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Comparing deliantra/server/TODO (file contents):
Revision 1.110 by root, Tue Oct 16 00:30:24 2007 UTC vs.
Revision 1.134 by root, Tue May 6 17:34:58 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3* 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6)
4
5* can't move onto navar harbour piers when levitating.
6
7* drakkar pking system assumed to be well-balanced: any documentation?
8
9* tutorial in client
1018:24:32 <qwe> just a note
1118:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
12 was reading it (by then) to get what was wrong and the instructions
13 there are outdated.
14
15* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
16 simply by dropping it.
17
18* important: mobs can cross shop-boundaries using shopmats. this must not be :/
2 19
3* drop all and get all will result in trying to pick up yourself 20* drop all and get all will result in trying to pick up yourself
4 (likely harmless) 21 (likely harmless)
5 22
6* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
7 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
8
9* IMPORTANT: shot arrows do not stack (e.g. from angels, they leave single arrows).
10
11* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner 23* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
12
132007-10-11 02:30:45.0068 sync job at /opt/crossfire/share/crossfire/cf.pm line 2573
14 cf::object::player::enter_exit('cf::object::player::wrap=HASH(0x4760a60)', 'cf::object::wrap=HASH(0xb8d2f0)') called at /opt/crossfire/share/crossfire/cf.pm line 3505
15 eval {...} called at /opt/crossfire/share/crossfire/cf.pm line 3505
16 cf::__ANON__('Event::Event=SCALAR(0x692ff20)') called at /opt/perl/lib/perl5/Event.pm line 164
17 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
18 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
19 Event::loop() called at /opt/crossfire/share/crossfire/cf.pm line 3213
20 cf::main() called at -e line 0
21
22* sync_job in random map prepare still exists.
23
24***
25
262007-10-08 23:06:07.8314 error in event callback: Event::Event=SCALAR(0x1131a2f0) Can't call method "ob" without a package or object reference at /opt/crossfire/share/crossfire/ext/follow.ext line 38, <GEN28> line 27.
27^ cause for server freezes?
28
29* IMPORTANT:
30 "cannot change rod when levitating"
31
32* balance does not work in the bank anymore
33 24
34* vanessa kept active because of: 25* vanessa kept active because of:
35 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1) 26 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
36 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1) 27 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
37 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob). 28 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
38 29
39* dragon cannot apply ipo writing pen (lack the body), but use skill fine 30* dragon cannot apply ipo writing pen (lack the body), but use skill fine
40
41* pupland worldmap region is "santo dominion" => fix.
42
43* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
44 31
45http://stonewashed.net/sfx.html 32http://stonewashed.net/sfx.html
46 33
472007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply() 342007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
482007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() 352007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
652007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126 522007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
662007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse 532007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
672007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21) 542007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
68 55
69 56
70* "You get the distinct feeling that <other> is nuts" actually appeared once.
71
72* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. 57* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
73
74* IMPORTANT: the ex command does not properly filter cfpod.
75
76* diseases refer to their owner, keeping diseasd players alive needlessly.
77 58
78* for the future: adjust sp regenration in that way that it doesn't 59* for the future: adjust sp regenration in that way that it doesn't
79 regenrate when food is below < 200 (a magic constant) 60 regenrate when food is below < 200 (a magic constant)
80
81* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
82 stuff beig dropped on the teleporter there).
83
84* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
85 crossfire developer who thinks that 4k is enough for everybody.
86 implement a workaround, either just telling people that their book
87 is winged or not sending it as book but as separate paragraphs or multiple
88 books. must be multiple paragraphs:
89 /* 4096 is probably way overkill, but 1024 could very well be too small.
90 61
91* level 100 inscription with 4 kills: a single random_Scorll treasure 62* level 100 inscription with 4 kills: a single random_Scorll treasure
92 item in the ancient mages of forgotten town palace create 63 item in the ancient mages of forgotten town palace create
93 many *hundreds* of actual scrolls when instantiated? 64 many *hundreds* of actual scrolls when instantiated?
94 65
10007:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 7107:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
101 72
102* totla invisibility is too hard to get. monsters should attack the 73* totla invisibility is too hard to get. monsters should attack the
103 player when hit by him or his spell anyways. 74 player when hit by him or his spell anyways.
