 9007:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
607:21:37 <schmorp> unidentified they are called potions? 9107:21:37 <schmorp> unidentified they are called potions?
707:21:48 -cfbot:#cf- [Incen] ayup 9207:21:48 -cfbot:#cf- [Incen] ayup
807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 9307:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
9 94
95* totla invisibility is too hard to get. monsters should attack the
96 player when hit by him or his spell anyways.
97
98* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
99
100* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
101
10* is_animated is sometimes written twice when saving, because it must be off when 102* is_animated is sometimes written twice when saving, because it must be off when
11 no animation is set. this does not work, of course, because later the flag is written again. 103 no animation is set. this does not work, of course, because later the flag is written again.
12 should probably be fixed on load, not on save. 104 should probably be fixed on load, not on save.
13 105
14* IMPORTANT: item_power should be a body slot like other such qualities, 106* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
15 so they can be sensibly tested against exclusion. Right now, one can 107 obviously this should be the real name, not the arch name.
16 equip more than item power allows because it is not checked everywhere
17 (and should not have to be checked, either).
18 108
19* new players lack statistics 109* new players sometimes seem to lack statistics
20 110
21* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 111* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
22 112
23* IMPORTANT: client structures (ns) seem to never get released ever. 113* IMPORTANT: client structures (ns) seem to never get released ever.
24
25* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
26 check fucntion should be designed - the same for empty treasurelists
27 and similar stuff.
28
29* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
30 existing objects refer to the old archteypoes (for purposes of saving).
31 UPDATE: this is done, but an upgrade of in-memory objects is highly
32 advisable, as well as testing wether reloading actually works :)
33 114
34* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 115* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
35 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 116 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
36 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 117 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
37 semantics). 118 semantics).
54 135
55* climbing, meditating, levitating skills etc. should give you experience per use 136* climbing, meditating, levitating skills etc. should give you experience per use
56 137
57* rewrite banish in perl (low priority) 138* rewrite banish in perl (low priority)
58 139
59* nekosan snatches the fish, which stays in the playr inventory.
60 remove should automaticlaly send esrv_del_item, and nobody else should,
61 for inv items. same for ipo.
62
63* output-count and output-sync defaults *might* cause delay by one message
64 for new users.
65
66* arrest => jail, but the jailed player can suicide and will wake up
67 in his normal savebed, not the jailbed.
68
69* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 140* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
70 2007-02-03 03:49:06.011 Discarding object without arch: texas 141 2007-02-03 03:49:06.011 Discarding object without arch: texas
71 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 142 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
72 2007-02-03 03:54:36.926 Discarding object without arch: event_say 143 2007-02-03 03:54:36.926 Discarding object without arch: event_say
73 144
74* IMPORTANT: 145* IMPORTANT:
75 entering instantiated random maps whose meta file is missing freezes the player. 146 entering instantiated random maps whose meta file is missing freezes the player.
76 147
77* random speed should result in randomised initial animation face. 148* random speed should result in randomised initial animation face.
78 149
79* example of why a player was kept alive long after having logged out.
80 those are probably in a player inventory.
81 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
82 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
83 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
84 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
85 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
86 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
87 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
88 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
89 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
90
91* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
92 => use debug_desc
93 => find out whats causing it
94
95* training center (kobold etc.) does not stop working after 30-40min 150* training center (kobold etc.) does not stop working after 30-40min
96 but goes on for 2 hours _at least_. 151 but goes on for 2 hours _at least_.
97 152
98* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
99 original crossfire: 100% cpu usage => freeze
100 after mapspace::update fix: 40%
101 after map protocol optimisation: 15%
102
103* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 153* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
104 this is simply counterwall hitting monsters. but why does it happen? 154 this is simply counterwall hitting monsters. but why does it happen?
105
106* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
107 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
108 155
109* animated weapons should come back to the player when he dies/disconnects? 156* animated weapons should come back to the player when he dies/disconnects?
110 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 157 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
111 animated weapon out and you disconnect, that it'd simply a) fall to the 158 animated weapon out and you disconnect, that it'd simply a) fall to the
112 ground or b) return to your inv? Rather than disappearing into the void of 159 ground or b) return to your inv? Rather than disappearing into the void of
113 nothingness. 160 nothingness.
114 161
115* mapinfo command should be handled asynchronously (cause it blocks the server)
116
117* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
118 16:09 <@schmorp> ende des themas
119 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 162* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
120 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 163 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
121 16:09 <@schmorp> erinnert mich dran 164 16:09 <@schmorp> erinnert mich dran
122
123* map converter
124 elmex: because of the faces and all the other nice things - i guess
125 [HUH?? please specify or remove]
126 165
127* implement no-drop-on-destroy flag (done) 166* implement no-drop-on-destroy flag (done)
128 for example to remove the specialcases for books that are destroyed 167 for example to remove the specialcases for books that are destroyed
129 and contain spells (should be done) 168 and contain spells (should be done)
130 169
131* look at these logs:
132 2006-09-16 01:38:16 Got unknown value in map header: race human
133 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
134 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
135 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
136 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
137 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
138 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
139
140* make sure custom keys get saved in same order as they are being loaded. 170* make sure custom keys get saved in same order as they are being loaded.
141 171
142* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
143 implement buildable non-safe floors.

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