--- deliantra/server/TODO 2008/05/06 17:05:17 1.131 +++ deliantra/server/TODO 2008/12/26 13:27:31 1.144 @@ -1,5 +1,32 @@ Here are listed some todos which should be looked into sometimes. +* make inscription easier to use: offer a full dialog with multiple lines, let + users re-write/edit books to their liking (without givign exp). + +* TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further + +* TODO: re-apply items on log-in + +* create 100 chicken => some unseen item updates + +* dragons should not be able to change their title via the settings tab in playerbook + +* syncpoints: rules, news, motd, crossfiremail, hiscore + "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc... + +* lone-town shops say "no shop nearby" with use_skill bargaining. + +* 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback. + +* off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP + +* *sigh* + 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172) + _after_ the weight update fix + +* unique items in maps not handled correctly: server should remember wether a unique + file was written and force it to be written again, even if empty. + * can't move onto navar harbour piers when levitating. * drakkar pking system assumed to be well-balanced: any documentation? @@ -13,13 +40,6 @@ * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or simply by dropping it. -* missile weapons seem to be buggy w.r.t. applying things to players like - their sp attributed. see handcrossbow, which has eg. sp 30 set, which - increases their spell regen. - -* when detect monster is cast while eg. a ball of lighning is active, it's not - shown long enough for the player to notice (probably due to LOS calculations). - * important: mobs can cross shop-boundaries using shopmats. this must not be :/ * drop all and get all will result in trying to pick up yourself @@ -43,22 +63,6 @@ http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg -2007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500 -2007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275 -2007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245 -2007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271 -2007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106 -2007-08-21 18:38:41.9102 [ABT] [std::deque >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059 -2007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612 -2007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509 -2007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145 -2007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506 -2007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60 -2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126 -2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse -2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21) - - * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. * for the future: adjust sp regenration in that way that it doesn't @@ -75,9 +79,6 @@ 07:21:48 -cfbot:#cf- [Incen] ayup 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms -* totla invisibility is too hard to get. monsters should attack the - player when hit by him or his spell anyways. - * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts @@ -103,8 +104,6 @@ * climbing, meditating, levitating skills etc. should give you experience per use -* rewrite banish in perl (low priority) - * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 2007-02-03 03:49:06.011 Discarding object without arch: texas 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) @@ -131,8 +130,7 @@ 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 16:09 <@schmorp> erinnert mich dran -* implement no-drop-on-destroy flag (done) - for example to remove the specialcases for books that are destroyed - and contain spells (should be done) +* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type + (improve message)