104 75
105* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
106
107* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
108
109* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
110
111* is_animated is sometimes written twice when saving, because it must be off when
112 no animation is set. this does not work, of course, because later the flag is written again.
113 should probably be fixed on load, not on save.
114
115* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
116 obviously this should be the real name, not the arch name.
117
118* new players sometimes seem to lack statistics
119
120* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 76* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
121
122* IMPORTANT: client structures (ns) seem to never get released ever.
123
124* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
125 check fucntion should be designed - the same for empty treasurelists
126 and similar stuff.
127
128* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
129 existing objects refer to the old archteypoes (for purposes of saving).
130 UPDATE: this is done, but an upgrade of in-memory objects is highly
131 advisable, as well as testing wether reloading actually works :)
132 77
133* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 78* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
134 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 79 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
135 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 80 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
136 semantics). 81 semantics).
153 98
154* climbing, meditating, levitating skills etc. should give you experience per use 99* climbing, meditating, levitating skills etc. should give you experience per use
155 100
156* rewrite banish in perl (low priority) 101* rewrite banish in perl (low priority)
157 102
158* nekosan snatches the fish, which stays in the playr inventory.
159 remove should automaticlaly send esrv_del_item, and nobody else should,
160 for inv items. same for ipo.
161
162* output-count and output-sync defaults *might* cause delay by one message
163 for new users.
164
165* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 103* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
166 2007-02-03 03:49:06.011 Discarding object without arch: texas 104 2007-02-03 03:49:06.011 Discarding object without arch: texas
167 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 105 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
168 2007-02-03 03:54:36.926 Discarding object without arch: event_say 106 2007-02-03 03:54:36.926 Discarding object without arch: event_say
169 107
170* IMPORTANT: 108* IMPORTANT:
171 entering instantiated random maps whose meta file is missing freezes the player. 109 entering instantiated random maps whose meta file is missing freezes the player.
172 110
173* random speed should result in randomised initial animation face. 111* random speed should result in randomised initial animation face.
174 112
175* example of why a player was kept alive long after having logged out.
176 those are probably in a player inventory.
177 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
178 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
179 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
180 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
181 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
182 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
183 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
184 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
185 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
186
187* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
188 => use debug_desc
189 => find out whats causing it
190
191* training center (kobold etc.) does not stop working after 30-40min 113* training center (kobold etc.) does not stop working after 30-40min
192 but goes on for 2 hours _at least_. 114 but goes on for 2 hours _at least_.
193 115
194* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
195 original crossfire: 100% cpu usage => freeze
196 after mapspace::update fix: 40%
197 after map protocol optimisation: 15%
198
199* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 116* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
200 this is simply counterwall hitting monsters. but why does it happen? 117 this is simply counterwall hitting monsters. but why does it happen?
201
202* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
203 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
204 118
205* animated weapons should come back to the player when he dies/disconnects? 119* animated weapons should come back to the player when he dies/disconnects?
206 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 120 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
207 animated weapon out and you disconnect, that it'd simply a) fall to the 121 animated weapon out and you disconnect, that it'd simply a) fall to the
208 ground or b) return to your inv? Rather than disappearing into the void of 122 ground or b) return to your inv? Rather than disappearing into the void of
209 nothingness. 123 nothingness.
210 124
211* mapinfo command should be handled asynchronously (cause it blocks the server)
212
213* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
214 16:09 <@schmorp> ende des themas
215 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 125* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
216 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 126 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
217 16:09 <@schmorp> erinnert mich dran 127 16:09 <@schmorp> erinnert mich dran
218 128
219* map converter 129* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
220 elmex: because of the faces and all the other nice things - i guess 130 (improve message)
221 [HUH?? please specify or remove]
222 131
223* implement no-drop-on-destroy flag (done)
224 for example to remove the specialcases for books that are destroyed
225 and contain spells (should be done)
226 132
227* look at these logs:
228 2006-09-16 01:38:16 Got unknown value in map header: race human
229 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
230 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
231 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
232 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
233 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
234
235* make sure custom keys get saved in same order as they are being loaded.
236
237* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
238 implement buildable non-safe floors.

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