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Comparing deliantra/server/TODO (file contents):
Revision 1.81 by root, Thu Jul 19 17:54:46 2007 UTC vs.
Revision 1.125 by root, Mon May 5 15:06:06 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3* tell player when he is starving.
4
5* drakkar pking system assumed to be well-balanced: any documentation?
6
7* tutorial in client
818:24:32 <qwe> just a note
918:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
10 was reading it (by then) to get what was wrong and the instructions
11 there are outdated.
12
13* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
14 simply by dropping it.
15
16* missile weapons seem to be buggy w.r.t. applying things to players like
17 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
18 increases their spell regen.
19
20* when detect monster is cast while eg. a ball of lighning is active, it's not
21 shown long enough for the player to notice (probably due to LOS calculations).
22
23* important: mobs can cross shop-boundaries using shopmats. this must not be :/
24
25* important: word-of-recall cast before dieing will recall you out of nimbus.
26
27* drop all and get all will result in trying to pick up yourself
28 (likely harmless)
29
30* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
31 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
32
33* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
34
35* sync_job in random map prepare still exists.
36
37* IMPORTANT:
38 "cannot change rod when levitating"
39
40* vanessa kept active because of:
41 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
42 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
43 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
44
45* dragon cannot apply ipo writing pen (lack the body), but use skill fine
46
47* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
48
49http://stonewashed.net/sfx.html
50
512007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
522007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
532007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
542007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
2 55
3http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg 56http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
4 57
582007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
592007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
602007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
612007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
622007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
632007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
642007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
652007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
662007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
672007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
682007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
692007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
702007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
712007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
72
73
74* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
75
76* for the future: adjust sp regenration in that way that it doesn't
77 regenrate when food is below < 200 (a magic constant)
78
5* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid 79* IMPORTANT: create a no_drop flag (DONE) and set it on the nexus (or somehow avoid
6 stuff beig dropped on the teleporter there). 80 stuff beig dropped on the teleporter there).
7
8* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
9 crossfire developer who thinks that 4k is enough for everybody.
10 implement a workaround, either just telling people that their book
11 is winged or not sending it as book but as separate paragraphs or multiple
12 books. must be multiple paragraphs:
13 /* 4096 is probably way overkill, but 1024 could very well be too small.
14 81
15* level 100 inscription with 4 kills: a single random_Scorll treasure 82* level 100 inscription with 4 kills: a single random_Scorll treasure
16 item in the ancient mages of forgotten town palace create 83 item in the ancient mages of forgotten town palace create
17 many *hundreds* of actual scrolls when instantiated? 84 many *hundreds* of actual scrolls when instantiated?
18 85
2307:21:48 -cfbot:#cf- [Incen] ayup 9007:21:48 -cfbot:#cf- [Incen] ayup
2407:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 9107:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
25 92
26* totla invisibility is too hard to get. monsters should attack the 93* totla invisibility is too hard to get. monsters should attack the
27 player when hit by him or his spell anyways. 94 player when hit by him or his spell anyways.
28
29* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
30 95
31* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded 96* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
32 97
33* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. 98* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
34 99
42* new players sometimes seem to lack statistics 107* new players sometimes seem to lack statistics
43 108
44* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 109* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
45 110
46* IMPORTANT: client structures (ns) seem to never get released ever. 111* IMPORTANT: client structures (ns) seem to never get released ever.
47
48* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
49 check fucntion should be designed - the same for empty treasurelists
50 and similar stuff.
51
52* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
53 existing objects refer to the old archteypoes (for purposes of saving).
54 UPDATE: this is done, but an upgrade of in-memory objects is highly
55 advisable, as well as testing wether reloading actually works :)
56 112
57* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 113* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
58 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 114 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
59 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 115 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
60 semantics). 116 semantics).
77 133
78* climbing, meditating, levitating skills etc. should give you experience per use 134* climbing, meditating, levitating skills etc. should give you experience per use
79 135
80* rewrite banish in perl (low priority) 136* rewrite banish in perl (low priority)
81 137
82* nekosan snatches the fish, which stays in the playr inventory.
83 remove should automaticlaly send esrv_del_item, and nobody else should,
84 for inv items. same for ipo.
85
86* output-count and output-sync defaults *might* cause delay by one message
87 for new users.
88
89* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 138* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
90 2007-02-03 03:49:06.011 Discarding object without arch: texas 139 2007-02-03 03:49:06.011 Discarding object without arch: texas
91 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 140 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
92 2007-02-03 03:54:36.926 Discarding object without arch: event_say 141 2007-02-03 03:54:36.926 Discarding object without arch: event_say
93 142
94* IMPORTANT: 143* IMPORTANT:
95 entering instantiated random maps whose meta file is missing freezes the player. 144 entering instantiated random maps whose meta file is missing freezes the player.
96 145
97* random speed should result in randomised initial animation face. 146* random speed should result in randomised initial animation face.
98 147
99* example of why a player was kept alive long after having logged out.
100 those are probably in a player inventory.
101 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
102 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
103 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
104 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
105 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
106 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
107 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
108 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
109 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
110
111* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
112 => use debug_desc
113 => find out whats causing it
114
115* training center (kobold etc.) does not stop working after 30-40min 148* training center (kobold etc.) does not stop working after 30-40min
116 but goes on for 2 hours _at least_. 149 but goes on for 2 hours _at least_.
117 150
118* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
119 original crossfire: 100% cpu usage => freeze
120 after mapspace::update fix: 40%
121 after map protocol optimisation: 15%
122
123* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 151* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
124 this is simply counterwall hitting monsters. but why does it happen? 152 this is simply counterwall hitting monsters. but why does it happen?
125
126* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
127 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
128 153
129* animated weapons should come back to the player when he dies/disconnects? 154* animated weapons should come back to the player when he dies/disconnects?
130 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 155 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
131 animated weapon out and you disconnect, that it'd simply a) fall to the 156 animated weapon out and you disconnect, that it'd simply a) fall to the
132 ground or b) return to your inv? Rather than disappearing into the void of 157 ground or b) return to your inv? Rather than disappearing into the void of
133 nothingness. 158 nothingness.
134 159
135* mapinfo command should be handled asynchronously (cause it blocks the server)
136
137* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
138 16:09 <@schmorp> ende des themas
139 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 160* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
140 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 161 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
141 16:09 <@schmorp> erinnert mich dran 162 16:09 <@schmorp> erinnert mich dran
142
143* map converter
144 elmex: because of the faces and all the other nice things - i guess
145 [HUH?? please specify or remove]
146 163
147* implement no-drop-on-destroy flag (done) 164* implement no-drop-on-destroy flag (done)
148 for example to remove the specialcases for books that are destroyed 165 for example to remove the specialcases for books that are destroyed
149 and contain spells (should be done) 166 and contain spells (should be done)
150 167
151* look at these logs:
152 2006-09-16 01:38:16 Got unknown value in map header: race human
153 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
154 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
155 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
156 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
157 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
158 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
159
160* make sure custom keys get saved in same order as they are being loaded. 168* make sure custom keys get saved in same order as they are being loaded.
161 169
162* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
163 implement buildable non-safe floors.

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