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Comparing deliantra/server/TODO (file contents):
Revision 1.13 by root, Mon Jan 8 22:32:10 2007 UTC vs.
Revision 1.126 by root, Mon May 5 15:21:50 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* drop unpaid items when dieing on the spot. 3* tell player when he is starving.
4 4
5* arch/river/* broken 5* drakkar pking system assumed to be well-balanced: any documentation?
6 -> inform pippijn
7 6
8* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven 7* tutorial in client
9 16:09 <@schmorp> ende des themas 818:24:32 <qwe> just a note
10 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 918:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
11 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 10 was reading it (by then) to get what was wrong and the instructions
12 16:09 <@schmorp> erinnert mich dran 11 there are outdated.
13 16:09 <@schmorp> (schreibs is todo und rede alle paar tage drüber, danke)
14 12
15* map converter 13* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
16 elmex: because of the faces and all the other nice things - i guess 14 simply by dropping it.
15
16* missile weapons seem to be buggy w.r.t. applying things to players like
17 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
18 increases their spell regen.
19
20* when detect monster is cast while eg. a ball of lighning is active, it's not
21 shown long enough for the player to notice (probably due to LOS calculations).
22
23* important: mobs can cross shop-boundaries using shopmats. this must not be :/
24
25* drop all and get all will result in trying to pick up yourself
26 (likely harmless)
27
28* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
29 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
30
31* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
32
33* sync_job in random map prepare still exists.
34
35* IMPORTANT:
36 "cannot change rod when levitating"
37
38* vanessa kept active because of:
39 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
40 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
41 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
42
43* dragon cannot apply ipo writing pen (lack the body), but use skill fine
44
45* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
46
47http://stonewashed.net/sfx.html
48
492007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
502007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
512007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
522007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
53
54http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
55
562007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
572007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
582007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
592007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
602007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
612007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
622007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
632007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
642007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
652007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
662007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
672007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
682007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
692007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
70
71
72* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
73
74* for the future: adjust sp regenration in that way that it doesn't
75 regenrate when food is below < 200 (a magic constant)
76
77* IMPORTANT: create a no_drop flag (DONE) and set it on the nexus (or somehow avoid
78 stuff beig dropped on the teleporter there).
79
80* level 100 inscription with 4 kills: a single random_Scorll treasure
81 item in the ancient mages of forgotten town palace create
82 many *hundreds* of actual scrolls when instantiated?
83
8407:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
8507:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
8607:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
8707:21:37 <schmorp> unidentified they are called potions?
8807:21:48 -cfbot:#cf- [Incen] ayup
8907:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
90
91* totla invisibility is too hard to get. monsters should attack the
92 player when hit by him or his spell anyways.
93
94* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
95
96* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
97
98* is_animated is sometimes written twice when saving, because it must be off when
99 no animation is set. this does not work, of course, because later the flag is written again.
100 should probably be fixed on load, not on save.
101
102* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
103 obviously this should be the real name, not the arch name.
104
105* new players sometimes seem to lack statistics
106
107* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
108
109* IMPORTANT: client structures (ns) seem to never get released ever.
110
111* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
112 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
113 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
114 semantics).
115
116* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
117 there. be inventive.
118
119* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
120 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
121 hitting items it shouldn't.
122
123* can users in theory steal the gems out of their snitchangel pet monsters?
124 => the nodrop mechanism used for that should also disallow stealing.
125
126* bowmode should offer different capabilities given on level of user
127 (Leonov).
128
129* player_sold 1 still gets added to maps at some point, but server cnanot read it.
130 resolve the situation by either implementing it fully or removing it fully.
131
132* climbing, meditating, levitating skills etc. should give you experience per use
133
134* rewrite banish in perl (low priority)
135
136* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
137 2007-02-03 03:49:06.011 Discarding object without arch: texas
138 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
139 2007-02-03 03:54:36.926 Discarding object without arch: event_say
140
141* IMPORTANT:
142 entering instantiated random maps whose meta file is missing freezes the player.
143
144* random speed should result in randomised initial animation face.
145
146* training center (kobold etc.) does not stop working after 30-40min
147 but goes on for 2 hours _at least_.
148
149* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
150 this is simply counterwall hitting monsters. but why does it happen?
151
152* animated weapons should come back to the player when he dies/disconnects?
153 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
154 animated weapon out and you disconnect, that it'd simply a) fall to the
155 ground or b) return to your inv? Rather than disappearing into the void of
156 nothingness.
157
158* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
159 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
160 16:09 <@schmorp> erinnert mich dran
17 161
18* implement no-drop-on-destroy flag (done) 162* implement no-drop-on-destroy flag (done)
19 for example to remove the specialcases for books that are destroyed 163 for example to remove the specialcases for books that are destroyed
20 and contain spells (should be done) 164 and contain spells (should be done)
21 165
22* look at these logs: 166* make sure custom keys get saved in same order as they are being loaded.
23 2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp]
24 2006-09-16 01:38:16 Got unknown value in map header: race human
25 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
26 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
27 167
28* requirements need to be dcoumented:
29 safe:hole, gperf, glib, std::tr1 (::unoredred_map)

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