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Comparing deliantra/server/TODO (file contents):
Revision 1.57 by root, Mon May 7 19:55:29 2007 UTC vs.
Revision 1.131 by root, Tue May 6 17:05:17 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3new skill system temporary todo: 3* can't move onto navar harbour piers when levitating.
4- cast xxx, ready_skill praying => no go 4
5- readying a rod gives magic item exp when slashign monsters 5* drakkar pking system assumed to be well-balanced: any documentation?
6- slots are beign forgotten on relogin 6
707:45:25 -cfbot:#cf- [Lina] okay, pray was readied and i switched to missile swarm 7* tutorial in client
807:45:41 -cfbot:#cf- [Lina] pray was not able to be readied directly 818:24:32 <qwe> just a note
907:45:50 -cfbot:#cf- [Lina] BUT pyromancy was 918:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
1007:46:05 -cfbot:#cf- [Lina] readying the skill pyromancy, useless, except to test 10 was reading it (by then) to get what was wrong and the instructions
1107:46:14 -cfbot:#cf- sciullofederico logged in 11 there are outdated.
1207:46:27 -cfbot:#cf- [Lina] WHILE pyromancy readied, i switch to missile swarm 12
1307:46:42 -cfbot:#cf- [Lina] i can't ready pyro! 13* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
1407:46:49 -cfbot:#cf- [Lina] BUT i can ready praying 14 simply by dropping it.
1507:47:15 -cfbot:#cf- [Lina] same for clawing, and probably others 15
16* missile weapons seem to be buggy w.r.t. applying things to players like
17 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
18 increases their spell regen.
19
20* when detect monster is cast while eg. a ball of lighning is active, it's not
21 shown long enough for the player to notice (probably due to LOS calculations).
22
23* important: mobs can cross shop-boundaries using shopmats. this must not be :/
24
25* drop all and get all will result in trying to pick up yourself
26 (likely harmless)
27
28* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
29
30* vanessa kept active because of:
31 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
32 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
33 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
34
35* dragon cannot apply ipo writing pen (lack the body), but use skill fine
36
37http://stonewashed.net/sfx.html
38
392007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
402007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
412007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
422007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
43
44http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
45
462007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
472007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
482007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
492007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
502007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
512007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
522007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
532007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
542007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
552007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
562007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
572007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
582007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
592007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
16 60
17 61
18* IMPORTANT: client structures (ns) seem to never get released ever. 62* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
19 63
20* IMPORTANT: never-.defined archetypes should be flagged as such and a suitable 64* for the future: adjust sp regenration in that way that it doesn't
21 check fucntion should be designed - the same for empty treasurelists 65 regenrate when food is below < 200 (a magic constant)
22 and similar stuff. 66
67* level 100 inscription with 4 kills: a single random_Scorll treasure
68 item in the ancient mages of forgotten town palace create
69 many *hundreds* of actual scrolls when instantiated?
70
7107:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
7207:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
7307:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
7407:21:37 <schmorp> unidentified they are called potions?
7507:21:48 -cfbot:#cf- [Incen] ayup
7607:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
77
78* totla invisibility is too hard to get. monsters should attack the
79 player when hit by him or his spell anyways.
80
81* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
23 82
24* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 83* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
25 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 84 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
26 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 85 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
27 semantics). 86 semantics).
28 87
29* /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest 88* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
30 there. be inventive. 89 there. be inventive.
31 90
32* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() 91* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
33 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary 92 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
34 hitting items it shouldn't. 93 hitting items it shouldn't.
44 103
45* climbing, meditating, levitating skills etc. should give you experience per use 104* climbing, meditating, levitating skills etc. should give you experience per use
46 105
47* rewrite banish in perl (low priority) 106* rewrite banish in perl (low priority)
48 107
49* nekosan snatches the fish, which stays in the playr inventory.
50 remove should automaticlaly send esrv_del_item, and nobody else should,
51 for inv items. same for ipo.
52
53* output-count and output-sync defaults *might* cause delay by one message
54 for new users.
55
56* arrest => jail, but the jailed player can suicide and will wake up
57 in his normal savebed, not the jailbed.
58
59* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 108* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
60 2007-02-03 03:49:06.011 Discarding object without arch: texas 109 2007-02-03 03:49:06.011 Discarding object without arch: texas
61 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 110 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
62 2007-02-03 03:54:36.926 Discarding object without arch: event_say 111 2007-02-03 03:54:36.926 Discarding object without arch: event_say
63 112
64* IMPORTANT: 113* IMPORTANT:
65 entering instantiated random maps whose meta file is missing freezes the player. 114 entering instantiated random maps whose meta file is missing freezes the player.
66 115
67* random speed should result in randomised initial animation face. 116* random speed should result in randomised initial animation face.
68 117
69* example of why a player was kept alive long after having logged out.
70 those are probably in a player inventory.
71 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
72 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
73 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
74 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
75 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
76 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
77 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
78 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
79 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
80
81* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
82 => use debug_desc
83 => find out whats causing it
84
85* training center (kobold etc.) does not stop working after 30-40min 118* training center (kobold etc.) does not stop working after 30-40min
86 but goes on for 2 hours _at least_. 119 but goes on for 2 hours _at least_.
87 120
88* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
89 original crossfire: 100% cpu usage => freeze
90 after mapspace::update fix: 40%
91 after map protocol optimisation: 15%
92
93* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 121* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
94 this is simply counterwall hitting monsters. but why does it happen? 122 this is simply counterwall hitting monsters. but why does it happen?
95
96* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
97 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
98 123
99* animated weapons should come back to the player when he dies/disconnects? 124* animated weapons should come back to the player when he dies/disconnects?
100 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 125 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
101 animated weapon out and you disconnect, that it'd simply a) fall to the 126 animated weapon out and you disconnect, that it'd simply a) fall to the
102 ground or b) return to your inv? Rather than disappearing into the void of 127 ground or b) return to your inv? Rather than disappearing into the void of
103 nothingness. 128 nothingness.
104 129
105* mapinfo command should be handled asynchronously (cause it blocks the server)
106
107* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
108 16:09 <@schmorp> ende des themas
109 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 130* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
110 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 131 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
111 16:09 <@schmorp> erinnert mich dran 132 16:09 <@schmorp> erinnert mich dran
112
113* map converter
114 elmex: because of the faces and all the other nice things - i guess
115 [HUH?? please specify or remove]
116 133
117* implement no-drop-on-destroy flag (done) 134* implement no-drop-on-destroy flag (done)
118 for example to remove the specialcases for books that are destroyed 135 for example to remove the specialcases for books that are destroyed
119 and contain spells (should be done) 136 and contain spells (should be done)
120 137
121* look at these logs:
122 2006-09-16 01:38:16 Got unknown value in map header: race human
123 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
124 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
125 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
126 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
127 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
128 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
129 138
130* make sure custom keys get saved in same order as they are being loaded.
131
132* wishlist: implement buildable "safe floors" for apartments. or make all aprtments safe and
133 implement buildable non-safe floors.

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